Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 2425722403040573947 314268 HumbertC the Slayer (level 21, -4/318 HPs) Began as an Oni Fighter on Feb 24, 2025. Was the Champion of Uskayaw. Slain by a deep troll simulacrum (17 damage) ... animated by a necromancer ... on level 2 of the Vaults. The game lasted 02:33:06 (50201 turns). HumbertC the Slayer (Oni Fighter) Turns: 50201, Time: 02:33:07 Health: -4/318 AC: 22 Str: 36 XL: 21 Next: 35% Magic: 26/32 EV: 12 Int: 9 God: Uskayaw [******] Gold: 2760 SH: 0 Dex: 10 Spells: 20/20 levels left rFire + . . B - +9 giant spiked club rCold . . . [offhand occupied] rNeg + . . U - melded +3 fire dragon scales of Pandemonium {rF++ rC- Str+3 Dex+2 Stlth+} rPois ∞ q - +1 hat of Liberty {Slay+5} rElec + z - scarf {repulsion} rCorr . K - amulet of reflection SInv + F - ring "Dibloim" {rF+ rC- Str+4 SInv Fire} Will ++... i - ring of protection from cold Stlth + HPRegen 0.73/turn MPRegen 0.23/turn %: repel missiles, reflection @: confused, statue-form, ambrosia-drunk, marked, corroded, hasted and slowed, studying Summonings, invisible, very slow A: powerful, torment resistance 1, boosted hp, poison immunity, statue negative energy resistance, electricity resistance, slow, large, unfitting armour, horns 1, (tough skin 1), double potion healing, drunken brawling }: 2/15 runes: barnacled, gossamer a: Begin Untransformation, Renounce Religion, Stomp, Line Pass, Grand Finale You were on level 2 of the Vaults. You worshipped Uskayaw. Uskayaw was pleased with you. You were a living statue of rough stone. You visited 8 branches of the dungeon, and saw 36 of its levels. You also visited: Sewer, Gauntlet and Ice Cave. You collected 5071 gold pieces. You spent 2311 gold pieces at shops. Inventory: Hand Weapons B - a +9 giant spiked club (weapon) J - the +5 morningstar of Friendship {drain, rElec rN+} (You bought it in a shop on level 8 of the Dungeon) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Missiles c - 15 silver javelins p - 22 large rocks (quivered) D - 33 boomerangs L - 10 curare-tipped darts T - 11 javelins Armour e - the -1 hat of Painted the Leaf {rF+ rC+} (You found it on level 4 of the Spider Nest) rF+: It protects you from fire. rC+: It protects you from cold. q - the +1 hat of Liberty (worn) {Slay+5} (You acquired it on level 4 of the Lair of Beasts) Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). z - a scarf of repulsion (worn) U - the +3 fire dragon scales of Pandemonium (melded) {rF++ rC- Str+3 Dex+2 Stlth+} (You acquired it on level 11 of the Dungeon) rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. Jewellery f - a ring of protection from cold i - a ring of protection from cold (worn) u - a +6 ring of dexterity F - the ring "Dibloim" (worn) {rF+ rC- Str+4 SInv Fire} (You found it on level 4 of the Shoals) [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. K - an amulet of reflection (worn) Q - a +6 ring of strength R - a ring of positive energy Talismans v - a talisman of death I - a granite talisman (active) Wands b - a wand of polymorph (14) h - a wand of charming (2) m - a wand of digging (21) t - a wand of iceblast (25) G - a wand of acid (8) W - a wand of mindburst (17) Scrolls j - 4 scrolls of poison l - 4 scrolls of enchant weapon o - 2 scrolls of noise s - a scroll of summoning x - a scroll of amnesia y - 8 scrolls of teleportation E - 4 scrolls of fear M - 3 scrolls of enchant armour O - 3 scrolls of silence S - a scroll of blinking V - 9 scrolls of identify X - 2 scrolls of revelation Y - 3 scrolls of fog Potions d - 4 potions of might k - 3 potions of invisibility n - 11 potions of curing w - 5 potions of mutation A - 2 potions of ambrosia C - 2 potions of enlightenment N - 3 potions of brilliance P - a potion of experience Miscellaneous a - a +1 phantom mirror r - a +4 lightning rod (4/4) Z - a +1 sack of spiders Skills: - Level 22.0 Fighting - Level 18.2 Maces & Flails - Level 14.5 Throwing - Level 10.0 Armour - Level 10.0 Dodging - Level 2.6 Shields - Level 15.0 Invocations - Level 3.0 Evocations + Level 18.1 Shapeshifting You had 20 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 38% 1 Freeze Ice 0% 1d3 38% 1 Magic Dart Conj 0% 1d3 38% 1 Poisonous Vapours Alch/Air 0% 1d2 38% 1 Sandblast Erth 0% 2d4 38% 1 Shock Conj/Air 0% 1d3 38% 1 Soul Splinter Necr 0% N/A 38% 1 Summon Small Mammal Summ 0% N/A 38% 1 Call Imp Summ 0% N/A 52% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 52% 2 Grave Claw Necr 0% 2d7 52% 2 Mercury Arrow Conj/Alch 0% 2d5 52% 2 Momentum Strike Conj/Tloc 0% 3d8 52% 2 Scorch Fire 0% 2d5 52% 2 Searing Ray Conj 0% 2d4 52% 2 Call Canine Familiar Summ 0% N/A 77% 3 Frozen Ramparts Ice 0% 1d1 77% 3 Fugue of the Fallen Necr 0% N/A 77% 3 Hailstorm Conj/Ice 0% 3d5 77% 3 Ozocubu's Armour Ice 0% N/A 77% 3 Passwall Erth 0% N/A 77% 3 Stone Arrow Conj/Erth 0% 3d7 77% 3 Swiftness Air 0% N/A 77% 3 Teleport Other Tloc 0% N/A 77% 3 Vampiric Draining Necr 0% 2d6 77% 3 Airstrike Air 0% 2d(0-16) 99% 4 Anguish Hex/Necr 0% N/A 99% 4 Brom's Barrelling Bould Conj/Erth 0% 2d4 99% 4 Cause Fear Hex 0% N/A 99% 4 Eringya's Surprising Cr Summ 0% N/A 99% 4 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Ignite Poison Fire/Alch 0% N/A 99% 4 Olgreb's Toxic Radiance Alch 0% N/A 99% 4 Sticky Flame Fire/Alch 0% 2d4 99% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Fireball Conj/Fire 0% 3d3 100% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Hoarfrost Cannonade Ice/Frge 0% 3d6/3d12 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Dispersal Tloc 0% N/A 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Enfeeble Hex 0% N/A 100% 7 Haunt Necr/Summ 0% N/A 100% 7 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Malign Gateway Summ/Tloc 0% N/A 100% 7 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Borgnjor's Revivificati Necr 0% N/A 100% 8 Ignition Fire 0% 3d3 100% 8 Death's Door Necr 0% N/A 100% 9 Polar Vortex Ice 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (5/5) D:10 Shoals (4/4) Lair:2 Spider (4/4) Lair:3 Slime (0/5) Lair:4 Orc (2/2) D:11 Elf (3/3) Orc:2 Vaults (2/5) D:13 Depths (0/4) D:15 Sewer (visited) IceCv (visited) Gauntlet (visited) Crypt: Vaults:2-3 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: D:8 ( Orc:2 ([=( Elf:3 ! Shoals:2 ( Vaults:1 [ Portals: Trove: Elf:2 (give 3 scrolls of blinking) Annotations: Lair:3 2 transporters, exclusion: oklob plant, Tiduap's ghost, journeyman DrEE Lair:4 exclusion: 2 oklob plants Spider:2 3 runed translucent doors, ekroforbn's ghost, adept MiFi Elf:1 2 transporters, Dosivay's ghost, adept FoFi Elf:3 3 runed translucent doors, HumbertC's ghost, adept OnFi Innate Abilities, Weirdness & Mutations You are a living statue of rough stone. Your melee attacks are powerful. You are resistant to unholy torment. Your maximum health is greatly increased. You are immune to poison. Your stone body resists negative energy. (rN+) You are resistant to electric shocks. (rElec) All of your actions are slow. Your equipment is partially melded. You are too large for most types of armour. You have a pair of small horns on your head. ((You have tough skin. (AC +1))) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History The yaktaur captain is no longer paralysed. The crystal guardian is no longer paralysed. The harpy is no longer paralysed. x2; The deep troll is no longer paralysed. The glowing orange brain is no longer paralysed. The guardian sphinx closely misses you. The guardian sphinx claws you! * * * LOW HITPOINT WARNING * * * The guardian sphinx claws you but does no damage. The yaktaur captain wields a +0 arbalest. The yaktaur captain shoots a bolt. The bolt hits the guardian sphinx!!! The guardian sphinx mumbles some strange words. You resist with significant effort. The glowing orange brain pulsates. Something gnaws on your mind! * * * LOW HITPOINT WARNING * * * You feel your power leaking away. The deep troll simulacrum closely misses you. The deep troll simulacrum barely misses you. The deep troll simulacrum closely misses you. Okay, then. You flatten the guardian sphinx like a pancake!!! You kill the guardian sphinx! The glowing orange brain is no longer paralysed. x2 The vault sentinel is no longer paralysed. The brown ugly thing is no longer paralysed. The brown ugly thing's soul is no longer bound. The entropy weaver is no longer paralysed. The harpy is no longer paralysed. The deep troll is no longer paralysed. The glowing orange brain pulsates. Something gnaws on your mind! * * * LOW HITPOINT WARNING * * * You feel your power leaking away. The vault sentinel blows a loud note on a signal horn! The glowing orange brain pulsates ominously. The yaktaur captain shoots a bolt. The bolt hits you!! * * * LOW HITPOINT WARNING * * * The deep troll simulacrum misses you. x2; The deep troll simulacrum claws you! * * * LOW HITPOINT WARNING * * * The deep troll simulacrum freezes you! You die... Your body falls in perfect tune with the rhythm. +..........# +.......Hu9# #........Gp# +........BG# #........TG# ##########H# ### #H# ##.## #Z# ##...###I# ##.....#[## ##.#..