Howlingfantods Level 1 of the Dungeon (0, 0, D:1) 31 stones (1, 45, D:1) 14 stones (2, 0, D:1) a +0 short sword (6, 27, D:1) 25 arrows (9, 23, D:1) 5 stones (13, 30, D:1) a +0 club (17, 27, D:1) 2 stones (20, 26, D:1) a stone (21, 25, D:1) a stone (24, 25, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 helmet (1, 3, D:2) a +0 hunting sling 11 stones (1, 6, D:2) a stone (1, 7, D:2) a stone (1, 9, D:2) a stone (1, 10, D:2) a stone (8, 25, D:2) a +0 club (19, -6, D:2) a +0 ring mail (25, 6, D:2) a +0 hunting sling (30, 6, D:2) 17 stones (39, 12, D:2) a +0 short sword (39, 30, D:2) 3 stones (40, 30, D:2) a stone (45, 30, D:2) 18 stones a +0 club (47, 3, D:2) a +0 short sword (47, 19, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) 8 arrows (2, 36, D:3) a +0 spear (9, 1, D:3) a +0 leather armour (17, 10, D:3) a +0 club (29, 9, D:3) a +0 ring mail (29, 38, D:3) a +0 club (30, 35, D:3) a +0 dagger (40, 50, D:3) a +0 scale mail a +0 flail a +0 war axe a +0 flail a +0 flail (43, -2, D:3) a +0 quarterstaff (45, 22, D:3) a +0 mace (56, 16, D:3) 13 stones (60, 15, D:3) an uncursed ring of wizardry (62, -3, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Iwyggut's Book Boutique a book of Misfortune (220 gold) a book of Geomancy (385 gold) a book of Conjurations (330 gold) a book of Frost (385 gold) a book of Air (385 gold) a book of Air (385 gold) a book of Maledictions (275 gold) the Papyrus of Scorching Shape Shifting (605 gold) Spells Type Level Known a - Conjure Flame Conjuration/Fire 3 no b - Bolt of Magma Conjuration/Fire/Earth 5 no c - Yara's Violent Unravelling Hexes/Transmutation 5 no d - Dragon Form Transmutation 7 no a book of Necromancy (330 gold) (0, 0, D:4) a cursed -2 short sword a +0 club a cursed +0 dagger (19, 2, D:4) 16 poisoned darts (19, 6, D:4) a cursed +0 robe (20, 37, D:4) 24 stones (21, 9, D:4) 28 stones (24, -3, D:4) a manual of Polearms (25, 3, D:4) a +0 flail (25, 13, D:4) a +0 chain mail (30, 14, D:4) 22 stones (33, 7, D:4) a +0 dagger a cursed -1 robe (38, 24, D:4) a +0 leather armour a +0 mace a cursed -2 war axe a +0 dagger a +0 robe a +0 dagger a +0 robe (41, 12, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 24 stones (5, -19, D:5) a +0 scale mail (9, -5, D:5) a +0 dagger a +0 club a +0 scale mail a +0 dagger a +0 dagger (9, -3, D:5) a +0 club a +0 ring mail (14, -9, D:5) a +0 dagger a +0 robe a +0 falchion a +0 trident (19, -2, D:5) a +0 ring mail (20, -2, D:5) a +0 kite shield (35, 0, D:5) 30 arrows (44, 7, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 short sword a +0 robe (5, -22, D:6) 11 stones (7, -17, D:6) a +0 flail (11, -15, D:6) a +0 robe (12, -18, D:6) a book of Flames (38, -13, D:6) 31 sling bullets a +0 hunting sling (42, -16, D:6) a +0 giant spiked club (43, -16, D:6) a +0 giant spiked club (43, -14, D:6) the +5 great mace of Accord {protect, Fragile rF- rN+ MR+ Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). It makes you vulnerable to fire. It protects you from negative energy. It affects your resistance to hostile enchantments. It will be destroyed if unequipped. It makes you more stealthy. (46, 4, D:6) a +5 ring of intelligence (49, -2, D:6) 17 stones Level 7 of the Dungeon (4, 5, D:7) a +0 flail (23, 20, D:7) a +0 ring mail a cursed -1 dagger (24, 1, D:7) a +0 mace (25, 1, D:7) a +0 chain mail a +0 scimitar (37, 4, D:7) a +0 club a cursed +0 leather armour a +0 spear (37, 5, D:7) a +0 whip (38, 4, D:7) a +0 spear (42, -19, D:7) a +0 club Level 8 of the Dungeon [Shop] Ishraix's Antique Weapon Boutique a +3 whip of electrocution (464 gold) a +0 hand axe (60 gold) a +0 falchion (60 gold) a +0 scimitar (80 gold) a +0 hunting sling (30 gold) a +0 hand axe (60 gold) a +0 quarterstaff (80 gold) a +0 halberd (80 gold) a +0 club (20 gold) a cursed +0 club (2 gold) a +0 war axe (70 gold) a +0 flail (70 gold) a +0 halberd (80 gold) (0, 0, D:8) a +0 whip (4, 17, D:8) a +0 short sword a +0 ring mail (5, 19, D:8) a +2 chain mail a +0 battleaxe a +0 plate armour a +0 hand axe (13, 20, D:8) a +0 robe (18, -6, D:8) 26 arrows (18, 9, D:8) the Disquisition on Floating Ignition Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Swiftness Charms/Air 2 no c - Poisonous Vapours Poison/Air 2 no d - Mephitic Cloud Conjuration/Poison/Air 3 no e - Starburst Conjuration/Fire 6 no f - Conjure Ball Lightning Conjuration/Air 6 no (20, -17, D:8) 22 arrows (21, 14, D:8) 26 stones (46, -21, D:8) 20 stones Level 9 of the Dungeon (8, -25, D:9) a +0 club (8, -24, D:9) a +0 mace a +0 club a +0 falchion (8, 7, D:9) a +0 giant club (13, -7, D:9) 17 stones (17, 0, D:9) a +1 vorpal whip the +10 rapier "Usukiw" {elec, *Drain Str+9 Dex+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+9). It affects your dexterity (+4). It causes draining when unequipped. (18, 6, D:9) a +0 chain mail (20, -25, D:9) a wand of random effects (27) (41, -20, D:9) a +0 leather armour of fire resistance Level 10 of the Dungeon (0, 0, D:10) a +0 hand crossbow (5, 1, D:10) a wand of acid (8) (6, 11, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (6, 12, D:10) a +2 dagger of venom (8, 28, D:10) a +0 hand axe a +0 chain mail (9, 9, D:10) a +0 dagger of venom a +0 robe (10, -2, D:10) a wand of paralysis (9) (10, 11, D:10) a +0 flail a +0 ring mail (10, 12, D:10) a +0 dagger a +0 robe a +0 hand axe (11, -4, D:10) 11 stones (16, 19, D:10) a +0 dagger a +0 hunting sling (16, 20, D:10) a +0 whip (21, 2, D:10) a +3 ring of dexterity (24, 17, D:10) a +0 whip a +0 leather armour (36, -7, D:10) 20 arrows (40, -3, D:10) a +0 giant spiked club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a wand of iceblast (8) (3, -1, Lair:1) 20 stones (7, 2, Lair:1) a +0 spear (10, 2, Lair:1) a +0 hunting sling (11, -1, Lair:1) a +0 leather armour (12, 16, Lair:1) an uncursed amulet of guardian spirit (13, 21, Lair:1) a cursed -5 ring of dexterity (18, 26, Lair:1) a +0 flail (23, 25, Lair:1) 8 arrows (29, 25, Lair:1) a +0 scale mail (30, 30, Lair:1) 11 stones (31, 22, Lair:1) an uncursed ring of stealth (41, 26, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (0, 0, Lair:2) 14 stones (4, 11, Lair:2) 36 poisoned darts (8, 13, Lair:2) a +0 leather armour (11, -15, Lair:2) a +0 shortbow (14, 38, Lair:2) 10 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 morningstar (0, 6, Lair:3) a +3 scale mail of positive energy (12, 22, Lair:3) 6 datura-tipped darts (15, 13, Lair:3) a ration (15, 14, Lair:3) 15 gold pieces (15, 15, Lair:3) a ration (16, 13, Lair:3) a +6 ring of intelligence (16, 15, Lair:3) a cursed -2 ring of dexterity (17, 13, Lair:3) a +0 mace (17, 15, Lair:3) 25 gold pieces (18, 5, Lair:3) a +0 robe a +0 dagger (18, 13, Lair:3) a wand of random effects (9) (18, 14, Lair:3) a potion of lignification (18, 15, Lair:3) 11 gold pieces (19, 24, Lair:3) 30 stones (30, 19, Lair:3) 20 stones (30, 25, Lair:3) a +0 pair of gloves Level 4 of the Lair of Beasts (0, 0, Lair:4) 28 stones (2, -6, Lair:4) a +0 ring mail (4, 2, Lair:4) a scroll of noise (10, -22, Lair:4) 11 stones (24, -37, Lair:4) 3 curare-tipped darts (29, -30, Lair:4) a +0 war axe (39, -34, Lair:4) a cursed +0 leather armour (41, -4, Lair:4) a +0 robe (46, -34, Lair:4) a scroll of amnesia (56, -25, Lair:4) 23 sling bullets Level 5 of the Lair of Beasts (0, 0, Lair:5) 14 stones (3, -8, Lair:5) a +2 robe of positive energy (14, 6, Lair:5) 15 sling bullets (27, 4, Lair:5) 13 stones (28, -15, Lair:5) a +0 hand crossbow (29, -37, Lair:5) an uncursed staff of earth (31, -4, Lair:5) a +0 leather armour (40, -3, Lair:5) 20 sling bullets (41, -11, Lair:5) a book of Fire (62, -8, Lair:5) a potion of stabbing Level 6 of the Lair of Beasts (0, 0, Lair:6) 2 chunks of flesh a yak skeleton a yak corpse a death yak corpse a death yak corpse a death yak corpse a death yak corpse a death yak corpse (15, -19, Lair:6) a javelin (21, -19, Lair:6) a bolt (22, -18, Lair:6) a bolt (22, -17, Lair:6) +0 acid dragon scales (unseen) (22, -16, Lair:6) +0 steam dragon scales (unseen) (23, -16, Lair:6) a komodo dragon corpse (27, 7, Lair:6) 7 boomerangs (28, -20, Lair:6) a ration (32, 0, Lair:6) a hippogriff corpse (57, 13, Lair:6) a komodo dragon corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (61, 3, Lair:6) a scroll of amnesia