Dungeon Crawl Stone Soup version 0.33-a0-1020-g79d371098c (webtiles) character file. Game seed: 10430994935060987311 95 HourglassMan the Slasher (level 4, -1/35 HPs) Began as a Merfolk Monk on Feb 28, 2025. Incinerated by a bombardier beetle (4 damage) ... with a burning spray ... on level 3 of the Dungeon. The game lasted 00:01:29 (1760 turns). HourglassMan the Slasher (Merfolk Monk) Turns: 1760, Time: 00:01:30 Health: -1/35 AC: 3 Str: 11 XL: 4 Next: 65% Magic: 4/4 EV: 13 Int: 9 God: Gold: 94 SH: 0 Dex: 18 Spells: 3/3 levels left rFire . . . p - +0 long sword rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . r - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: on fire, glowing A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons a - a +0 falchion p - a +0 long sword (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) r - a +0 helmet (worn) Scrolls e - 3 scrolls of identify {unknown} f - 2 scrolls of amnesia {unknown} i - a scroll of enchant armour {unknown} j - a scroll of enchant weapon {unknown} k - 3 scrolls of fog {unknown} l - a scroll of blinking {unknown} m - a scroll of immolation {unknown} o - a scroll of poison {unknown} q - a scroll of brand weapon {unknown} Potions c - a potion of ambrosia g - 2 potions of curing {unknown} h - a potion of moonshine {unknown} n - a potion of invisibility {unknown} Skills: - Level 3.5 Fighting + Level 6.0 Long Blades - Level 4.3 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 38% 1 Blink Tloc 0% N/A 52% 2 Call Imp Summ 0% N/A 52% 2 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The bombardier beetle is lightly wounded. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! You hit the bombardier beetle. The bombardier beetle is moderately wounded. The liquid fire burns you! You slash the bombardier beetle! The bombardier beetle is almost dead. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The bombardier beetle bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the bombardier beetle but do no damage. The bombardier beetle is almost dead. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! You slash the bombardier beetle! You kill the bombardier beetle! The liquid fire burns you! * * * LOW HITPOINT WARNING * * * Your Long Blades skill increases to level 6! You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * There is an open door here. You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you! You die... #.......# ######## #.##.##.# #......# #.#[#.#.# #......# #..###..# #......# #.#.#.#.# #......# #.##.##.# #......# #..[....# ##......#######'#### ........'..@.....# ##.....†####.....# ..######. #.....# .# #.....# .# #.....# .# #.....# .# #.#+### .# #.#.# #.#.# There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) 2 adders (D:2) A dart slug (D:2) 4 bats (D:1) 4 endoplasms (D:1) 2 giant cockroaches 2 goblins 3 hobgoblins 2 kobolds (D:2) 3 quokkas 3 ball pythons 4 frilled lizards 5 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 226 | D:1 | Reached XP level 2. HP: 16/24 MP: 2/2 289 | D:1 | Reached skill level 4 in Long Blades 1087 | D:2 | Reached XP level 3. HP: 27/29 MP: 3/3 1471 | D:2 | Reached skill level 5 in Long Blades 1722 | D:3 | Reached XP level 4. HP: 35/35 MP: 4/4 1757 | D:3 | Reached skill level 6 in Long Blades 1760 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic, dk_noncrumbling_2, grunt_decor_arrowhead, chequers_serial_rivers_micro_c D:2: layout_basic, minmay_tetromino_i2 D:3: layout_basic, lemuel_tele_altar, minmay_misc_feat_room, kennysheep_generic_room_9 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 4 5 6 | 6.0 Fighting | | 3.5 Dodging | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 42 | || 42 Long sword | 42 | 5 || 47 Armour: Robe | 46 | 1 || 47 Dodge: Dodged | 65 | || 65 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1770 | 1649 | 121 | 0 | 1410 | 3 | 590.0 | Dungeon | 1770 | 1649 | 121 | 0 | 1410 | 3 | 590.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 975 daAuts D:2: 753 daAuts D:3: 41 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 45.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 45.3 +-------+-------+-------+-------+-------+----------------------