Dungeon Crawl Stone Soup version 0.33-a0-990-gded44dc72d (webtiles) character file.

Game seed: 306246796434589984

4 HourglassMan the Vexing (level 1, -1/11 HPs)
             Began as a Poltergeist Enchanter on Feb 22, 2025.
             Slain by a ball python (2 damage)
             ... on level 1 of the Dungeon.
             The game lasted 00:00:10 (51 turns).

HourglassMan the Vexing (Poltergeist Enchanter)       Turns: 51, Time: 00:00:11

Health: -1/11      AC:  1    Str:  4    XL:     1   Next: 50%
Magic:  3/3        EV: 11    Int: 17    God:    
Gold:   8          SH:  0    Dex: 14    Spells: 4/4 levels left

rFire   . . .        a - +1 dagger
rCold   + . .        (no offhand)
rNeg    + + +        b - +0 cloak
rPois   ∞            (no armour)
rElec   .            (no armour)
rCorr   .            (no armour)
SInv    .            (no armour)
Will    .....        (no armour)
Stlth   +++          (no amulet)
HPRegen 0.21/turn    (no ring)
MPRegen 0.08/turn    (no ring)

%: no passive effects
@: flying
A: insubstantial, cold resistance 1, negative energy resistance 3, torment
resistance 2, float, formless 1, trickster
a: no special abilities


You were on level 1 of the Dungeon.
You visited 1 branch of the dungeon, and saw 1 of its levels.

You collected 8 gold pieces.

Inventory:

Hand Weapons
 a - a +1 dagger (weapon)
Armour
 b - a +0 cloak (haunted)
Potions
 c - 2 potions of invisibility


   Skills:
 + Level 1.8 Short Blades
 - Level 2.1 Dodging
 - Level 4.4 Stealth
 - Level 2.0 Spellcasting
 - Level 4.4 Hexes


You had 4 spell levels left.
You didn't know any spells.
Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Confusing Touch          Hex            16%        N/A       10%         3
 Tukima's Dance           Hex            16%        N/A       10%         3
 Ensorcelled Hibernation  Hex/Ice        18%        N/A       12%         2
 Dazzling Flash           Hex/Fire       18%        N/A       24%         3


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)            

Altars:


Innate Abilities, Weirdness & Mutations

You are insubstantial and cannot be petrified, ensnared, or set on fire.
You are immune to poison.
You are cold resistant. (rC+)
You are immune to negative energy. (rN+++)
You are immune to unholy pain and torment.
You float through the air rather than walking.
You can equip up to 6 pieces of aux armour in any combination.
You gain AC when you inflict magical misfortune on nearby enemies.

Message History

A dart slug comes into view.
A hobgoblin comes into view.
A ball python comes into view.
The dart slug launches a dart at you.
The slug dart misses you.
You hit the dart slug.
The dart slug is lightly wounded.
The dart slug bites you but does no damage.
You hit the dart slug.
The dart slug is severely wounded.
You hit the dart slug.
You kill the dart slug!
The hobgoblin shouts!
Found a robe.
You hit the hobgoblin but do no damage. The hobgoblin hits you.
You closely miss the hobgoblin.
A giant cockroach comes into view.
The hobgoblin barely misses you.
The ball python hisses angrily.
You hit the hobgoblin but do no damage. The hobgoblin hits you.
* * * LOW HITPOINT WARNING * * *
You are too injured to fight recklessly!
You hit the hobgoblin.
The hobgoblin is severely wounded.
The ball python barely misses you. The hobgoblin hits you.
* * * LOW HITPOINT WARNING * * *
You barely miss the hobgoblin.
The hobgoblin is severely wounded.
The ball python bites you but does no damage.
You hit the hobgoblin but do no damage.
The hobgoblin is severely wounded.
The hobgoblin barely misses you. The ball python bites you.
* * * LOW HITPOINT WARNING * * *
You hit the hobgoblin.
You kill the hobgoblin!
The ball python barely misses you.
You hit the ball python.
The ball python is moderately wounded.
The ball python bites you.
You die...

#..~~~≈≈≈≈≈≈≈≈≈~~≈~~~
##.~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~.
 #..~~~≈≈≈≈≈≈≈≈≈≈≈≈~~.
 ##..~~~~~~~≈≈≈≈≈≈≈~~~
  ##...~.~~~~~≈~~≈~~~~
   ###....~~~.~~~B~~~.
     ####.....~~~~~...
        #.###.........
        #.....@S....#
        ####..†.#...#
          #.###.....#
         #..   ......
         #..   .#.....
         #.#   .#.#..#
         #.    .# #..#
         #.    .#   [#
         #.


You could see a giant cockroach and a ball python.

Vanquished Creatures
  A dart slug (D:1)
  A hobgoblin (D:1)
2 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | HourglassMan the Poltergeist Enchanter began the quest for
                  | the Orb.
     0 | D:1      | Reached XP level 1. HP: 11/11 MP: 3/3
    51 | D:1      | Slain by a ball python

Illustrated notes

Levels and vault maps discovered:
D:1:      minmay_arrival_shoal_huts, layout_loops_ring,
          hellmonk_ecumenical_altar_leap_of_faith

Action                     || total
---------------------------++-------
  Melee: Dagger            ||    11
 Armour: Skin              ||     7
  Dodge: Dodged            ||     5

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |     50 |     50 |      0 |      0 |     35 |   1 |   50.0 |
       Dungeon |     50 |     50 |      0 |      0 |     35 |   1 |   50.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 50 daAuts

Table legend:
 A = Kills in this place as a percentage of kills in the entire game.
 B = Kills by you in this place as a percentage of kills by you in
     the entire game.
 C = Kills by friends in this place as a percentage of kills by
     friends in the entire game.
 D = Other kills in this place as a percentage of other kills in the
     entire game.
 E = Experience gained in this place as a percentage of experience
     gained in the entire game.
 F = Experience gained in this place divided by the number of levels of
     this place that you have seen.

                   A       B       C       D       E               F
               +-------+-------+-------+-------+-------+----------------------
         Total | 100.0 | 100.0 |  N/A  |  N/A  | 100.0 |           6.0
       Dungeon | 100.0 | 100.0 |  N/A  |  N/A  | 100.0 |           6.0
               +-------+-------+-------+-------+-------+----------------------