Dungeon Crawl Stone Soup version 0.25-a0-177-gd145f35b4e (webtiles) character file. Game seed: 17152129659754431896, levelgen mode: deterministic 2 Howlingfantods the Magician (level 1, 0/13 HPs) Began as a Barachi Wizard on Nov 26, 2019. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:58 (37 turns). Howlingfantods the Magician (Barachi Wizard) Turns: 37, Time: 00:01:58 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 0/4 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: can't hop, slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Comestibles d - a ration Skills: * Level 0.5 Armour * Level 2.3 Dodging + Level 1.7 Stealth * Level 3.2 Spellcasting * Level 1.1 Conjurations Level 1.2 Summonings Level 1.1 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 10% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ #....... 14% 2 ##..... Blink Tloc N/A 16% 2 ##..... Slow Hex #....... 24% 2 ##..... Conjure Flame Conj/Fire #....... 36% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 38% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The magic dart hits the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You aren't carrying any potions. You closely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. Hop to where? Press: ? - help, Dir - move target cursor, p - jackal Boing! The jackal bites you. You die... # #..## #. ###...# #### #. ..... .... #..#######.#.## #..#.....#..... ####..#..<..#...# ......#.....#.#.## ####..#..h..#....## #..##@'h##.....## #........†....... #.##.##.###....## #.#.## .## #.## ... ... ##.# ..# You could see 2 jackals. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Howlingfantods the Barachi Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 37 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_loops_ring, moated_statue Action || total -------------------------++------- Melee: Unarmed || 20 Cast: Magic Dart || 6 Abil: Hop || 1 Armor: Robe || 4 Dodge: Dodged || 21 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------