HourglassMan Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, 10, D:1) a +0 club a goblin skeleton (8, 18, D:1) a hobgoblin skeleton a jackal skeleton a jackal skeleton (10, 20, D:1) a +0 whip a bat skeleton (10, 22, D:1) a bat skeleton (10, 23, D:1) a jackal skeleton (15, 31, D:1) a +0 dagger (19, 9, D:1) a rat corpse (skeletalised by now) (33, 36, D:1) 5 stones (34, 36, D:1) a +0 dagger 11 stones (35, 37, D:1) a quokka skeleton (38, 36, D:1) a quokka skeleton (39, 4, D:1) a +0 dagger 5 stones (41, 34, D:1) a bat skeleton Level 2 of the Dungeon [Shop] Qufi's Magic Scroll Shop a scroll of identify (24 gold) a scroll of noise (12 gold) a scroll of teleportation (36 gold) a scroll of noise (12 gold) a scroll of identify (24 gold) [Shop] Townoph's Assorted Antiques a scroll of noise (31 gold) a scroll of teleportation (93 gold) a wand of digging (1) (130 gold) a +0 club (31 gold) a scroll of enchant armour (232 gold) a +4 mace (775 gold) the +8 falchion of Honour {flame, Dex+4} (1884 gold) Dex+4: It affects your dexterity (+4). a +1 morningstar of flaming (440 gold) [Shop] Cutor's Book Boutique a book of the Fortress (418 gold) a book of Ice (528 gold) a book of Movement (352 gold) a book of Displacement (242 gold) a Treatise on Traps (330 gold) a book of Contraptions (462 gold) a book of Necromancy (198 gold) a book of Spatial Translocations (198 gold) a book of Air (242 gold) a book of the Tundra (330 gold) (0, 0, D:2) 6 stones (1, 34, D:2) 4 stones (3, 23, D:2) 8 stones (7, 6, D:2) a quokka skeleton (9, 18, D:2) a +0 chain mail (14, 1, D:2) a +0 spear (14, 4, D:2) a hound skeleton Level 3 of the Dungeon [Shop] Neymm's Jewellery Shoppe an amulet of faith (unknown) (480 gold) an amulet of magic regeneration (unknown) (360 gold) an amulet of faith (unknown) (480 gold) an amulet of faith (unknown) (480 gold) an amulet of magic regeneration (unknown) (360 gold) an amulet of reflection (unknown) (360 gold) the ring of the Mage {Wiz Archmagi} (612 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. (0, 0, D:3) a bat skeleton (3, -22, D:3) a +0 short sword 2 stones a kobold skeleton (4, -23, D:3) a ball python skeleton (8, -60, D:3) a +0 leather armour (9, -2, D:3) a +2 great sword of flaming (10, -45, D:3) a bat corpse (skeletalised by now) (14, -22, D:3) a +0 mace a +0 dagger a +0 ring mail (15, -58, D:3) a rat corpse (skeletalised by now) (15, -23, D:3) a +0 club a +0 leather armour (15, -22, D:3) a +0 dagger (23, -11, D:3) a ball python skeleton (26, -52, D:3) a +0 club a kobold corpse (skeletalised by now) (31, -11, D:3) a +0 leather armour (41, -20, D:3) a +0 club a goblin skeleton (44, -11, D:3) a +1 vampiric dagger a +0 ring mail a +0 club (45, -11, D:3) a ball python skeleton (52, -33, D:3) a frilled lizard skeleton (60, -43, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 giant club an ogre skeleton (3, -10, D:4) 4 stones (4, -17, D:4) a +0 club a goblin skeleton (4, -16, D:4) a +0 club (5, -18, D:4) a hobgoblin skeleton (14, -37, D:4) an adder corpse (skeletalised by now) (18, 0, D:4) a +0 dagger a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton an orc skeleton an orc skeleton (23, 0, D:4) a +0 club (24, -19, D:4) a +0 trident (26, -19, D:4) a +0 flail (27, -21, D:4) a +0 sling a +0 dagger a goblin skeleton (27, -20, D:4) a +0 flail a gnoll skeleton (27, -19, D:4) a +0 whip (27, -18, D:4) a +0 club a +0 robe a gnoll skeleton (28, -26, D:4) a +0 club (30, -12, D:4) a +0 dagger a goblin skeleton (31, -27, D:4) a +0 club (31, -11, D:4) a +0 dagger a +0 leather armour an orc skeleton (34, -25, D:4) a +0 leather armour (38, -15, D:4) a +0 club (45, -37, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 18 gold pieces (0, 2, D:5) a phantom mirror (1, 1, D:5) a scroll of immolation (5, -21, D:5) a +0 long sword (11, -37, D:5) 5 stones (13, 0, D:5) a +0 great mace (16, -3, D:5) a +0 dagger (16, 0, D:5) a +0 short sword (17, -29, D:5) 3 stones (17, -16, D:5) a +0 short sword (18, -36, D:5) a +0 robe (18, -34, D:5) a +0 club (32, -2, D:5) a +0 dagger a +0 chain mail (32, -1, D:5) a +0 hand axe (33, -6, D:5) a +0 giant spiked club (33, -2, D:5) a +0 hand axe (35, -2, D:5) a +0 spear (36, -3, D:5) a +0 spear (36, -2, D:5) a +0 spear (36, -1, D:5) a +0 club a +0 leather armour (37, -2, D:5) a +0 flail (37, -1, D:5) a +0 spear (49, -15, D:5) a +0 club a +0 scale mail (50, -15, D:5) a +0 dagger a +0 robe a +0 club a +0 leather armour Level 6 of the Dungeon [Shop] Pezad's Antique Weapon Boutique a +0 trident (98 gold) the +8 rapier "Getroj" {vamp, rC+ rN+} (1965 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. a +0 dagger (56 gold) the +8 short sword of Conscience {heavy, +Blink rElec rN+++ Str-2} (2329 gold) +Blink: It lets you blink. rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Str-2: It affects your strength (-2). a +0 short sword (84 gold) a +0 morningstar (112 gold) (0, 0, D:6) a +0 robe (8, -7, D:6) 21 gold pieces (8, -6, D:6) 16 gold pieces (10, -7, D:6) 13 gold pieces (10, -6, D:6) 9 gold pieces (19, -22, D:6) a scroll of noise (32, -3, D:6) a scroll of noise (43, 9, D:6) 9 stones (49, -37, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a scroll of fear (1, -3, D:7) 4 gold pieces (2, 5, D:7) 8 stones (5, -11, D:7) 5 gold pieces a +0 short sword the Ecumenical Temple