Hydra2011 Level 1 of the Dungeon (0, 0, D:1) a ring of willpower (3, -10, D:1) 4 gold pieces (3, -9, D:1) a +0 dagger (3, -8, D:1) a scroll of fear (4, -10, D:1) a scroll of identify (4, -9, D:1) a +6 ring of dexterity (4, -8, D:1) a scroll of identify (5, -10, D:1) 9 gold pieces (5, -9, D:1) a scarab talisman (5, -8, D:1) a medusa talisman (18, -31, D:1) 5 stones a +0 short sword a kobold skeleton (18, -29, D:1) a bat skeleton (20, -13, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (20, -12, D:1) a +0 whip (27, -2, D:1) 2 flux baubles (31, -12, D:1) a bat skeleton a jackal skeleton (35, -15, D:1) 6 darts of disjunction (43, -8, D:1) a rat corpse (skeletalised by now) (44, -9, D:1) a +0 club a bat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (45, -29, D:1) a hobgoblin skeleton (46, -38, D:1) an inkwell talisman (48, 3, D:1) a +0 dagger Level 2 of the Dungeon (5, -10, D:2) a bat corpse (6, -19, D:2) a +0 spear (7, -6, D:2) a +0 whip (13, -13, D:2) an adder corpse (skeletalised by now) (20, 1, D:2) a quokka corpse (22, 0, D:2) a quokka corpse (28, 5, D:2) 2 potions of curing (31, -14, D:2) a +0 dagger (38, -11, D:2) a +0 flail a +0 scale mail an orc corpse (41, -2, D:2) a +0 robe (45, -21, D:2) a scroll of blinking (45, -19, D:2) a +0 club (45, -18, D:2) a +0 dagger