Dungeon Crawl Stone Soup version 0.34-a0-638-gfceee19c30 (webtiles) character file. Game seed: 11073055484723531228 28 HourglassMan the Chiller (level 3, -1/21 HPs) Began as a Poltergeist Ice Elementalist on Aug 19, 2025. Slain by Sigmund ... wielding a +1 heavy scythe (22 damage) ... on level 2 of the Dungeon. The game lasted 00:01:51 (1166 turns). HourglassMan the Chiller (PoIE) Turns: 1166, Time: 00:01:51 Health: -1/21 AC: 3 Str: 4 XL: 3 Next: 14% Magic: 6/6 EV: 11 Int: 17 God: Gold: 24 SH: 0 Dex: 16 Spells: 5/6 levels left rFire . . . (100%) c - +0 dagger (venom) rCold + + . (33%) (no offhand) rNeg + + + (0%) a - +1 cloak rPois ∞ (0%) e - +0 helmet {Ice} rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.23/turn d - ring of protection from cold MPRegen 0.10/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +0 dagger of venom (weapon) Armour a - a +1 cloak (haunted) e - a +0 helmet of ice (haunted) Jewellery d - a ring of protection from cold (worn) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of amnesia {unknown} h - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of lignification {unknown} f - a potion of attraction {unknown} Skills: - Level 2.1 Dodging + Level 4.1 Stealth + Level 2.3 Spellcasting + Level 4.8 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 54% 1d9 8% 3 Ozocubu's Armour Ice 27% N/A 8% 3 Poisonous Vapours Alch/Air 8% 1d1 19% 1 Summon Ice Beast Ice/Summ 15% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 = Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You see here a jackal skeleton. You see here a +0 short sword. There is an open door here. You see here a +0 helmet of ice. You start haunting your armour. You continue haunting your +0 helmet of ice. x5 You finish haunting your +0 helmet of ice. Search for what [Enter for "."]? There is an open door here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Found a stone staircase leading up. You now have 24 gold pieces (gained 10). e - a scroll labelled TIPSERPHIDOI Found a mace. h - a scroll labelled PEIM ZAUVO A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! Found Jaonn's Jewellery Shoppe. The helpless ball python fails to defend itself. You puncture the ball python! You kill the ball python! No target in view! No target in view! There is an entrance to Jaonn's Jewellery Shoppe here. You can access your shopping list by pressing '$'. Sigmund the Dreaded comes into view. He is wielding a +1 heavy scythe. Found a parchment of Frozen Ramparts. The helpless Sigmund fails to defend himself. You puncture Sigmund! Sigmund is heavily wounded. Sigmund breathes a few words. Sigmund's hands start flickering wildly. Sigmund hits you with a +1 heavy scythe!! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. # ##.## # #. ##...##.# ##.###.....#.# #...#........# ............## .:.......... #.....# #..@@# #.##.# #.# .# #.# .# #.# .. #.###### #......# #.# ######.# #.# #.# #.# You could see Sigmund. Vanquished Creatures 2 dart slugs (D:1) A hobgoblin (D:1) 3 jackals (D:1) 3 quokkas (D:1) 2 ball pythons 4 frilled lizards (D:1) 6 goblins (D:1) 6 kobolds (D:1) A rat (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Poltergeist Ice Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 173 | D:1 | Reached XP level 2. HP: 12/17 MP: 1/5 594 | D:1 | Reached XP level 3. HP: 16/21 MP: 6/6 1107 | D:2 | Found Jaonn's Jewellery Shoppe. 1163 | D:2 | Noticed Sigmund 1166 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_basic D:2: layout_loops_ring, basic_altar, serial_shops, nicolae_shop_back_alley_shop, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 4 | 4.1 Dodging | | 2.1 Spellcasting | | 2.3 Ice Magic | | 4.8 Action || total ---------------------------++------- Melee: Dagger || 44 Unarmed || 2 Cast: Freeze || 14 Stab: Sleeping || 9 Armour: Skin || 30 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1163 | 1075 | 88 | 28 | 855 | 2 | 581.5 | Dungeon | 1163 | 1075 | 88 | 28 | 855 | 2 | 581.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1046 daAuts D:2: 117 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.5 +-------+-------+-------+-------+-------+----------------------