Dungeon Crawl Stone Soup version 0.33-a0-533-g9d6bf4ca7f (webtiles) character file. Game seed: 15754652781546658850 53 HourglassMan the Shooter (level 3, 0/30 HPs) Began as a Minotaur Hunter on Dec 6, 2024. Slain by a gnoll ... wielding a +0 spear (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:17 (1388 turns). HourglassMan the Shooter (Minotaur Hunter) Turns: 1388, Time: 00:01:17 Health: 0/30 AC: 4 Str: 15 XL: 3 Next: 62% Magic: 2/2 EV: 11 Int: 6 God: Gold: 140 SH: 0 Dex: 15 Spells: 2/2 levels left rFire + . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . b - +0 leather armour rPois . k - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + g - ring of protection from fire HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 140 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) k - a +1 hat (worn) m - a scarf of harm Jewellery g - a ring of protection from fire (left hand) i - a ring of magical power Scrolls c - a scroll of butterflies e - 2 scrolls of poison {unknown} j - 2 scrolls of enchant armour {unknown} l - a scroll of noise {unknown} Potions d - a potion of attraction {unknown} f - 2 potions of heal wounds {unknown} h - a potion of mutation {unknown} Skills: - Level 2.4 Fighting * Level 5.9 Ranged Weapons - Level 2.1 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 0% 3d7 88% 3 Rending Blade Conj/Frge 0% 2d4 99% 4 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History The gnoll attacks as it pursues you! The gnoll hits you but does no damage. There is a stone staircase leading up here. You shoot an arrow. The arrow barely misses the gnoll. The arrow hits the gnoll. The gnoll is lightly wounded. The gnoll misses you. The gnoll hits you but does no damage. The gnoll closely misses you. You climb upwards. There is a stone staircase leading down here. You shoot an arrow. The arrow barely misses the gnoll. The gnoll barely misses you. You shoot an arrow. The arrow hits the gnoll. The gnoll is almost dead. The gnoll closely misses you. You shoot an arrow. The arrow hits the gnoll. You kill the gnoll! No target in view! You start resting. HP restored. You climb downwards. Level annotation: Sigmund The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. There is a stone staircase leading up, spattered with blood here. You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll completely misses you. The gnoll hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. You are too injured to fight recklessly! You shoot an arrow. The arrow barely misses the gnoll. The gnoll closely misses you. You shoot an arrow. The arrow hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 spear! You die... #..........######.######.. #...........#####.# #.# #...............#.# #.. #........÷........######.. ##........##.###.......#.. ##........##.# ###.###.... #..........#.# #...###.. #.........)#.# ###.# #.. #........@...# #.###.. #.........g.## #.##... ##...........# #.##... #.<.........## #...... #..........## ##....# #..........# #.#... #..........# #.##.. #.....÷....###########.##.. ##.............)........... You could see a gnoll. Vanquished Creatures A gnoll (D:2) 2 adders (D:2) A dart slug (D:2) 3 endoplasms (D:2) 4 goblins (D:2) A hobgoblin (D:2) A quokka (D:2) 5 ball pythons 2 bats 3 frilled lizards (D:2) A kobold (D:2) A rat (D:3) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Minotaur Hunter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 707 | D:2 | Reached XP level 2. HP: 25/25 MP: 1/1 727 | D:2 | Found a shimmering altar of Xom. 809 | D:2 | Reached skill level 5 in Ranged Weapons 1040 | D:2 | Reached XP level 3. HP: 30/30 MP: 2/2 1165 | D:3 | Noticed Sigmund 1388 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_basic, serial_corexii_hall, chequers_hall_statues_wall_a, corexii_hall_statues_i D:2: layout_rooms, basic_altar, minmay_pentomino_u2 D:3: layout_loops_ring, kennysheep_generic_room_4, uniq_jessica, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 5 | 5.9 Fighting | | 2.4 Dodging | | 2.1 Stealth | | 0.7 Action || total ---------------------------++------- Melee: Shortbow || 1 Fire: Shortbow || 65 Armour: Leather armour || 18 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1400 | 1365 | 35 | 157 | 1033 | 3 | 466.7 | Dungeon | 1400 | 1365 | 35 | 157 | 1033 | 3 | 466.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 715 daAuts D:1: 646 daAuts D:3: 38 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.3 +-------+-------+-------+-------+-------+----------------------