HourglassMan Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (2, -2, D:1) a +0 spear (10, 27, D:1) a +0 club a +0 robe (14, 22, D:1) a staff of alchemy (19, 4, D:1) a +0 chain mail (23, -2, D:1) a ball python corpse (skeletalised by now) (24, -2, D:1) a +0 whip (27, -3, D:1) a jackal corpse (skeletalised by now) (27, -2, D:1) a ball python corpse (skeletalised by now) (27, 21, D:1) a +0 dagger (28, 18, D:1) a +0 whip a kobold corpse (skeletalised by now) (30, -6, D:1) a +0 club a kobold corpse (skeletalised by now) (30, -4, D:1) a jackal corpse (skeletalised by now) (36, 15, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (14, -1, D:2) an adder corpse (skeletalised by now) (17, 0, D:2) a ball python corpse (skeletalised by now) (22, 30, D:2) a +1 hand axe of electrocution (24, 36, D:2) a +0 short sword a kobold corpse (25, 26, D:2) a +0 club a goblin skeleton (32, 4, D:2) a +0 ring mail (32, 31, D:2) a +0 sling (44, 36, D:2) a staff of alchemy (44, 40, D:2) a +0 flail (50, 21, D:2) a quokka corpse (55, 52, D:2) a +0 hat