HourglassMan

Level 1 of the Dungeon
(0, 0, D:1)
  a jackal corpse (skeletalised by now)
(0, 35, D:1)
  a +0 short sword
(2, 36, D:1)
  a +0 whip
(12, 43, D:1)
  a ball python corpse (skeletalised by now)
(14, 43, D:1)
  a +0 dagger
  a goblin corpse (skeletalised by now)
(33, -2, D:1)
  a stone
(35, 35, D:1)
  6 stones
(41, 44, D:1)
  a +0 club
  a goblin corpse (skeletalised by now)
(46, 34, D:1)
  a rat skeleton
(51, 14, D:1)
  a hobgoblin skeleton
(55, 3, D:1)
  a +0 club
(55, 13, D:1)
  5 stones
(56, 31, D:1)
  a quokka skeleton
(57, 38, D:1)
  a +0 club
(60, 25, D:1)
  a +0 robe

Level 2 of the Dungeon
[Shop] Bupamoud's Book Emporium
  a book of Weapons (528 gold)
  a book of Cantrips (176 gold)
  a book of the Hunter (286 gold)
  a book of Displacement (242 gold)
  a book of Armaments (396 gold)
  a Trismegistus Codex (396 gold)
  a book of Touch (242 gold)
  My Sojourn through Swampland (264 gold)
  a book of the Moon (440 gold)
  a Trismegistus Codex (396 gold)
  a book of Spontaneous Combustion (550 gold)
[Shop] Husor's Antique Weapon Emporium
  the +5 dagger of the Toothy God {pain, rElec Will+ Str-2 Int+4} (1398 gold)
    rElec:      It insulates you from electricity.
    Will+:      It increases your willpower.
    Str-2:      It affects your strength (-2).
    Int+4:      It affects your intelligence (+4).
  a +0 dagger (52 gold)
  a +2 long sword of holy wrath (475 gold)
  a +0 spear (78 gold)
  the +1 quarterstaff of the Twenty Demons {spect, rF+ Str+2 Stlth+} (1001 gold)
    rF+:        It protects you from fire.
    Str+2:      It affects your strength (+2).
    Stlth+:     It makes you more stealthy.
  the +4 flail "Transmigrator" {antimagic, rPois rF+ rN+} (1375 gold)
    rPois:      It protects you from poison.
    rF+:        It protects you from fire.
    rN+:        It protects you from negative energy.
  a +0 club (13 gold)
  a +0 whip (65 gold)
  a +0 whip (65 gold)
(2, 1, D:2)
  a bat corpse (skeletalised by now)
(3, 0, D:2)
  a +0 ring mail
(9, 5, D:2)
  a +0 short sword
  5 stones
(11, 6, D:2)
  a +0 club
  a goblin corpse
(27, -7, D:2)
  a +0 sling
(34, 3, D:2)
  a +0 whip