HourglassMan Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (0, 35, D:1) a +0 short sword (2, 36, D:1) a +0 whip (12, 43, D:1) a ball python corpse (skeletalised by now) (14, 43, D:1) a +0 dagger a goblin corpse (skeletalised by now) (33, -2, D:1) a stone (35, 35, D:1) 6 stones (41, 44, D:1) a +0 club a goblin corpse (skeletalised by now) (46, 34, D:1) a rat skeleton (51, 14, D:1) a hobgoblin skeleton (55, 3, D:1) a +0 club (55, 13, D:1) 5 stones (56, 31, D:1) a quokka skeleton (57, 38, D:1) a +0 club (60, 25, D:1) a +0 robe Level 2 of the Dungeon [Shop] Bupamoud's Book Emporium a book of Weapons (528 gold) a book of Cantrips (176 gold) a book of the Hunter (286 gold) a book of Displacement (242 gold) a book of Armaments (396 gold) a Trismegistus Codex (396 gold) a book of Touch (242 gold) My Sojourn through Swampland (264 gold) a book of the Moon (440 gold) a Trismegistus Codex (396 gold) a book of Spontaneous Combustion (550 gold) [Shop] Husor's Antique Weapon Emporium the +5 dagger of the Toothy God {pain, rElec Will+ Str-2 Int+4} (1398 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). a +0 dagger (52 gold) a +2 long sword of holy wrath (475 gold) a +0 spear (78 gold) the +1 quarterstaff of the Twenty Demons {spect, rF+ Str+2 Stlth+} (1001 gold) rF+: It protects you from fire. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. the +4 flail "Transmigrator" {antimagic, rPois rF+ rN+} (1375 gold) rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. a +0 club (13 gold) a +0 whip (65 gold) a +0 whip (65 gold) (2, 1, D:2) a bat corpse (skeletalised by now) (3, 0, D:2) a +0 ring mail (9, 5, D:2) a +0 short sword 5 stones (11, 6, D:2) a +0 club a goblin corpse (27, -7, D:2) a +0 sling (34, 3, D:2) a +0 whip