HourglassMan Level 1 of the Dungeon [Shop] Tovylix's Weapon Shop a +0 club (12 gold) a +0 great sword (78 gold) a +0 club (12 gold) a +0 spear (36 gold) a +0 spear (36 gold) a +0 falchion (36 gold) the +8 mace "Adaqugho" {spect, *Rage rElec rC- Str+4} (729 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). a +0 short sword (36 gold) a +0 mace (36 gold) a +0 hand axe (36 gold) [Shop] Qapta's Jewellery Shoppe the ring "Uvul" {rF+ Slay+5} (742 gold) [ring of protection from fire] rF+: It protects you from fire. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). an amulet of regeneration (420 gold) a +5 ring of evasion (504 gold) an amulet of guardian spirit (420 gold) a ring of protection from fire (350 gold) a flux talisman (350 gold) a serpent talisman (420 gold) a ring of see invisible (210 gold) a ring of protection from cold (350 gold) [Shop] Kuiff's Weapon Emporium 5 stones (5 gold) a +2 vampiric demon blade (627 gold) a +0 club (11 gold) a +3 scimitar of holy wrath (266 gold) 4 stones (4 gold) a +0 spear (33 gold) a +0 dagger (22 gold) the +1 dire flail of Deformation {spect, rC+++ Str-3 Int-2 Stlth+} (542 gold) rC+++: It renders you almost immune to cold. Str-3: It affects your strength (-3). Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. a +0 spear (33 gold) (0, 0, D:1) 4 stones (0, 14, D:1) a jackal corpse (skeletalised by now) (1, 25, D:1) a +0 spear (1, 30, D:1) a frilled lizard corpse (skeletalised by now) (4, 14, D:1) a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) (4, 16, D:1) 5 stones (6, 19, D:1) a ball python corpse (skeletalised by now) (10, 10, D:1) 7 stones (19, 29, D:1) a +0 club (21, -21, D:1) a bat skeleton a hobgoblin skeleton (21, 29, D:1) a +0 dagger a goblin skeleton (29, -16, D:1) a +0 dagger 2 stones (33, 8, D:1) a +0 hand axe (33, 25, D:1) a +0 quarterstaff (39, -11, D:1) a +0 dagger (39, 16, D:1) a +0 falchion Level 2 of the Dungeon (0, 0, D:2) a bat corpse (1, -2, D:2) a +0 robe (4, -2, D:2) a +0 club a +0 whip a throwing net a gnoll corpse