Dungeon Crawl Stone Soup version 0.33-a0-862-g796593f022 (webtiles) character file.

Game seed: 894486851246865703

5 HourglassMan the Gusty (level 1, -1/10 HPs)
             Began as a Tengu Air Elementalist on Feb 15, 2025.
             Slain by a quokka (5 damage)
             ... on level 1 of the Dungeon.
             The game lasted 00:00:14 (146 turns).

HourglassMan the Gusty (Tengu Air Elementalist)      Turns: 146, Time: 00:00:15

Health: -1/10      AC:  2    Str:  8    XL:     1   Next: 80%
Magic:  0/4        EV: 11    Int: 15    God:    
Gold:   8          SH:  0    Dex: 14    Spells: 3/4 levels left

rFire   . . .          - Nothing wielded
rCold   . . .        (no offhand)
rNeg    . . .        a - +0 robe
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no amulet)
Will    .....        (no ring)
Stlth   ++           (no ring)
HPRegen 0.21/turn
MPRegen 0.09/turn

%: acrobat
@: very slightly contaminated
A: beak, talons 3, acrobatic
a: no special abilities


You were on level 1 of the Dungeon.
You visited 1 branch of the dungeon, and saw 1 of its levels.

You collected 8 gold pieces.

Inventory:

Armour
 a - a +0 robe (worn)
Scrolls
 c - a scroll of enchant weapon {unknown}
Potions
 b - a potion of magic


   Skills:
 - Level 2.1 Dodging
 - Level 2.0 Stealth
 + Level 2.2 Spellcasting
 - Level 1.3 Conjurations
 + Level 4.2 Air Magic


You had 3 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Shock                 Conj/Air       40%        1d5       7%          1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Static Discharge         Conj/Air       20%        3-4/arc   11%         2
 Swiftness                Air            14%        N/A       11%         3
 Airstrike                Air            7%         2d(1-17)  36%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)            

Altars:


Innate Abilities, Weirdness & Mutations

You have a beak for a mouth.
You have claws for feet.
You can magically evade attacks while moving or waiting.

Message History

You now have 8 gold pieces.
c - a scroll labelled TESCHO HURPHAQA
A ball python comes into view.
A ball python is nearby!
A ball python is nearby!
A ball python is nearby!
The zap hits the ball python.
The ball python is severely wounded.
The ball python hisses angrily.
The zap hits the ball python.
You kill the ball python!
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
A quokka comes into view.
A quokka is nearby!
A quokka is nearby!
A quokka is nearby!
The quokka bites you.
The zap hits the quokka.
The quokka is heavily wounded.
The quokka misses you.
The zap misses the quokka.
The quokka bites you but does no damage.
You miscast Shock.
You are very lightly contaminated with residual magic.
Nothing appears to happen. The quokka misses you.
The zap misses the quokka. The quokka bites you.
You are out of magic!
You are out of magic!
You hit the quokka. Your peck misses the quokka.
The quokka is almost dead.
The quokka bites you.
* * * LOW HITPOINT WARNING * * *
The quokka barely misses you.
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You hit the quokka but do no damage. Your kick misses the quokka.
The quokka is almost dead.
The quokka bites you.
Ouch! That really hurt!
You die...

     .# ♣
     .#.♣
   ##.#.#♣
   .......
   ...^...
   ......#       ..
###......#       #.
#.@r.......#######.
#.#####...).....# .
#.#   #.........# .
#.#   #.........# #
#.#   #.........# #
#.#   #.........# #
#.#   #†....†...###
#.#   #.........'..
#.#####.........###


You could see a quokka.

Vanquished Creatures
  A dart slug (D:1)
  A ball python (D:1)
  2 rats (D:1)
4 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | HourglassMan the Tengu Air Elementalist began the quest for
                  | the Orb.
     0 | D:1      | Reached XP level 1. HP: 10/10 MP: 4/4
   146 | D:1      | Slain by a quokka

Illustrated notes

Levels and vault maps discovered:
D:1:      heliophobic_arrival_battle_scene, layout_basic, serial_forest,
          infiniplex_forest_end_3, infiniplex_forest_clump_small,
          infiniplex_forest_end_2, infiniplex_forest_lined_corner,
          infiniplex_forest_lined_ring, infiniplex_forest_zigzag_2,
          infiniplex_forest_clump_small, infiniplex_forest_clump_long,
          infiniplex_forest_clump_double, infiniplex_forest_clump_long,
          hellmonk_ecumenical_altar_crossroads, serial_bayou_ford_a,
          minmay_pentomino_q4

Action                     || total
---------------------------++-------
  Melee: Unarmed           ||     2
   Cast: Shock             ||    11
 Armour: Robe              ||     5
  Dodge: Dodged            ||     3

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |    146 |    146 |      0 |      0 |    123 |   1 |  146.0 |
       Dungeon |    146 |    146 |      0 |      0 |    123 |   1 |  146.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 146 daAuts

Table legend:
 A = Kills in this place as a percentage of kills in the entire game.
 B = Kills by you in this place as a percentage of kills by you in
     the entire game.
 C = Kills by friends in this place as a percentage of kills by
     friends in the entire game.
 D = Other kills in this place as a percentage of other kills in the
     entire game.
 E = Experience gained in this place as a percentage of experience
     gained in the entire game.
 F = Experience gained in this place divided by the number of levels of
     this place that you have seen.

                   A       B       C       D       E               F
               +-------+-------+-------+-------+-------+----------------------
         Total | 100.0 | 100.0 |  N/A  |  N/A  | 100.0 |           8.0
       Dungeon | 100.0 | 100.0 |  N/A  |  N/A  | 100.0 |           8.0
               +-------+-------+-------+-------+-------+----------------------