Dungeon Crawl Stone Soup version 0.33-a0-854-g9c2e5f8391 (webtiles) character file. Game seed: 8935022701716600019 1 HourglassMan the Tinkerer (level 1, 0/10 HPs) Began as a Gargoyle Forgewright on Feb 13, 2025. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (45 turns). HourglassMan the Tinkerer (Gargoyle Forgewright) Turns: 45, Time: 00:00:13 Health: 0/10 AC: 4 Str: 13 XL: 1 Next: 20% Magic: 0/3 EV: 10 Int: 15 God: Gold: 10 SH: 0 Dex: 8 Spells: 3/4 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg + . . b - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Potions c - a potion of magic d - a potion of ambrosia {unknown} Skills: + Level 1.6 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting + Level 3.6 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 48% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 24% 2d4 8% 2 Launch Clockwork Bee Frge 12% N/A 16% 3 Ensorcelled Hibernation Hex/Ice 2% N/A 32% 2 Passwall Erth 1% N/A 54% 3 Swiftness Air 1% N/A 54% 3 Forge Blazeheart Golem Fire/Frge 6% N/A 71% 4 Forge Lightning Spire Air/Frge 6% 3d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History There is an open door here. An endoplasm comes into view. An endoplasm is nearby! A hobgoblin comes into view. A gnoll comes into view. It is wielding a +0 flail. The kinetic grapnel hits the endoplasm but does no damage. The endoplasm misses you. You hit the endoplasm but do no damage. The endoplasm hits you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (98% to hit) The kinetic grapnel hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. The grapnel guides your strike. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (98% to hit) The kinetic grapnel hits the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The grapnel guides your strike. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You die... .ß............# #....# ~.ß...........###....# ~...............#....# .....................######## #..)........#....'....... ####........#....######## ###.....##....# #.....#..#### .......#@## #.....#.#J# #.#...#.#......# ......... .......... #.##.....#. #. .....# #. .....# # ..g..# You could see an endoplasm. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Gargoyle Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 45 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_basic, nicolae_nh_oracle_at_delphi Action || total ---------------------------++------- Melee: Mace || 4 Cast: Kinetic Grapnel || 3 Armour: Robe || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 46 | 46 | 0 | 0 | 32 | 1 | 46.0 | Dungeon | 46 | 46 | 0 | 0 | 32 | 1 | 46.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 46 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------