Dungeon Crawl Stone Soup version 0.33-a0-130-gea5bc3604b (webtiles) character file. Game seed: 2417752775513829241 121 HourglassMan the Vexing (level 4, -6/34 HPs) Began as an Armataur Hexslinger on Sept 23, 2024. Mangled by an ogre ... wielding a +0 giant club (16 damage) ... on level 4 of the Dungeon. The game lasted 00:03:11 (1986 turns). HourglassMan the Vexing (Armataur Hexslinger) Turns: 1986, Time: 00:03:11 Health: -6/34 AC: 7 Str: 13 XL: 4 Next: 77% Magic: 4/5 EV: 9 Int: 14 God: Gold: 176 SH: 0 Dex: 20 Spells: 0/5 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . t - +2 pair of gloves SInv . (no barding) Will ..... (no amulet) Stlth +++ p - +6 ring of dexterity HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: roll @: weak-willed A: large, deformed body, tough skin 3, armoured tail, rollpage 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 176 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) t - a +2 pair of gloves (worn) Jewellery d - a ring of fire p - a +6 ring of dexterity (left hand) Scrolls b - a scroll of poison f - a scroll of amnesia {unknown} g - a scroll of silence {unknown} h - 3 scrolls of identify {unknown} i - 2 scrolls of immolation {unknown} j - a scroll of enchant armour {unknown} n - a scroll of noise {unknown} o - 2 scrolls of blinking {unknown} r - a scroll of vulnerability {unknown} Potions e - a potion of haste {unknown} k - 2 potions of enlightenment {unknown} l - a potion of brilliance {unknown} m - a potion of curing {unknown} q - a potion of heal wounds {unknown} s - a potion of magic {unknown} Skills: - Level 0.8 Fighting * Level 2.5 Ranged Weapons - Level 1.3 Dodging * Level 3.1 Stealth + Level 1.0 Spellcasting + Level 3.2 Hexes - Level 0.8 Fire Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% N/A 11% 2 b - Sigil of Binding Hex 9% N/A 21% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 6% N/A 32% 3 Lesser Beckoning Tloc 0% N/A 36% 2 Cause Fear Hex 4% N/A 56% 4 Maxwell's Portable Pile Tloc 0% (3-9)d2 61% 3 Teleport Other Tloc 0% N/A 61% 3 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Okay, then. Cast which spell? (? or * to list) You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Okay, then. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. The ogre barely misses you. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. A giggling sprite leaps out and bonks the ogre with its +0 giant club. The ogre is severely wounded. The jinxing sprites lose interest in you. The ogre completely misses you. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre is severely wounded. The ogre hits you with a +0 giant club. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the ogre. The ogre is severely wounded. The ogre seems less drained. The ogre hits you with a +0 giant club! You die... ############### #...<..@....... #.......O...... #.............. #.............. #.............. #..>........... #.......####### #.......# You could see an ogre. Vanquished Creatures Natasha (D:4) A gnoll (D:1) 2 adders An ufetubus (D:3) A ribbon worm (D:2) 3 dart slugs An orc (D:3) 2 bats 9 endoplasms A giant cockroach (D:1) 5 goblins 4 hobgoblins 3 jackals (D:2) 2 kobolds (D:1) 4 quokkas 5 ball pythons A frilled lizard (D:1) 5 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Armataur Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 34 | D:1 | Reached skill level 1 in Stealth 99 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/3 163 | D:1 | Found Jaitteuc's Jewellery Emporium. 387 | D:1 | Found a faded altar of an unknown god. 682 | D:1 | Reached XP level 3. HP: 26/27 MP: 4/4 1243 | D:3 | Reached XP level 4. HP: 34/34 MP: 5/5 1939 | D:3 | Learned a level 2 spell: Jinxbite 1943 | D:3 | Learned a level 3 spell: Sigil of Binding 1944 | D:4 | Noticed Natasha 1952 | D:4 | Killed Natasha 1975 | D:4 | Noticed an ogre 1986 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_loops_ring, nicolae_ecumenical_lake_church, serial_shops, shop, minmay_tromino_mix6 D:2: layout_rooms D:3: layout_basic, kennysheep_generic_room_3 D:4: layout_gridville, minmay_misc_feat_cross, kennysheep_generic_room_7, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 1 2 3 | 3.1 Ranged Weapons | 2 | 2.5 Hexes | 3 | 3.2 Fighting | | 0.8 Dodging | | 1.3 Spellcasting | | 1.0 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 99 | 48 || 147 Cast: Jinxbite | | 1 || 1 Armour: Robe | 16 | 20 || 36 Dodge: Dodged | 10 | 12 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2040 | 1943 | 97 | 30 | 1603 | 4 | 510.0 | Dungeon | 2040 | 1943 | 97 | 30 | 1603 | 4 | 510.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 752 daAuts D:3: 733 daAuts D:2: 495 daAuts D:4: 59 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 43.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 43.5 +-------+-------+-------+-------+-------+----------------------