Howlingfantods Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 2, D:1) a stone (3, -6, D:1) a +0 mace (8, 6, D:1) a +0 dagger (8, 8, D:1) 2 stones (16, -5, D:1) a potion of degeneration (16, -4, D:1) a +0 club (24, 6, D:1) a stone (26, -11, D:1) a +0 short sword (26, 6, D:1) a +0 dagger (33, 7, D:1) 21 stones (37, -5, D:1) a +0 dagger (39, -5, D:1) a +0 club (40, -9, D:1) a +0 mace (42, -3, D:1) 2 stones a +0 club (43, -18, D:1) 6 arrows (44, -4, D:1) a stone (45, -5, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) 15 arrows (1, -34, D:2) a +0 dagger (5, -33, D:2) a stone (7, -6, D:2) a cursed +0 robe (8, 15, D:2) a +0 whip (32, 5, D:2) a +0 scale mail (33, -1, D:2) a +0 club (41, 13, D:2) a +0 dagger (43, -17, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) 2 stones (2, 0, D:3) 2 stones a +0 short sword (3, -26, D:3) 19 stones (3, 3, D:3) a +0 spear (6, -23, D:3) a +0 scimitar (17, 4, D:3) a +0 trident (23, -32, D:3) 2 potions of degeneration (25, -15, D:3) a +0 short sword (29, -23, D:3) a +0 war axe (30, -30, D:3) a +0 spear (30, -18, D:3) a +0 scale mail (31, -32, D:3) a +0 spear (31, -31, D:3) a +0 spear (31, -18, D:3) a +0 hand axe (31, -17, D:3) a +0 club a +0 ring mail a +0 short sword (32, -19, D:3) a +0 robe a +0 dagger a +0 dagger (32, -18, D:3) a +0 club (34, -18, D:3) a +0 ring mail (37, -36, D:3) a +0 dagger (39, -35, D:3) a +0 club (39, -29, D:3) a +0 dagger (44, -35, D:3) a +0 mace (47, 3, D:3) a +0 ring mail (56, -2, D:3) a +0 dagger (56, 0, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Witauly's Antique Armour Shoppe the +1 robe of Pandemonium {rF+ Str+4 Int-3 Slay+2} (724 gold) It affects your strength (+4). It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. a +0 leather armour (48 gold) a +2 scale mail of magic resistance (504 gold) a +0 pair of gloves (108 gold) a +0 robe (16 gold) a +0 scale mail (96 gold) a +0 ring mail (96 gold) a +0 plate armour (552 gold) a +0 ring mail (96 gold) (6, -5, D:4) a +0 giant club (8, -8, D:4) a +0 mace (22, -9, D:4) a cursed -3 mace (25, -9, D:4) a +0 quarterstaff (29, 15, D:4) a +0 leather armour (36, 7, D:4) a +0 ring mail (37, 10, D:4) a +0 ring mail a +0 dagger (42, 8, D:4) 13 stones (43, 0, D:4) a +0 chain mail (44, 30, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 flail (5, -14, D:5) a +0 whip (5, -5, D:5) a +0 scale mail (6, -39, D:5) an uncursed ring of stealth (6, 0, D:5) 15 arrows (7, -27, D:5) an uncursed staff of earth (10, -5, D:5) a +0 dagger (19, -30, D:5) a +0 club (19, -25, D:5) a +0 spear (19, -24, D:5) a +0 scale mail a +0 spear (19, -23, D:5) a +0 spear (22, -28, D:5) a +0 giant club a +0 war axe a +0 mace a +0 robe a +0 dagger a +0 whip Level 6 of the Dungeon (0, 0, D:6) 29 arrows (1, -45, D:6) a +0 war axe a +0 leather armour (3, -22, D:6) a +0 dagger a +0 robe (3, 0, D:6) a cursed +0 spear (4, -21, D:6) a +0 short sword a +0 leather armour (5, 0, D:6) a +0 whip a +0 robe a +0 club (16, -24, D:6) a scroll of noise (35, -37, D:6) a +0 giant club (40, -29, D:6) the +10 dagger of the King {elec, rPois rN+ MR+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. Level 7 of the Dungeon (0, 0, D:7) a tomahawk (2, 1, D:7) a tomahawk (3, 1, D:7) 3 tomahawks (4, 2, D:7) a bullfrog corpse (20, -16, D:7) a +0 blowgun (22, -22, D:7) 18 stones the Ecumenical Temple