HourglassMan Level 1 of the Dungeon (0, 0, D:1) a +1 short sword of draining (6, 9, D:1) a +0 club a goblin skeleton (7, -10, D:1) a rat corpse (skeletalised by now) (7, 8, D:1) a hobgoblin skeleton (7, 21, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, -33, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, -21, D:1) a +0 dagger 2 stones (14, -13, D:1) a +0 club (15, 7, D:1) a ball python skeleton (16, -25, D:1) a +0 spear (17, -36, D:1) a +0 sling (22, -13, D:1) a frilled lizard skeleton (24, 7, D:1) a rat skeleton (39, -25, D:1) a +0 dagger a goblin corpse (skeletalised by now) (43, -11, D:1) a hobgoblin skeleton (44, -33, D:1) 4 stones (44, 7, D:1) a bat corpse (skeletalised by now) (49, -12, D:1) a bat skeleton Level 2 of the Dungeon [Shop] Cepeck's Jewellery Boutique an amulet of magic regeneration (unknown) (300 gold) a blade talisman (300 gold) a +4 ring of slaying (unknown) (360 gold) the ring of Cemuin {rF+ rN+ Will+ Int+3 SInv} (523 gold) [ring of protection from fire] rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. a ring of resist corrosion (unknown) (200 gold) an amulet of reflection (unknown) (300 gold) a ring of the Octopus King {rF+ HP+2 AC+2 EV+2 SH+2} (614 gold) [ring of protection from fire] rF+: It protects you from fire. HP+2: It affects your health (+2). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). an amulet of guardian spirit (unknown) (300 gold) an amulet of the acrobat (unknown) (300 gold) (0, 0, D:2) a hobgoblin skeleton (1, 1, D:2) a +0 short sword 5 stones a kobold skeleton (3, 23, D:2) a +0 short sword (4, -21, D:2) a +0 dagger 2 stones (5, -33, D:2) a rat corpse (skeletalised by now) (6, -18, D:2) a +0 quarterstaff (6, 20, D:2) 6 stones (10, -8, D:2) a rat skeleton (19, 11, D:2) a +0 dagger (31, -27, D:2) a ball python skeleton (33, -35, D:2) a quokka corpse (skeletalised by now) (39, 15, D:2) 4 stones (42, -25, D:2) a +0 dagger a goblin skeleton (44, -15, D:2) 4 stones (55, 8, D:2) a bat skeleton (57, 0, D:2) an adder skeleton (57, 4, D:2) a rat skeleton (59, 2, D:2) a +0 leather armour (59, 14, D:2) 4 boomerangs Level 3 of the Dungeon (0, 0, D:3) a +0 club 4 stones a kobold corpse (skeletalised by now) (5, -6, D:3) 6 stones (7, -6, D:3) a bat skeleton (25, -1, D:3) a +0 club (26, 40, D:3) a quokka skeleton (27, 10, D:3) a +0 trident (34, 8, D:3) a rat skeleton (35, 11, D:3) a ball python corpse (skeletalised by now) (36, 29, D:3) a +0 short sword 3 stones (42, 26, D:3) a +0 leather armour (52, 3, D:3) a +0 club (56, 7, D:3) a rat skeleton (58, -6, D:3) a bat corpse (skeletalised by now)