Dungeon Crawl Stone Soup version 0.34-a0-721-gb454e72584 (webtiles) character file. Game seed: 13859487867634978177 22 HourglassMan the Shooter (level 2, -6/22 HPs) Began as a Coglin Hunter on Aug 31, 2025. Mangled by Terence ... wielding a +0 trident (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:18 (1039 turns). HourglassMan the Shooter (Coglin Hunter) Turns: 1039, Time: 00:01:18 Health: -6/22 AC: 3 Str: 11 XL: 2 Next: 91% Magic: 2/2 EV: 11 Int: 8 God: Gold: 29 SH: 0 Dex: 17 Spells: 1/1 levels left rFire . . . (100%) a - +2 sling {Vicente} rCold . . . (100%) c - +0 sling {Caihong} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.23/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Vicente} c - a +0 sling (offhand) {Caihong} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - 3 scrolls of enchant weapon {unknown} e - a scroll of noise {unknown} Potions d - a potion of magic {unknown} f - a potion of invisibility {unknown} j - 2 potions of heal wounds {unknown} k - a potion of berserk rage {unknown} Skills: - Level 2.0 Fighting * Level 4.1 Ranged Weapons + Level 2.3 Dodging - Level 0.7 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 65% 2 Ozocubu's Armour Ice 0% N/A 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [?=(( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet closely misses Terence. Terence screams, "Get out, before I make you get out!" You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence screams, "I hate armataurs! They have no honour!" Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence hits you from afar with a +0 trident! You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is almost dead. Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +2 sling {Vicente} Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (almost dead, 67% to hit) You shoot a sling bullet. The sling bullet closely misses Terence. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. Terence screams, "Get out, before I make you get out!" Terence hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * Terence hits you from afar with a +0 trident! You die... Terence says, "Win and live. Lose and die. It's the rule of life." . .. . .# #. .# #.# .## #.). [. #..@##.# #.†..# #@.# #..# #..# #..# #..# #######..# .........# .#######.# #<......# You could see Terence. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 4 hobgoblins A quokka (D:1) 4 ball pythons (D:1) 4 bats 2 frilled lizards (D:1) 2 goblins 4 kobolds (D:1) A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 182 | D:1 | Found Nougah's Weapon Shoppe. 192 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 580 | D:1 | Found Rulubb's Weapon Boutique. 621 | D:1 | Found Leoblo's Magic Scroll Emporium. 642 | D:1 | Reached skill level 4 in Ranged Weapons 744 | D:1 | Found Dioff's Armour Emporium. 814 | D:1 | Found Laituuh's Jewellery Boutique. 1031 | D:2 | Noticed Terence 1039 | D:2 | HP: 1/22 [Terence/+0 trident (8)] 1039 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_basic, serial_shops, shop, nicolae_shop_swords_in_saltire, shop, nicolae_shop_real_fake_doors, shop D:2: kb_forest_paths, layout_basic, minmay_statues_item, uniq_terence, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.3 Ranged Weapons | 4 | 4.1 Fighting | | 2.0 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 106 Armour: Leather armour || 7 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1051 | 1012 | 39 | 0 | 899 | 2 | 525.5 | Dungeon | 1051 | 1012 | 39 | 0 | 899 | 2 | 525.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1022 daAuts D:2: 29 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.0 +-------+-------+-------+-------+-------+----------------------