Dungeon Crawl Stone Soup version 0.33-a0-558-geb7098ad9d (webtiles) character file. Game seed: 3046887200248318201 41 HourglassMan the Vexing (level 3, 0/26 HPs) Began as a Barachi Hexslinger on Dec 12, 2024. Slain by a gnoll ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:11 (854 turns). HourglassMan the Vexing (Barachi Hexslinger) Turns: 854, Time: 00:01:12 Health: 0/26 AC: 2 Str: 7 (9) XL: 3 Next: 52% Magic: 4/4 EV: 11 Int: 12 (13) God: Gold: 105 SH: 0 Dex: 14 (16) Spells: 4/4 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles k - 9 poisoned darts Armour c - a +0 robe (worn) Jewellery j - an amulet of magic regeneration Scrolls b - a scroll of poison g - a scroll of identify {unknown} h - 2 scrolls of noise {unknown} Potions e - a potion of attraction {unknown} f - a potion of curing i - 2 potions of heal wounds {unknown} l - a potion of enlightenment {unknown} Skills: - Level 1.2 Fighting * Level 3.0 Ranged Weapons - Level 2.1 Dodging + Level 1.2 Stealth - Level 1.1 Spellcasting + Level 3.7 Hexes - Level 1.1 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% N/A 10% 2 Sigil of Binding Hex 9% N/A 19% 3 Freeze Ice 0% 1d3 30% 1 Inner Flame Hex/Fire 6% N/A 32% 3 Cause Fear Hex 4% N/A 54% 4 Frozen Ramparts Ice 0% 1d1 65% 3 Hailstorm Conj/Ice 0% 3d5 65% 3 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Boing! The gnoll attacks as it pursues you! The gnoll hits you with a +0 club! The gnoll shouts! The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. There is an escape hatch in the ceiling here. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * A mysterious force pulls you upwards. The hatch slams shut behind you. Throw: 10 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (lightly wounded, 60% to hit) You throw a poisoned dart. The poisoned dart hits the gnoll. The gnoll is poisoned. The gnoll is lightly wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. Okay, then. Okay, then. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The gnoll closely misses you. It was a potion of curing. You feel better. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet completely misses the gnoll. The gnoll closely misses you. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. You die... .#....).#####..#.#### _.#.............>.>.# .#.....######..#.##.# #......######..#.##.# ...............#.##.# #####.########.#.##.# #..# ####.#.##.# #.## #....#.##.# #.######.####@##.# ## #.#...##>####g##.# .###..###.#......##.# ..##.## ##...######.# .....# #.....[..#.# .....## ##...####...# ...##.###.##.# #.### ..####...###.# #.# ...####.####.# #.# You could see a gnoll (poisoned). Vanquished Creatures A gnoll (D:2) 2 dart slugs (D:1) An endoplasm (D:2) 4 giant cockroaches 6 hobgoblins 2 quokkas A ball python (D:1) A frilled lizard (D:1) 2 goblins 3 kobolds (D:1) 2 rats (D:2) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Barachi Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 73 | D:1 | Found a faded altar of an unknown god. 133 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 531 | D:1 | Reached skill level 1 in Stealth 734 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/4 854 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_loops_ring, chequers_ecumenical_altar_simple_redux, nicolae_titane D:2: minmay_evil_eye, layout_basic, kennysheep_decorative_pillar Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 | 1.2 Ranged Weapons | 3 | 3.0 Fighting | | 1.2 Dodging | | 2.1 Spellcasting | | 1.1 Hexes | | 3.7 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 72 Throw: Dart || 1 Ability: Hop || 1 Use: Potion || 2 Armour: Robe || 17 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1016 | 938 | 78 | 0 | 752 | 2 | 508.0 | Dungeon | 1016 | 938 | 78 | 0 | 752 | 2 | 508.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 818 daAuts D:2: 198 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 29.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 29.5 +-------+-------+-------+-------+-------+----------------------