Hurin Level 1 of the Dungeon (1, -7, D:1) a +0 pair of gloves (3, -7, D:1) a +0 short sword (12, 24, D:1) a +0 short sword (51, -18, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (7, 3, D:2) a +0 dagger (17, -23, D:2) a +0 dagger (21, -24, D:2) a +0 club (23, -6, D:2) a +0 club (27, -26, D:2) a +0 whip (28, -5, D:2) a +0 dagger (29, 8, D:2) a +0 falchion (30, -5, D:2) a +0 club (38, 10, D:2) a +0 dagger (43, -15, D:2) a +0 dagger (44, -15, D:2) a +0 short sword (50, -25, D:2) a +0 falchion a +0 animal skin the +0 helmet of the Thinker {rElec rC++ Str+3 Dex+2} Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). rC++: It greatly protects you from cold. rElec: It insulates you from electricity. (51, -27, D:2) a +0 dagger (51, -26, D:2) a +0 dagger a +0 club (51, -25, D:2) a +0 club a +0 dagger (52, -27, D:2) a +0 dagger (53, -27, D:2) a +0 dagger a +0 sling (53, -26, D:2) a +0 dagger (53, -25, D:2) a +0 dagger a +0 club Level 3 of the Dungeon (4, 23, D:3) a +0 club (7, -1, D:3) a +0 club (10, -1, D:3) a +0 dagger (10, 29, D:3) a +0 spear (11, 31, D:3) a +0 club a +0 ring mail (18, 27, D:3) 2 stones (34, 21, D:3) a +0 whip (35, 21, D:3) a +0 dagger a +0 war axe a +0 leather armour a +0 club a +0 leather armour (36, 18, D:3) a +0 club a boomerang (46, 31, D:3) 5 atropa-tipped darts Level 4 of the Dungeon (0, 0, D:4) a +0 spear (0, 1, D:4) a +0 club a +0 halberd (0, 3, D:4) a +0 halberd (6, 7, D:4) a +0 sling (12, -5, D:4) a +0 dagger a +0 robe a +0 hand axe (12, -3, D:4) a +0 hand axe a +0 leather armour a +0 flail (12, -2, D:4) a +0 flail (16, -3, D:4) a +0 dagger (17, -7, D:4) a +0 mace a +0 ring mail (22, -13, D:4) a +0 ring mail (27, 33, D:4) a +0 chain mail (29, -17, D:4) a +0 whip (29, 3, D:4) a +0 dagger (37, 9, D:4) a +0 dagger a +0 robe (39, 10, D:4) a +0 mace a +0 ring mail a +0 dagger a +0 robe (52, 13, D:4) 3 curare-tipped darts Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +0 robe (1, -19, D:5) a +0 hand axe (2, -22, D:5) a +0 whip (2, -21, D:5) a +0 whip a +0 ring mail (2, -3, D:5) a +0 flail (2, -2, D:5) a +0 whip (3, -26, D:5) a +0 long sword (3, -21, D:5) a +0 whip (7, 6, D:5) a +0 whip (10, -8, D:5) a +0 whip (11, -26, D:5) a stone (17, -30, D:5) a +0 leather armour (18, -10, D:5) a +0 ring mail (30, -35, D:5) a +0 scythe a +0 robe (46, -16, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) a +0 glaive (5, -7, D:6) a +0 club a +0 scale mail (5, 40, D:6) a +0 chain mail a +0 whip of electrocution (9, 17, D:6) a +0 dagger a +0 robe (9, 18, D:6) a +0 leather armour a +0 whip a +0 dagger (9, 19, D:6) a +0 club a +0 leather armour (23, 7, D:6) a +0 dagger a +0 robe (23, 8, D:6) a +0 chain mail (24, 6, D:6) a +0 whip a +0 chain mail (24, 7, D:6) a +0 hand axe (42, 7, D:6) a +0 robe Level 7 of the Dungeon [Shop] Saanumuq's Antique Weapon Boutique a +0 flail of holy wrath (157 gold) a +0 lajatang (285 gold) a +0 quarterstaff (76 gold) a +0 hand axe (57 gold) a +0 dagger (38 gold) (0, 0, D:7) 4 stones (18, 21, D:7) a +0 robe a +2 morningstar a +0 robe a +0 war axe a +0 robe (26, 21, D:7) the +3 robe of the Earth {Fly Int+5} Int+5: It affects your intelligence (+5). Fly: It grants you flight. (27, -12, D:7) a +0 great sword (30, 12, D:7) a +0 battleaxe a +0 robe (30, 13, D:7) a +0 hand axe a +0 robe a +0 dagger a +1 robe of willpower (31, 12, D:7) a +0 mace (37, 23, D:7) a +0 club (38, 10, D:7) a +0 dagger (38, 12, D:7) a +0 cloak (39, 7, D:7) a +0 cloak (47, 22, D:7) a +0 short sword (61, 26, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 sling (14, -40, D:8) a +4 dagger a +0 robe (14, -39, D:8) a +0 short sword (15, -40, D:8) a +0 club a +0 leather armour (21, -20, D:8) a +0 club (33, -46, D:8) a +0 club a +0 ring mail (48, -36, D:8) a +0 orcbow (56, -31, D:8) a +0 club (56, -29, D:8) a +0 short sword a +0 chain mail a +0 dagger a +0 robe (62, 4, D:8) a +0 spear (62, 6, D:8) a +0 spear (63, 5, D:8) a +0 spear (68, -14, D:8) a -1 halberd a +0 animal skin (71, -24, D:8) 3 stones