HumbertC Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a +0 whip a +0 dagger a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (1, 3, D:1) a frilled lizard corpse (skeletalised by now) (2, 6, D:1) a +0 club (12, -6, D:1) a rat skeleton (19, 21, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (29, 2, D:1) a +0 short sword 4 stones a kobold skeleton (34, -4, D:1) a +0 club (41, -10, D:1) a +0 scale mail (42, 11, D:1) a +0 whip 4 stones (43, 2, D:1) a +0 spear (44, 7, D:1) a +0 whip (50, 14, D:1) a +0 dagger a stone a kobold skeleton (53, 16, D:1) a bat skeleton (63, 26, D:1) 8 stones (67, 16, D:1) a +0 club Level 2 of the Dungeon [Shop] Guyd's Weapon Shop (Shop contents are unknown) (0, 0, D:2) a +0 dagger (2, 28, D:2) a frilled lizard corpse (skeletalised by now) (4, 6, D:2) a +2 rapier of speed (7, 30, D:2) a +0 ring mail (9, 30, D:2) a +0 scale mail (10, -5, D:2) 4 stones (10, 31, D:2) 2 poisoned darts (11, 12, D:2) a +0 sling (12, 16, D:2) the felid corpse of Natasha (skeletalised by now) (14, 20, D:2) an adder skeleton (17, 10, D:2) a +0 short sword a hobgoblin skeleton (18, 10, D:2) the felid skeleton of Natasha (20, 16, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (23, 17, D:2) a rat corpse (skeletalised by now) (25, 22, D:2) the felid corpse of Natasha (skeletalised by now) (35, 0, D:2) a bat skeleton Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (4, -13, D:3) 5 poisoned darts (18, 37, D:3) a bat corpse (skeletalised by now) (22, 23, D:3) a scroll of teleportation (27, -2, D:3) a hobgoblin skeleton (30, 3, D:3) a hobgoblin corpse (skeletalised by now) (32, 26, D:3) a ring of protection from cold (32, 27, D:3) a manual of Evocations (34, 26, D:3) 19 gold pieces (34, 36, D:3) a +0 scale mail (38, -8, D:3) a +0 dagger a +0 sling (38, 31, D:3) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} *Rats: When the wearer is hurt, rats may emerge from it to assist them. rPois: It protects you from poison. rN+: It protects you from negative energy. Str-1: It affects your strength (-1). Int-1: It affects your intelligence (-1). Dex+1: It affects your dexterity (+1). (42, 30, D:3) a +0 pair of boots (46, -20, D:3) a +0 sling (47, -9, D:3) a +0 club a goblin corpse (skeletalised by now) (51, -2, D:3) a bat skeleton (51, 6, D:3) a +0 helmet (51, 18, D:3) a +0 mace Level 4 of the Dungeon [Shop] Veziur's Antique Armour Boutique a +0 leather armour (46 gold) a +0 scale mail (92 gold) a +0 robe (16 gold) a +2 ring mail of fire resistance (483 gold) the +2 scale mail of a bazaar {Fly Will- Dex+4} (627 gold) Fly: It grants you flight. Will-: It decreases your willpower. Dex+4: It affects your dexterity (+4). the +1 robe of Hedging {rCorr Slay+2} (614 gold) rCorr: It protects you from acid and corrosion. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the +1 leather armour of the Shishi {^Contam rElec rC+ MP+5 Str+5} (998 gold) ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rC+: It protects you from cold. MP+5: It affects your magic capacity (+5). Str+5: It affects your strength (+5). (6, 5, D:4) a +0 sling (35, -16, D:4) a +0 war axe (38, 1, D:4) a +0 hand axe a +0 chain mail (38, 4, D:4) a +0 short sword a +0 dagger (44, -1, D:4) an adder skeleton (57, -18, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 spear (2, 1, D:5) a +0 spear a +0 chain mail (3, 1, D:5) a +0 club a gnoll corpse (5, 7, D:5) an adder skeleton (8, 1, D:5) a killer bee corpse (8, 3, D:5) a killer bee corpse (11, 8, D:5) a river rat skeleton (12, 11, D:5) a +0 halberd a gnoll skeleton (13, 11, D:5) a +0 trident a +2 robe of fire resistance (19, 5, D:5) an adder corpse (skeletalised by now) (30, 9, D:5) 11 gold pieces (31, 7, D:5) 19 gold pieces