Dungeon Crawl Stone Soup version 0.32-a0-1868-gc4896267e4 (webtiles) character file. Game seed: 6631005117720116536 0 HourglassMan the Grave Robber (level 1, -1/13 HPs) Began as a Demonspawn Necromancer on July 27, 2024. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:03 (24 turns). HourglassMan the Grave Robber(Demonspawn Necromancer) Turns: 24, Time: 00:00:04 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 8% Magic: 3/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of magic Skills: + Level 1.7 Dodging + Level 1.8 Stealth + Level 2.0 Spellcasting + Level 4.3 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 28% 2d9 5% 2 Vampiric Draining Necr 14% 2d7 11% 3 Animate Dead Necr 14% N/A 36% 4 Curse of Agony Necr 14% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History There is an open gate here. You open the huge gate. A rat comes into view. Found a leather armour. A rat is nearby! A rat is nearby! A rat is nearby! The rat squeaks loudly. There is a huge open gate here. The rat bites you. You hit the rat. The rat is heavily wounded. The rat barely misses you. You closely miss the rat. The rat is heavily wounded. The rat bites you. A hobgoblin comes into view. You barely miss the rat. The rat is heavily wounded. The rat barely misses you. You hit the rat. You kill the rat! You closely miss the hobgoblin. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You closely miss the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you. You die... ... .. .. #. #.### #...# #..g### ####.#@†.###### #...[.........# #...##'''''##... ..###.......### #........^..# #...........# ######'''####### g#.(.........#o# ##§.ß.###.ß..### You could see a hobgoblin. Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Demonspawn Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 24 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_basic Action || total ---------------------------++------- Melee: Dagger || 9 Armour: Robe || 6 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 24 | 24 | 0 | 0 | 12 | 1 | 24.0 | Dungeon | 24 | 24 | 0 | 0 | 12 | 1 | 24.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 24 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------