Hwinde Level 1 of the Dungeon [Shop] Ylecviy's Assorted Antiques a +0 club (11 gold) a potion of brilliance (88 gold) a +0 hand axe (66 gold) the +0 pair of boots "Obbai" {rC+ rN+} (499 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. a +0 robe (19 gold) a +0 box of beasts (880 gold) a +1 rapier of electrocution (455 gold) a +0 dagger (44 gold) a +1 heavy war axe (292 gold) [Shop] Beutrot's Antique Weapon Boutique a +0 dagger (56 gold) a +0 sling (42 gold) the +3 giant club "Skullcrusher" {speed, Str+7} (1204 gold) Str+7: It affects your strength (+7). a +0 dagger (56 gold) a +0 dagger of flaming (156 gold) a +0 hand axe (84 gold) a +0 hand axe (84 gold) a +0 whip (70 gold) the +1 broad axe of the Rat {venom, Int+3 Dex+3} (991 gold) Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). a +0 spear (84 gold) (0, 0, D:1) a hobgoblin skeleton (0, 10, D:1) a +0 club 2 stones (0, 18, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (3, 10, D:1) a +0 robe (5, 26, D:1) a frilled lizard corpse (skeletalised by now) (7, 3, D:1) a +0 short sword 3 stones a kobold skeleton (10, 28, D:1) a ball python skeleton (12, 5, D:1) 5 stones (12, 31, D:1) a rat skeleton (23, 8, D:1) a +0 dagger 5 stones a kobold skeleton (35, 31, D:1) a +0 short sword (35, 34, D:1) a quokka skeleton (36, 31, D:1) a +0 leather armour (37, 7, D:1) a +0 dagger a kobold skeleton (38, 7, D:1) a frilled lizard skeleton (38, 9, D:1) a ball python skeleton (38, 40, D:1) a +0 dagger a goblin corpse (skeletalised by now) (38, 42, D:1) a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (39, 40, D:1) a +0 club a goblin corpse (skeletalised by now) (39, 42, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (2, -10, D:2) an amulet of faith (6, -10, D:2) a +0 helmet (9, -10, D:2) a +0 dagger a goblin corpse (skeletalised by now) (17, -4, D:2) a +0 great mace (19, -13, D:2) a ball python skeleton (26, -7, D:2) a +0 falchion a +0 animal skin a +0 helmet (26, -6, D:2) a +0 club (27, -5, D:2) a +0 dagger a rat skeleton a goblin skeleton (28, -6, D:2) a +0 club (33, -7, D:2) a frilled lizard skeleton (35, -1, D:2) a +0 dagger (37, 15, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 6 stones (3, -15, D:3) a +0 leather armour (4, -16, D:3) a ball python skeleton (6, -24, D:3) a bat skeleton (6, -23, D:3) a +0 flail 3 boomerangs (7, -13, D:3) a +0 chain mail (7, 7, D:3) a +0 spear (12, -24, D:3) 2 stones (12, -13, D:3) a +0 flail (19, 5, D:3) a +0 hand axe (21, 0, D:3) a +0 leather armour (23, -13, D:3) an adder corpse (skeletalised by now) (26, -9, D:3) 4 poisoned darts (28, 10, D:3) a +0 leather armour (29, -20, D:3) a +0 spear (31, 2, D:3) a +0 robe (34, -15, D:3) an adder skeleton (35, 4, D:3) a quill talisman Level 4 of the Dungeon (0, 0, D:4) the +4 mace "Zeguis" {venom, ^Drain rElec rF- MP+4} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. MP+4: It affects your magic capacity (+4). (1, 7, D:4) a dart slug corpse (6, 10, D:4) an adder corpse (8, 3, D:4) a +0 hand axe (9, 4, D:4) a +2 dagger of venom (still there?) an orc corpse (still there?) (13, 4, D:4) a +0 robe (14, 5, D:4) an inkwell talisman (28, 14, D:4) a +0 short sword a +0 leather armour an orc corpse (30, 11, D:4) a +0 war axe (36, 19, D:4) 2 javelins (40, 18, D:4) 16 gold pieces