HourglassMan Level 1 of the Dungeon (0, 0, D:1) a +0 sling (16, 25, D:1) a +0 club a goblin skeleton (17, 12, D:1) a ball python skeleton (26, 15, D:1) a rat skeleton (27, 15, D:1) a +0 dagger 2 stones a kobold skeleton a jackal skeleton (32, 18, D:1) a +0 leather armour (39, 16, D:1) 3 large rocks (39, 18, D:1) a bat skeleton (44, 31, D:1) a +0 short sword 2 stones (45, 33, D:1) a rat skeleton (45, 34, D:1) a kobold skeleton (47, 18, D:1) a rat skeleton (49, 41, D:1) a +0 hand axe (53, 38, D:1) a quokka skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, -12, D:2) a +0 spear (3, -28, D:2) a +0 club a +0 scythe a +0 robe of positive energy a goblin corpse (skeletalised by now) (8, -3, D:2) a hobgoblin skeleton (8, 8, D:2) a +1 dagger of distortion (17, 16, D:2) a +0 robe (18, -30, D:2) a +0 trident (22, -21, D:2) a hobgoblin skeleton (24, 18, D:2) a +0 dagger a goblin skeleton (25, 18, D:2) a bat skeleton (27, -25, D:2) a +0 dagger a goblin corpse (skeletalised by now) (29, -15, D:2) a staff of cold (29, -7, D:2) a bat skeleton (46, -12, D:2) a ball python corpse (skeletalised by now) (54, -16, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (2, -2, D:3) a scroll of immolation (5, 4, D:3) a +0 cloak (6, 2, D:3) a parchment of Searing Ray