Hydra2011 Level 1 of the Dungeon [Shop] Nemn's General Store a +4 whip (294 gold) a scroll of acquirement (unknown) (624 gold) a parchment of Stone Arrow (129 gold) a potion of might (unknown) (48 gold) a lightning rod (4/4) (480 gold) a parchment of Vhi's Electric Charge (162 gold) a parchment of Hailstorm (129 gold) a parchment of Maxwell's Portable Piledriver (129 gold) [Shop] Zememiz's Antique Armour Shop a +1 scale mail of poison resistance (377 gold) a +0 pair of gloves (130 gold) a +0 helmet (130 gold) a +2 plate armour of fire resistance (1015 gold) a +1 cloak of stealth (478 gold) a +1 scale mail of fire resistance (464 gold) the +1 robe of Serendipity {rF+ Will+ Dex+2 Slay-4} (374 gold) rF+: It protects you from fire. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). a +0 leather armour (58 gold) the +1 leather armour "Bustratau" {+Blink Will- rCorr Dex+3} (832 gold) +Blink: It lets you blink. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). an orb of wrath (261 gold) [Shop] Bosiec's Assorted Antiques a +0 war axe (84 gold) a scroll of teleportation (72 gold) a potion of curing (72 gold) a scroll of revelation (180 gold) the +5 long sword of Taxation {venom, Fly} (919 gold) Fly: It grants you flight. a quill talisman (480 gold) a +1 leather armour of poison resistance (264 gold) a tin of tremorstones (2/2) (960 gold) [Shop] Cyash's Antique Armour Emporium a +0 kite shield (161 gold) a +0 cloak of preservation (264 gold) a +0 ring mail (92 gold) an orb of light (276 gold) a +0 ring mail (92 gold) (25, -3, D:1) a +0 leather armour (26, 4, D:1) a staff of fire (26, 38, D:1) a +0 robe (33, 3, D:1) a +0 club (33, 4, D:1) a hobgoblin skeleton (36, 39, D:1) a +0 robe (39, 30, D:1) a +0 dagger (41, 24, D:1) a +0 leather armour (43, 25, D:1) a frilled lizard skeleton (44, 7, D:1) a +0 club (44, 25, D:1) a quokka skeleton (48, 6, D:1) a bat skeleton (55, 14, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (2, -5, D:2) a +0 hand axe (4, -8, D:2) a +0 club a gnoll corpse (4, 1, D:2) the +5 woodcutter's axe (unseen) (5, -8, D:2) a +0 hand axe (8, -3, D:2) a +0 hand axe (14, 1, D:2) a hobgoblin corpse