Dungeon Crawl Stone Soup version 0.33-a0-862-g796593f022 (webtiles) character file. Game seed: 5419700606363394247 4 HourglassMan the Gusty (level 1, -1/10 HPs) Began as a Tengu Air Elementalist on Feb 15, 2025. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (59 turns). HourglassMan the Gusty (Tengu Air Elementalist) Turns: 59, Time: 00:00:25 Health: -1/10 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 1/4 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . c - +0 club rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.21/turn MPRegen 0.09/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 club (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting - Level 1.3 Conjurations + Level 4.2 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 20% 3-4/arc 11% 2 Swiftness Air 14% N/A 12% 3 Airstrike Air 7% 2d(1-17) 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You see here a jackal corpse. Unknown command. You see here a jackal corpse. Found a scroll labelled RIWULE EMNOGH. A jackal comes into view. You see here a +0 club. c - a +0 club (weapon) Unknown command. A rat comes into view. Found 4 poisoned darts. The rat squeaks loudly. You hear an angry hiss. The rat moves out of view. You see here a scroll labelled RIWULE EMNOGH. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (56% to hit) The zap misses the quokka. The quokka barely misses you. You barely miss the quokka. You claw the quokka. The quokka is heavily wounded. The quokka misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You barely miss the quokka. The jackal barks! Your peck misses the quokka. The quokka is heavily wounded. The quokka misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You barely miss the quokka. Your kick misses the quokka. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The rat bites you but does no damage. You barely miss the quokka. Your kick misses the quokka. The quokka is heavily wounded. The quokka closely misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... ##.......## ##..#####..## ##..#.....#..## ##..#.......#..# #..#..h.<....#.. #..#.......#..# ####### #..#.....#.... .......#####..#####....# .......@rh......†...#### .#####r#####.######## # #. #.# #. #.# .. #.# .. #.# ... #.# .(. #.# You could see a quokka, a jackal and a rat. Vanquished Creatures A bat (D:1) 2 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Tengu Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 59 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 8 Club || 4 Kick || 2 Peck || 1 Cast: Shock || 7 Armour: Robe || 12 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 59 | 59 | 0 | 0 | 13 | 1 | 59.0 | Dungeon | 59 | 59 | 0 | 0 | 13 | 1 | 59.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 59 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------