Dungeon Crawl Stone Soup version 0.33-a0-785-g7aa09acf19 (webtiles) character file. Game seed: 13154239429019626592 92 HourglassMan the Tinkerer (level 4, -6/30 HPs) Began as a Barachi Forgewright on Jan 23, 2025. Mangled by a water moccasin (8 damage) ... on level 3 of the Dungeon. The game lasted 00:01:57 (2012 turns). HourglassMan the Tinkerer (Barachi Forgewright) Turns: 2012, Time: 00:01:58 Health: -6/30 AC: 2 Str: 12 XL: 4 Next: 60% Magic: 6/9 EV: 11 Int: 17 God: Gold: 183 SH: 0 Dex: 10 Spells: 0/10 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-6 -> -20), slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 183 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Missiles j - 2 datura-tipped darts r - 5 poisoned darts Armour c - a +0 robe (worn) Jewellery k - a +6 ring of strength Scrolls d - a scroll of fog {unknown} e - a scroll of teleportation {unknown} f - 2 scrolls of blinking {unknown} l - a scroll of revelation {unknown} m - a scroll of identify {unknown} p - a scroll of amnesia {unknown} q - a scroll of enchant armour {unknown} Potions b - a potion of magic g - 2 potions of heal wounds {unknown} h - 2 potions of curing {unknown} i - a potion of might {unknown} n - a potion of moonshine {unknown} o - 2 potions of ambrosia {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth + Level 3.6 Spellcasting + Level 5.5 Forgecraft You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 84% 1d7 1% 1 b - Construct Spike Laun Frge 42% 2d4 2% 2 c - Launch Clockwork Bee Frge 21% N/A 4% 3 d - Forge Blazeheart Gol Fire/Frge 12% N/A 45% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 16% 1 Soul Splinter Necr 12% N/A 16% 1 Grave Claw Necr 6% 2d7 24% 2 Confusing Touch Hex 3% N/A 43% 3 Vampiric Draining Necr 3% 2d6 43% 3 Forge Lightning Spire Air/Frge 12% 3d4 45% 4 Cigotuvi's Putrefaction Necr/Air 3% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You continue winding your clockwork bee... The endoplasm barely misses you. You hit the endoplasm. The endoplasm is heavily wounded. You stop assembling your clockwork bee. The endoplasm misses you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm hits you. The endoplasm hits you but does no damage. You thump the endoplasm! You kill the endoplasm! A water moccasin comes into view. The water moccasin hisses angrily. A water moccasin is nearby! A water moccasin is nearby! A water moccasin is nearby! Casting: Launch Clockwork Bee (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure) Press: ? - help, Dir - move target Aim: a water moccasin You lock target on the water moccasin and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... The water moccasin bites you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You continue winding your clockwork bee... The water moccasin bites you! * * * LOW HITPOINT WARNING * * * With a metallic buzz, your clockwork bee launches itself at the water moccasin. The water moccasin closely misses you. The water moccasin completely misses you. You barely miss the water moccasin. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! Your clockwork bee closely misses the water moccasin. Your clockwork bee stings the water moccasin! The water moccasin bites you! You die... #.# #....## #.# ##....##### #.# ##.†......# ##.###.....###.. ...##..###.# ......## ..##### .....## .....### .....# ####.y.## .....# #...@S.# .....# #....#..# .....# #....# .# ###### #####....# .. ###........# ## #######..........# ........#.###....# #########.# #....# #.# #....# You could see a water moccasin (ally target) and a friendly clockwork bee (minion). Vanquished Creatures 4 adders (D:2) A ribbon worm (D:2) 2 dart slugs (D:2) 3 ball pythons 2 bats 2 endoplasms A giant cockroach (D:2) 5 hobgoblins 3 jackals (D:2) 3 quokkas A frilled lizard (D:2) 2 kobolds (D:2) 5 rats 34 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:3) A ribbon worm (D:3) A goblin (D:3) A ball python (D:3) A frilled lizard (D:3) 5 creatures vanquished. Grand Total: 39 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Barachi Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 97 | D:1 | Found a faded altar of an unknown god. 376 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 833 | D:2 | Reached XP level 3. HP: 15/24 MP: 3/7 1046 | D:2 | Reached skill level 5 in Forgecraft 1417 | D:2 | Reached XP level 4. HP: 30/30 MP: 7/9 1753 | D:3 | Learned a level 2 spell: Construct Spike Launcher 1757 | D:3 | Learned a level 3 spell: Launch Clockwork Bee 1783 | D:3 | Learned a level 4 spell: Forge Blazeheart Golem 2007 | D:3 | Noticed a water moccasin 2012 | D:3 | Mangled by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic, hellmonk_ecumenical_altar_zigzags D:2: layout_loops_ring, minmay_octomino_c4 D:3: layout_rooms, grunt_decor_junction, fountainhead Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.6 Forgecraft | 5 | 5.5 Dodging | | 2.1 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 40 | 14 || 54 Cast: Kinetic Grapnel | 32 | 8 || 40 Launch Clockwork | | 5 || 5 Stab: Sleeping | 1 | || 1 Armour: Robe | 38 | 17 || 55 Dodge: Dodged | 34 | 14 || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2285 | 2131 | 154 | 52 | 1744 | 3 | 761.7 | Dungeon | 2285 | 2131 | 154 | 52 | 1744 | 3 | 761.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1270 daAuts D:1: 725 daAuts D:3: 289 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 44.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 44.0 +-------+-------+-------+-------+-------+----------------------