Dungeon Crawl Stone Soup version 0.33.0-15-gcd872fe207 (webtiles) character file. Game seed: 4574882986073368057 55 HourglassMan the Vexing (level 3, -4/24 HPs) Began as a Poltergeist Hexslinger on May 29, 2025. Slain by an orc ... wielding a +4 hand axe of electrocution (13 damage) ... on level 3 of the Dungeon. The game lasted 00:00:53 (1169 turns). HourglassMan the Vexing (Poltergeist Hexslinger) Turns: 1169, Time: 00:00:53 Health: -4/24 AC: 2 Str: 4 XL: 3 Next: 93% Magic: 4/4 EV: 11 Int: 15 God: Gold: 35 SH: 0 Dex: 18 Spells: 2/4 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg + + + c - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles h - 5 datura-tipped darts Armour c - a +1 cloak (haunted) Scrolls b - a scroll of poison e - 2 scrolls of teleportation {unknown} g - a scroll of noise {unknown} i - a scroll of immolation {unknown} Potions d - a potion of brilliance {unknown} f - a potion of might {unknown} Skills: + Level 1.6 Fighting - Level 1.5 Ranged Weapons - Level 2.1 Dodging * Level 3.9 Stealth - Level 1.0 Spellcasting + Level 5.1 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 32% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 16% N/A 13% 2 Sigil of Binding Hex 16% N/A 9% 3 Inner Flame Hex/Fire 9% N/A 22% 3 Cause Fear Hex 8% N/A 30% 4 Passwall Erth 0% N/A 58% 3 Swiftness Air 0% N/A 58% 3 Teleport Other Tloc 0% N/A 58% 3 Dimensional Bullseye Hex/Tloc 4% N/A 65% 4 Dispersal Tloc 0% N/A 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You shoot a sling bullet. The sling bullet hits the endoplasm! You kill the endoplasm! You shoot a sling bullet. The sling bullet hits the orc. The orc is moderately wounded. You shoot a sling bullet. The sling bullet hits the orc. The orc is severely wounded. The orc misses you. You shoot a sling bullet. The sling bullet hits the orc but does no damage. The orc is severely wounded. The orc barely misses you. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! You hear a shout! You shoot a sling bullet. The sling bullet hits the orc priest. The orc priest is heavily wounded. The orc misses you. The orc priest barely misses you. You shoot a sling bullet. The sling bullet hits the orc priest! The orc priest is almost dead. You shoot a sling bullet. The sling bullet hits the orc. The orc is almost dead. You shoot a sling bullet. The sling bullet closely misses the orc priest. An orc comes into view. It is wielding a +4 hand axe of electrocution. The orc barely misses you. The orc priest hits you with a +0 hand axe. You shoot a sling bullet. The sling bullet hits the orc priest. You kill the orc priest! The orc hits you with a +0 flail. Your Hexes skill increases to level 5! You shoot a sling bullet. The sling bullet closely misses the orc. The orc hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The orc hits you with a +4 hand axe of electrocution. * * * LOW HITPOINT WARNING * * * The orc closely misses you. The orc hits you but does no damage. You are electrocuted! Ouch! That really hurt! You die... ##### #.oo# #.#@# #.#.# #.### #......# ......)# #.##.o.... #. ...... #. ...... ## ..... You could see 2 orcs. Vanquished Creatures An orc priest (D:3) 4 hobgoblins (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 5 bats 4 endoplasms 6 frilled lizards 3 goblins 2 kobolds 2 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Poltergeist Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 37 | D:1 | Found a faded altar of an unknown god. 88 | D:1 | Reached skill level 1 in Fighting 88 | D:1 | Reached skill level 1 in Stealth 266 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 375 | D:1 | Learned a level 2 spell: Jinxbite 1053 | D:2 | Reached XP level 3. HP: 23/23 MP: 4/4 1138 | D:2 | Noticed Sigmund 1169 | D:3 | Reached skill level 5 in Hexes 1169 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_basic, ebering_ecumenical_altar_sacrificial, serial_bayou_lake_a D:2: minmay_door_path, layout_basic, uniq_sigmund D:3: layout_basic, minmay_overflow_temple_star_quad, dreamdust_wishing_well, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.6 Stealth | 1 2 3 | 3.9 Hexes | 5 | 5.1 Ranged Weapons | | 1.5 Dodging | | 2.1 Spellcasting | | 1.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 77 Armour: Skin || 14 Dodge: Dodged || 15 Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 26.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 26.3 +-------+-------+-------+-------+-------+----------------------