Dungeon Crawl Stone Soup version 0.33-a0-544-ga893128bbb (webtiles) character file. Game seed: 9025394175405144901 1 HourglassMan the Caller (level 1, -1/13 HPs) Began as a Merfolk Summoner on Dec 7, 2024. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:06 (16 turns). HourglassMan the Caller (Merfolk Summoner) Turns: 16, Time: 00:00:07 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 2/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 24% N/A 7% 2 Call Canine Familiar Summ 12% N/A 14% 3 Eringya's Surprising Cr Summ 12% N/A 41% 4 Summon Seismosaurus Egg Summ/Erth 7% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, HourglassMan the Merfolk Summoner. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. A goblin comes into view. It is wielding a +0 club. The goblin shouts! A goblin is nearby! A goblin is nearby! You hit the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. You hit the goblin. The goblin is severely wounded. A quokka comes into view. The goblin hits you with a +0 club. You barely miss the goblin. The goblin is severely wounded. Your quokka barely misses the goblin. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! You see here a +0 club. Found 9 gold pieces. The quokka barely misses you. You closely miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The quokka barely misses you. Your quokka closely misses the quokka. The quokka bites you but does no damage. Your quokka barely misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * Your quokka bites the quokka. The quokka bites you. You die... .. .............. .. ....... ....... .#....... .$..... #.#....#. ....... # ##.##..#.. ....... #. #...#..#.. ....... #..#...#..#..#r...... #.........###@r...... ....#.<.#....).(...... . #...#......#...... ..###.....####..... .... #.....## #.... #.... .......# #### #..##.....##..# #.# #.....###.# #. .#...# .# You could see a quokka (ally target) and a friendly quokka (summoned). Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Merfolk Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 16 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_rooms, serial_bayou, serial_bayou_pond_e, serial_bayou_shore_b, serial_bayou_lagoon_a, serial_bayou_pond_c Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Summon Small Mamm || 1 Armour: Robe || 7 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 16 | 0 | 0 | 5 | 1 | 16.0 | Dungeon | 16 | 16 | 0 | 0 | 5 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 16 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------