Dungeon Crawl Stone Soup version 0.33-a0-473-gb703b2c8d9 (webtiles) character file. Game seed: 15241764198507274074 16 HourglassMan the Tinkerer (level 2, -1/22 HPs) Began as a Naga Forgewright on Nov 24, 2024. Slain by Terence ... wielding a +0 hand axe (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:43 (592 turns). HourglassMan the Tinkerer (Naga Forgewright) Turns: 592, Time: 00:00:44 Health: -1/22 AC: 2 Str: 12 XL: 2 Next: 54% Magic: 3/5 EV: 8 Int: 15 God: Gold: 63 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . a - +0 hammer rCold . . . (no shield) rNeg . . . c - +0 robe rPois + e - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv + (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: short of breath, very slow A: AC +0, large, see invisible, deformed body, poison resistance, slowness 2, spit poison 1, naga tail 1 a: Spit Poison You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour c - a +0 robe (worn) e - a +0 helmet (worn) Scrolls d - a scroll of enchant armour {unknown} g - a scroll of noise {unknown} Potions b - a potion of magic f - 2 potions of brilliance {unknown} Skills: - Level 1.5 Dodging - Level 3.0 Stealth + Level 2.4 Spellcasting + Level 4.3 Forgecraft You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 56% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 28% 2d4 5% 2 Launch Clockwork Bee Frge 14% N/A 11% 3 Scorch Fire 2% 2d5 32% 2 Forge Blazeheart Golem Fire/Frge 8% N/A 65% 4 Forge Lightning Spire Air/Frge 8% 3d4 65% 4 Flame Wave Conj/Fire 1% 2d4 91% 4 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +0) You have supernaturally acute vision. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. You have a snake-like lower body. Message History Found a scroll labelled CIEHIT YLOCW and 2 viscous grey potions. There is a stone staircase leading up here. g - a scroll labelled CIEHIT YLOCW Terence the Veteran comes into view. He is wielding a +0 hand axe. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aiming: Spit Poison (2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (70% to hit) The splash of poison hits Terence! Terence is heavily wounded. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (heavily wounded, 79% to hit) The kinetic grapnel hits Terence. Terence is heavily wounded. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (heavily wounded, grapneled, 79% to hit) The kinetic grapnel hits Terence but does no damage. Terence is heavily wounded. Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" You have got your breath back. Terence hits you with a +0 hand axe. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * The grapnel guides your strike. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * Aiming: Spit Poison (2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (heavily wounded, 70% to hit) The splash of poison hits Terence. Terence is severely wounded. Terence hits you with a +0 hand axe. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ## # .## .. ####..# ... #...#.#.... #.......... # #..@@..!... #...####...##..... #....<...# .## #######........ ####.#... .# . # You could see Terence. Vanquished Creatures A dart slug (D:1) 3 bats (D:1) A goblin (D:1) 3 hobgoblins (D:1) A kobold (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Naga Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 171 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/5 585 | D:2 | Noticed Terence 592 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_rooms D:2: layout_rooms, hangedman_feature_mirror, hangedman_decor_clover_reticule, uniq_terence Action || total ---------------------------++------- Melee: Mace || 11 Cast: Kinetic Grapnel || 16 Ability: Spit Poison || 3 Armour: Robe || 14 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 765 | 725 | 40 | 0 | 632 | 2 | 382.5 | Dungeon | 765 | 725 | 40 | 0 | 632 | 2 | 382.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 751 daAuts D:2: 13 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.5 +-------+-------+-------+-------+-------+----------------------