Hydra2011 Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (12, 7, D:1) a bat corpse (skeletalised by now) (13, 22, D:1) a +0 robe (15, 34, D:1) a +0 ring mail (16, 10, D:1) a +0 club (16, 24, D:1) a +0 dagger (17, 10, D:1) a bat corpse (skeletalised by now) (19, 27, D:1) a ball python corpse (skeletalised by now) (21, 4, D:1) a +0 trident (25, 21, D:1) a rat skeleton (26, 24, D:1) a +0 club (27, -1, D:1) a +0 dagger (29, 11, D:1) a rat corpse (skeletalised by now) (31, 29, D:1) a +0 club (39, 24, D:1) a +0 dagger (40, 25, D:1) a hobgoblin skeleton (43, -3, D:1) a hobgoblin corpse (skeletalised by now) (44, -2, D:1) a ball python corpse (skeletalised by now) (45, 4, D:1) a bat corpse (skeletalised by now) (48, 14, D:1) a bat corpse (skeletalised by now) (48, 15, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, -1, D:2) a +0 robe (3, 35, D:2) a +0 club (6, 1, D:2) a +0 hand axe (10, 23, D:2) a +0 short sword a kobold skeleton (16, 35, D:2) a hobgoblin skeleton (17, 12, D:2) a +0 robe (26, 15, D:2) a +0 pair of gloves (27, -1, D:2) a +0 whip (28, -4, D:2) a +0 sling (28, 33, D:2) a +0 dagger (29, -9, D:2) a +0 club (29, -7, D:2) a +0 mace (33, 18, D:2) the staff "Umutaff" {rN++ Will- Conj Tloc Earth} [staff of earth] rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. Conj: It increases the power of your Conjurations spells. Tloc: It increases the power of your Translocations spells. Earth: It increases the power of your Earth spells. (42, 21, D:2) a ball python skeleton (47, -9, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 robe (7, 43, D:3) a +0 pair of boots (8, 12, D:3) a +0 dagger 2 poisoned darts (14, 7, D:3) a +0 club a goblin skeleton (15, 8, D:3) a jackal skeleton (18, 55, D:3) a +0 quarterstaff of draining (24, 14, D:3) a +0 trident (27, 44, D:3) a +0 ring mail (38, 59, D:3) a +0 chain mail (39, 39, D:3) a bat corpse (skeletalised by now) (40, 59, D:3) a +0 long sword (41, 20, D:3) a hobgoblin corpse (skeletalised by now) (45, 14, D:3) a bat skeleton (47, 20, D:3) a +0 whip a kobold corpse (skeletalised by now) (51, 40, D:3) a +0 leather armour (57, 20, D:3) a +0 mace a +0 chain mail Level 4 of the Dungeon (7, -42, D:4) a +0 hand axe (7, -41, D:4) a +0 flail a +0 leather armour (8, -42, D:4) a +0 short sword an orc skeleton (11, -32, D:4) a +0 war axe a +0 leather armour (16, -6, D:4) a +0 falchion an orc skeleton (47, -20, D:4) a +0 short sword of venom a stone a kobold corpse (skeletalised by now) (50, -42, D:4) a parchment of Momentum Strike (56, -38, D:4) an orb of guile (56, -24, D:4) a +0 dagger 5 stones (61, -23, D:4) a +0 short sword Level 5 of the Dungeon (6, 0, D:5) a +0 trident (6, 6, D:5) a +0 robe (13, 2, D:5) a jackal skeleton a jackal skeleton (14, 2, D:5) a jackal skeleton (17, 17, D:5) a howler monkey skeleton (22, 50, D:5) a +0 dagger (23, 16, D:5) a +0 rapier (32, 19, D:5) a +0 short sword a +0 whip a +0 leather armour a +0 club a +0 whip of electrocution a +0 hand axe an orc skeleton an orc skeleton (37, 23, D:5) a +0 flail (39, 42, D:5) a +0 mace of draining (43, 29, D:5) a potion of moonshine Level 6 of the Dungeon (0, 0, D:6) a scroll of identify (2, -6, D:6) a scroll of identify (8, -3, D:6) a +0 club (13, 12, D:6) a scorpion corpse (14, -1, D:6) a +0 pair of gloves (14, 0, D:6) a scorpion corpse (19, -2, D:6) a +0 flail the Ecumenical Temple