Hylus Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 22, D:1) a +0 dagger (7, -14, D:1) a +0 spear (8, -15, D:1) a +0 spear (16, -19, D:1) a +0 mace (16, -15, D:1) a +0 club (18, 12, D:1) a +0 club (20, -20, D:1) a +0 club (22, 10, D:1) a +0 short sword (24, 9, D:1) a +0 dagger (26, -2, D:1) an uncursed ring of loudness (30, 1, D:1) a +0 short sword (44, -19, D:1) a +0 club (50, -20, D:1) a +0 dagger (53, 23, D:1) a +0 chain mail (54, 21, D:1) a cursed -2 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (16, -45, D:2) a +0 mace (25, -36, D:2) a +0 ring mail (34, -40, D:2) a +0 club (36, -21, D:2) a +0 spear (45, -10, D:2) a +0 club a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 flail (8, 15, D:3) a +0 robe a +0 club (10, -8, D:3) a +2 dagger of venom (15, -12, D:3) a +0 leather armour (38, 0, D:3) a +0 dagger (39, 0, D:3) a +0 club Level 4 of the Dungeon (8, -30, D:4) a +0 chain mail (18, -2, D:4) a +0 dagger a +0 leather armour (22, -32, D:4) a +0 war axe a +0 robe (23, 4, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 robe (5, -5, D:5) a +0 trident (17, 6, D:5) a +0 rapier (18, -1, D:5) a +0 dagger a +0 ring mail (32, 25, D:5) a +0 spear (35, 8, D:5) a +0 morningstar Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (2, -42, D:6) a +0 giant club (5, -31, D:6) a +0 chain mail (11, -24, D:6) a +0 dagger a +0 leather armour a +0 long sword a +0 chain mail (11, -22, D:6) a +0 mace (35, -36, D:6) a +0 falchion a +0 robe (36, -34, D:6) a +2 great sword a +0 robe (37, -35, D:6) a cursed +2 dagger a +0 robe (45, -25, D:6) a +0 halberd (45, -24, D:6) a +0 hand axe a +0 leather armour (46, -25, D:6) a cursed +0 flail (54, -24, D:6) a +0 scimitar a +0 robe (55, -23, D:6) a cursed +0 trident a +0 robe a +0 robe (56, -21, D:6) a +0 robe a cursed +0 falchion a +0 robe Level 7 of the Dungeon (0, 0, D:7) the +4 falchion of Painful Death {flame, Fragile rElec Str+3 Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It affects your intelligence (+3). It insulates you from electricity. It will be destroyed if unequipped. (6, 9, D:7) a +0 giant spiked club (11, 29, D:7) a +0 robe (13, 30, D:7) a +0 falchion (18, 23, D:7) a +0 club (24, 5, D:7) a +0 robe (40, 24, D:7) a +0 club (42, 23, D:7) a +0 whip a +0 leather armour (42, 24, D:7) a +0 flail Level 8 of the Dungeon (20, -39, D:8) a +0 hand axe (24, -6, D:8) a +0 whip a +0 scale mail (25, -6, D:8) a +0 short sword a +0 scale mail (28, -3, D:8) a +0 dagger a +0 robe (29, -21, D:8) a +0 club (30, -19, D:8) a +0 leather armour (33, -39, D:8) a +0 chain mail Level 9 of the Dungeon (2, 8, D:9) a +0 rapier (6, -13, D:9) a +0 short sword (15, 18, D:9) a scroll of amnesia (19, -24, D:9) a +2 flail a cursed +0 robe (20, -21, D:9) a +0 mace (20, -4, D:9) a +0 leather armour (21, -22, D:9) a +0 great sword a +0 robe (21, -21, D:9) a +0 flail a +0 chain mail a +0 dagger a +0 robe a +0 scimitar a cursed +0 robe (21, -3, D:9) a scroll of noise (21, 3, D:9) a +0 hand axe (22, -21, D:9) a +0 flail (23, -21, D:9) a +0 dagger a +0 robe (28, -36, D:9) a +0 hand axe a +0 animal skin the Ecumenical Temple Level 1 of the Lair of Beasts (0, 7, Lair:1) a -2 war axe (7, -2, Lair:1) a +0 whip (15, -29, Lair:1) a +0 ring mail (16, -36, Lair:1) a +0 ring mail (17, -34, Lair:1) 2 javelins (38, 8, Lair:1) a +0 hand crossbow Level 2 of the Lair of Beasts (0, 0, Lair:2) an uncursed staff of cold (3, -7, Lair:2) a +2 robe of cold resistance (4, 3, Lair:2) an uncursed ring of teleportation a +0 scale mail