Dungeon Crawl Stone Soup version 0.34-a0-101-g3fe01be7b1 (webtiles) character file. Game seed: 1147372772700192121 11 HourglassMan the Vexing (level 2, 0/18 HPs) Began as a Poltergeist Hexslinger on June 4, 2025. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (569 turns). HourglassMan the Vexing (Poltergeist Hexslinger) Turns: 569, Time: 00:00:33 Health: 0/18 AC: 2 Str: 4 XL: 2 Next: 25% Magic: 3/3 EV: 11 Int: 15 God: Gold: 60 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg + + + c - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +1 cloak (haunted) Jewellery d - an amulet of reflection f - a +4 ring of protection Scrolls b - a scroll of poison i - a scroll of fear {unknown} j - a scroll of amnesia {unknown} Potions e - a potion of magic {unknown} g - a potion of curing {unknown} h - a potion of invisibility {unknown} Skills: + Level 1.2 Fighting - Level 1.5 Ranged Weapons - Level 2.1 Dodging * Level 2.1 Stealth - Level 1.0 Spellcasting + Level 4.6 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% N/A 5% 2 Sigil of Binding Hex 14% N/A 11% 3 Inner Flame Hex/Fire 9% N/A 24% 3 Vampiric Draining Necr 0% 2d6 58% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 3% N/A 67% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 94% 4 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Splinterfrost Shell Ice/Frge 0% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The sling bullet hits the giant cockroach. You kill the giant cockroach! No target in view! No target in view! You see here a giant cockroach corpse. You see here a giant cockroach corpse. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. The hobgoblin shouts! The hobgoblin barely misses you. You shoot a sling bullet. The sling bullet barely misses the hobgoblin. The hobgoblin hits you. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. The hobgoblin barely misses you. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. A hobgoblin is nearby! You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. The hobgoblin is severely wounded. The hobgoblin closely misses you. You shoot a sling bullet. The sling bullet completely misses the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet barely misses the hobgoblin. The hobgoblin hits you. You die... #...............)...... ###.##########....##.## #.# #(...##..# #.# ########....###.# #.# #.....##..^.# #.. #.# #.###.##....# ##. #.# .#.#..'....# ## #.###g#....#...†# ## #...@.#....#....####. ########...######..... #......'.).######.##.. #.######...#..>....#.. #+#...##...#.#######.. (.......#.##.# #.. ........#....# #.. ........###### #.. ........# ##. You could see a hobgoblin. Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 2 giant cockroaches (D:1) 3 kobolds (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Poltergeist Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 126 | D:1 | Reached skill level 1 in Fighting 128 | D:1 | Reached skill level 1 in Stealth 202 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 569 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Stealth | 1 2 | 2.1 Ranged Weapons | | 1.5 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 4.6 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 32 Armour: Skin || 9 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 579 | 579 | 0 | 0 | 507 | 1 | 579.0 | Dungeon | 579 | 579 | 0 | 0 | 507 | 1 | 579.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 579 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.0 +-------+-------+-------+-------+-------+----------------------