HourglassMan Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, 6, D:1) a +0 spear (11, 3, D:1) a +0 dagger (11, 40, D:1) a +0 club (12, 23, D:1) 6 boomerangs (14, 5, D:1) a +0 leather armour (28, -7, D:1) a rat corpse (skeletalised by now) (49, 33, D:1) a +0 robe (51, 4, D:1) a +0 chain mail (55, 2, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (10, -15, D:2) a ball python corpse (skeletalised by now) (14, 14, D:2) a ball python corpse (skeletalised by now) (16, 0, D:2) a +0 whip (25, -20, D:2) a quokka skeleton (28, -12, D:2) a +0 dagger (39, -6, D:2) an adder corpse (skeletalised by now) (43, -26, D:2) 4 boomerangs (44, -21, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (46, 10, D:2) 3 stones (47, 10, D:2) a bat skeleton (51, -27, D:2) a +0 short sword 2 stones Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (3, 7, D:3) a +0 ring mail (19, -6, D:3) a rat corpse (skeletalised by now) (27, -21, D:3) a +0 club a goblin corpse (36, -21, D:3) a +0 short sword a kobold corpse (36, -5, D:3) an adder skeleton (48, -13, D:3) a +0 hand axe (48, -8, D:3) a +0 dagger a potion of heal wounds a kobold corpse (51, -15, D:3) a +0 flail a boomerang (52, -9, D:3) a scroll of identify