Dungeon Crawl Stone Soup version 0.33-a0-981-g4732f40816 (webtiles) character file. Game seed: 4038745345624281779 7 HourglassMan the Vexing (level 1, -1/12 HPs) Began as a Poltergeist Enchanter on Feb 21, 2025. Slain by a gnoll ... wielding a +0 spear (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (68 turns). HourglassMan the Vexing (Poltergeist Enchanter) Turns: 68, Time: 00:00:20 Health: -1/12 AC: 1 Str: 4 XL: 1 Next: 83% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying, invisible A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Potions c - a potion of invisibility Skills: + Level 0.5 Fighting * Level 1.9 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History No target in view! A rat comes into view. A rat is nearby! The rat squeaks loudly. You hear a loud squeak. The rat misses you. You hit the rat. You kill the rat! You see here a rat corpse. A rat comes into view. A rat is nearby! A rat is nearby! You closely miss the rat. The rat closely misses you. You hit the rat. The rat is heavily wounded. The rat bites you. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! HP restored. A gnoll comes into view. It is wielding a +0 spear. A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! The gnoll shouts! You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 spear. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You have nothing you can fire or use right now. You have nothing you can fire or use right now. Okay, then. You aren't carrying any scrolls. Unknown command. You fade into invisibility! The gnoll hits you with a +0 spear! Ouch! That really hurt! You die... ##### #.##########...# #............#.# #...##@###.##..†### . #g# #........# #.# #.###.##.# ..# #.# #.##.# #####.# #...># ..# ###..# ##+## #.# #..# ##...## #.#####..# ##.....## #........# You could see a gnoll (unable to see you). Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) A kobold (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 68 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_loops_corners, amcnicky_mini_pool_small, minmay_pentomino_q4 Action || total ---------------------------++------- Melee: Dagger || 11 Use: Potion || 1 Stab: Sleeping || 2 Armour: Skin || 3 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 67 | 67 | 0 | 0 | 35 | 1 | 67.0 | Dungeon | 67 | 67 | 0 | 0 | 35 | 1 | 67.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 67 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 +-------+-------+-------+-------+-------+----------------------