Dungeon Crawl Stone Soup version 0.34-a0-652-g878998d1fe (webtiles) character file. Game seed: 14097938161706085266 1 HourglassMan the Vexing (level 1, -2/11 HPs) Began as a Poltergeist Enchanter on Aug 21, 2025. Killed from afar by a dart slug (3 damage) ... with a slug dart ... on level 1 of the Dungeon. The game lasted 00:00:16 (32 turns). HourglassMan the Vexing (Poltergeist Enchanter) Turns: 32, Time: 00:00:16 Health: -2/11 AC: 2 Str: 4 XL: 1 Next: 20% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions i - 2 potions of invisibility Skills: + Level 1.2 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Gloom Hex/Necr 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! The hobgoblin shouts! A dart slug comes into view. The dart slug completely misses the plant. You hit the hobgoblin. The hobgoblin is heavily wounded. The dart slug bites the plant. The plant begins to die. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. The dart slug bites the plant. The plant begins to die. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin. You kill the hobgoblin! The dart slug bites the plant. The dart slug bites the plant. A nearby plant withers and dies. x2 A dart slug is nearby! You hit the dart slug. The dart slug is heavily wounded. The dart slug closely misses you. You hit the dart slug but do no damage. The dart slug is heavily wounded. You hit the dart slug. The dart slug is severely wounded. The dart slug bites you. * * * LOW HITPOINT WARNING * * * You hit the dart slug. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart hits you. You die... ..#######.##.......... PPPPPPPPPPPPPP?..#... PPPPPPPPPPPPPP......##. PPPP.....PPPPP......... PP..PPPPP..PPP......... P.PPP...PPP.PP......# P.PP.PPP.PP.PP......# .PP.PP.PP.PP.P...#. .P.PP.P.PP.P.P##@#