Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 4957736591593627382 84 HourglassMan the Sneak (level 4, -4/36 HPs) Began as a Naga Alchemist on Sept 3, 2024. Slain by a water moccasin (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:47 (2672 turns). HourglassMan the Sneak (Naga Alchemist) Turns: 2672, Time: 00:02:47 Health: -4/36 AC: 3 Str: 11 XL: 4 Next: 45% Magic: 1/8 EV: 8 Int: 17 God: Gold: 87 SH: 0 Dex: 11 Spells: 7/8 levels left rFire . . . l - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . c - +0 cloak rCorr . (no gloves) SInv + (no barding) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: short of breath, very slightly contaminated, very slow A: AC +1, large, see invisible, deformed body, poison resistance, slowness 2, spit poison 1, naga tail 1 a: Spit Poison You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons l - a +0 dagger (weapon) Missiles e - a throwing net m - 2 boomerangs Armour a - a +0 robe (worn) c - a +0 cloak (worn) Jewellery o - a +6 ring of strength Wands n - a wand of polymorph (10) Scrolls f - 2 scrolls of identify {unknown} h - a scroll of fear {unknown} k - a scroll of enchant armour {unknown} p - 2 scrolls of immolation {unknown} Potions b - a potion of magic d - a potion of ambrosia {unknown} g - 3 potions of lignification {unknown} i - 2 potions of curing {unknown} j - a potion of enlightenment {unknown} Skills: - Level 1.5 Dodging - Level 5.0 Stealth + Level 2.9 Spellcasting - Level 1.0 Conjurations + Level 4.5 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 20% N/A 11% 2 Apportation Tloc 4% N/A 19% 1 Jinxbite Hex 4% N/A 26% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Olgreb's Toxic Radiance Alch 17% N/A 28% 4 Sticky Flame Fire/Alch 10% 2d5 56% 4 Alistair's Intoxication Alch 11% N/A 61% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +1) You have supernaturally acute vision. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. You have a snake-like lower body. Message History The water moccasin is moderately wounded. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, very poisoned, 53% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel sick. The water moccasin closely misses you. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, very poisoned, 53% to hit) The sting misses the water moccasin. You feel sick. The water moccasin bites you but does no damage. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, very poisoned, 53% to hit) The sting misses the water moccasin. You have got your breath back. You feel sick. The water moccasin barely misses you. Press: ? - help, v - describe, . - travel Here: a water moccasin (heavily wounded, poisoned) The floor. Aiming: Spit Poison (1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, poisoned, 37% to hit) The splash of poison misses the water moccasin. You feel sick. You are no longer poisoned. The water moccasin bites you! You die... #...... .. .... ....... #.## #.. #...... ...###.. #...... ###...... #...... #.......# #...... #.......# #..[... #.....S.# #...... #@###### #...... #.#....# #...... #.#....# ...... #.#....# ##### #.#....## #.'.....# ###.....# #.....# #.....# You could see a water moccasin (poisoned). Vanquished Creatures A gnoll (D:1) 2 adders (D:2) A dart slug (D:3) 3 ribbon worms 2 orcs 2 ball pythons 5 bats 3 endoplasms 2 giant cockroaches 4 hobgoblins 3 quokkas 8 frilled lizards 3 goblins 2 kobolds (D:1) 5 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Naga Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 181 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/5 489 | D:1 | Reached skill level 4 in Stealth 958 | D:1 | Reached XP level 3. HP: 7/28 MP: 0/6 1840 | D:2 | Reached skill level 5 in Stealth 1840 | D:2 | Reached XP level 4. HP: 30/36 MP: 0/7 2659 | D:3 | Noticed a water moccasin 2672 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_basic, nicolae_grassy_gnolls D:2: layout_basic D:3: layout_basic, kennysheep_generic_room_14 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 4 5 | 5.0 Alchemy | 4 | 4.5 Dodging | | 1.5 Spellcasting | | 2.9 Conjurations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Dagger | | 8 || 8 Cast: Sting | 65 | 39 || 104 Ability: Spit Poison | 2 | 6 || 8 Armour: Robe | 19 | 17 || 36 Dodge: Dodged | 15 | 14 || 29 Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 40.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 40.0 +-------+-------+-------+-------+-------+----------------------