Dungeon Crawl Stone Soup version 0.33-a0-35-g516f9d4634 (webtiles) character file. Game seed: 7508569129909734530 43 HourglassMan the Vexing (level 3, -5/24 HPs) Began as a Vampire Enchanter on Aug 29, 2024. Splashed by a jelly's acid (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:09 (981 turns). HourglassMan the Vexing (Vampire Enchanter) Turns: 981, Time: 00:01:10 Health: -5/24 AC: -6 Str: 7 XL: 3 Next: 37% Magic: 12/15 EV: 16 Int: 17 God: Gold: 50 SH: 0 Dex: 16 Spells: 0/6 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ g - ring of magical power HPRegen 0.44/turn j - +5 ring of evasion MPRegen 0.14/turn %: no passive effects @: confusing by touch, corroded, healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles d - 3 javelins (quivered) p - 5 poisoned darts Armour b - a +0 robe (worn) Jewellery g - a ring of magical power (left hand) j - a +5 ring of evasion (right hand) m - a ring of flight o - a +6 ring of strength Scrolls f - a scroll of noise {unknown} k - a scroll of identify {unknown} n - a scroll of teleportation {unknown} q - a scroll of brand weapon {unknown} Potions c - 2 potions of invisibility e - a potion of brilliance {unknown} h - a potion of haste {unknown} i - a potion of cancellation {unknown} l - a potion of resistance {unknown} Skills: * Level 3.7 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Confusing Touch Hex 16% N/A 10% 3 b - Tukima's Dance Hex 16% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Sting Conj/Alch 4% 1d3 19% 1 Dazzling Flash Hex/Fire 18% N/A 24% 3 Mercury Vapours Alch/Air 2% N/A 28% 2 Olgreb's Toxic Radiance Alch 1% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History The quokka is severely wounded. The quokka completely misses you. You hit the quokka. You kill the quokka! No target in view! A giant cockroach comes into view. A giant cockroach is nearby! A giant cockroach is nearby! A giant cockroach is nearby! The giant cockroach closely misses you. You hit the giant cockroach. You kill the giant cockroach! No target in view! No target in view! You see here a giant cockroach corpse. A jelly comes into view. A jelly is nearby! A jelly is nearby! A jelly is nearby! The jelly quivers. You hit the jelly. Your hands burn! The jelly is lightly wounded. The jelly misses you. You hit the jelly. Your hands burn! You bite the jelly, but do no damage. The jelly is moderately wounded. The jelly misses you. You hit the jelly. The acid corrodes you! Your hands burn! You bite the jelly, but do no damage. The jelly is moderately wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * The acid corrodes you! You are splashed with acid! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Confusing Touch (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... ##### #...# #...# #...# #...####### +...J.....# #..@#####.# #.......#.# #.#####.#.# #.# #.#.# #.# #.#.# #.# #.#.# .######.#####.#.# ................# .........####.#.# You could see a jelly. Vanquished Creatures An adder (D:2) 3 dart slugs 2 ball pythons 2 bats (D:1) 4 endoplasms A giant cockroach (D:2) 4 goblins 2 quokkas A frilled lizard (D:1) 2 kobolds (D:1) 5 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Vampire Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 249 | D:1 | Found Nuom's Antique Weapon Emporium. 300 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 765 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 765 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/6 769 | D:2 | Learned a level 3 spell: Confusing Touch 773 | D:2 | Learned a level 3 spell: Tukima's Dance 981 | D:2 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_rooms, serial_shops, nicolae_diamond_shop, minmay_hexomino_r4 D:2: layout_basic, nicolae_wormholes Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 2 3 | 3.7 Dodging | | 2.1 Stealth | | 4.4 Spellcasting | | 2.0 Hexes | | 4.4 Action || total ---------------------------++------- Melee: Dagger || 75 Bite || 10 Cast: Confusing Touch || 3 Stab: Sleeping || 8 Distracted || 1 Confused || 1 Armour: Robe || 22 Dodge: Dodged || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 969 | 966 | 3 | 0 | 756 | 2 | 484.5 | Dungeon | 969 | 966 | 3 | 0 | 756 | 2 | 484.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 598 daAuts D:2: 371 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.0 +-------+-------+-------+-------+-------+----------------------