Dungeon Crawl Stone Soup version 0.33-a0-1092-gce43c158f7 (webtiles) character file. Game seed: 785389007576635396 463 HourglassMan the Slasher (level 7, -8/60 HPs) Began as a Revenant Gladiator on Mar 16, 2025. Mangled by an ogre ... wielding a +0 giant club (33 damage) ... on level 4 of the Dungeon. The game lasted 00:04:26 (3677 turns). HourglassMan the Slasher (Revenant Gladiator) Turns: 3677, Time: 00:04:26 Health: -8/60 AC: 12 Str: 17 XL: 7 Next: 7% Magic: 6/6 EV: 7 Int: 8 God: Gold: 149 SH: 0 Dex: 12 Spells: 1/6 levels left rFire + . . a - +1 long sword rCold + . . (no offhand) rNeg + + + k - +1 chain mail {rF+} rPois ∞ c - +1 helmet rElec . o - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.30/turn (no ring) MPRegen 0.10/turn %: no passive effects @: enkindled, very slightly contaminated A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws a: Enkindle You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 149 gold pieces. Inventory: Hand Weapons a - a +1 long sword (weapon) Missiles d - 2 throwing nets j - 2 poisoned darts Armour b - a +0 leather armour c - a +1 helmet (worn) k - a +1 chain mail of fire resistance (worn) o - a +0 cloak (worn) Jewellery i - a +4 ring of slaying Scrolls e - a scroll of teleportation {!t} g - 2 scrolls of enchant armour l - a scroll of identify Potions f - 2 potions of attraction h - 2 potions of curing m - a potion of might n - a potion of resistance p - 2 potions of mutation Skills: + Level 4.5 Fighting * Level 5.4 Long Blades - Level 1.7 Throwing - Level 4.0 Dodging You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 11% 1 b - Dispel Undead Necr 31% 3d14 75% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 11% 1 Poisonous Vapours Alch/Air 100% 1d5 11% 1 Grave Claw Necr 62% 2d11 17% 2 Mercury Arrow Conj/Alch 62% 2d8 17% 2 Olgreb's Toxic Radiance Alch 31% N/A 75% 4 Borgnjor's Vile Clutch Necr/Erth 15% N/A 97% 5 Confusing Touch Hex 0% N/A 100% 3 Animate Dead Necr 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. Message History There is an open door here. An adder comes into view. The adder hisses angrily. An ogre comes into view. It is wielding a +0 giant club. There are monsters nearby! There are monsters nearby! You throw a javelin. The javelin pierces through the adder! The adder is almost dead. Okay, then. You hit the adder. You kill the adder! You barely miss the ogre. The ogre hits you with a +0 giant club!! You slash the ogre! The ogre is moderately wounded. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * Your flames flare with remembrance! Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The ogre barely misses you. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit) The magic dart hits the ogre. The ogre is heavily wounded. You hit the ogre but do no damage. The ogre is heavily wounded. You rip the existence from the ogre to re-knit yourself! You slash the ogre! The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ............. .......................... ...?... .................. ....... #.....##.....##... #......##.....##.....##... #....................†.... #...................†..... #........O................ #.......†@....##...####..# #......##.....##...####'## #.(....######'##.........# #........................# #........................# #.............#########..# #.............# ##.)# #.............# #.... .###'#### #.... You could see an ogre. Vanquished Creatures Sigmund (D:2) 2 orc priests (D:4) A jelly (D:4) Terence (D:3) Jessica (D:3) An orc wizard (D:4) 5 adders A ribbon worm (D:2) 10 orcs 4 ball pythons 11 endoplasms 2 giant cockroaches 8 goblins 7 hobgoblins 2 jackals (D:1) 4 quokkas 5 bats 7 frilled lizards 5 kobolds 6 rats 84 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Revenant Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 112 | D:1 | Reached XP level 2. HP: 17/25 MP: 2/2 117 | D:1 | Reached skill level 3 in Long Blades 540 | D:1 | Learned a level 1 spell: Magic Dart 540 | D:1 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 540 | D:1 | Reached XP level 3. HP: 26/30 MP: 3/3 937 | D:2 | Noticed Sigmund 1349 | D:2 | Reached XP level 4. HP: 33/37 MP: 4/4 1418 | D:2 | Killed Sigmund 1419 | D:2 | Reached skill level 4 in Long Blades 1419 | D:2 | Reached XP level 5. HP: 30/46 MP: 5/5 1419 | D:2 | Reached XP level 6. HP: 34/52 MP: 5/5 2317 | D:3 | Noticed Jessica 2343 | D:3 | Killed Jessica 2708 | D:3 | Noticed Terence 2722 | D:3 | Killed Terence 3086 | D:3 | Learned a level 4 spell: Dispel Undead 3265 | D:4 | Reached skill level 5 in Long Blades 3607 | D:4 | Reached XP level 7. HP: 53/60 MP: 6/6 3677 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_loops_cross, corexii_corridor_pit, minmay_tromino_v7 D:2: layout_loops_cross, serial_forest, infiniplex_forest_end_2, infiniplex_forest_clump_medium, infiniplex_forest_corner_1, infiniplex_forest_clump_tiny, infiniplex_forest_lined_corner, infiniplex_forest_straight_3, uniq_sigmund D:3: layout_loops_corners, uniq_jessica, uniq_terence D:4: layout_gridville, minivault_24 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Long Blades | 3 4 5 | 5.4 Dodging | 3 4 | 4.0 Fighting | 3 4 | 4.5 Throwing | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Long sword | 99 | 172 | 5 || 276 Throw: Javelin | | 2 | 1 || 3 Throwing net | | 1 | || 1 Dart | | 2 | || 2 Cast: Magic Dart | | | 1 || 1 Ability: Enkindle | | | 1 || 1 Use: Potion | | 1 | || 1 Scroll | | 10 | || 10 Stab: Sleeping | 2 | | || 2 Held in net/web | | 2 | || 2 Armour: Leather armour | 75 | 59 | || 134 Chain mail | | 59 | 3 || 62 Dodge: Dodged | 63 | 83 | 1 || 147 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3729 | 3475 | 254 | 72 | 2706 | 4 | 932.2 | Dungeon | 3729 | 3475 | 254 | 72 | 2706 | 4 | 932.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1166 daAuts D:2: 1109 daAuts D:1: 942 daAuts D:4: 510 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 165.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 165.5 +-------+-------+-------+-------+-------+----------------------