Hyperion Level 1 of the Dungeon (5, -31, D:1) a +0 whip (7, 7, D:1) 27 stones (11, -26, D:1) a cursed -2 club (28, -5, D:1) a stone (29, -6, D:1) a stone (30, -7, D:1) a +0 short sword 2 stones (34, -41, D:1) 18 arrows (36, -11, D:1) a +0 club a +0 club (37, -36, D:1) 9 poisoned needles (37, -19, D:1) 18 arrows (41, -19, D:1) a +0 leather armour (45, -26, D:1) a +0 large shield Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, -27, D:2) a +0 club (1, -26, D:2) 2 stones (1, -22, D:2) 2 stones (2, -39, D:2) 15 stones (3, -16, D:2) 2 stones (3, -15, D:2) 2 stones (4, -17, D:2) a stone (7, -9, D:2) a +0 robe (9, 8, D:2) a +0 short sword (14, -44, D:2) a +0 club (36, -8, D:2) a +0 trident (38, -48, D:2) a +0 club (42, -3, D:2) a stone (43, -4, D:2) 2 stones (45, -5, D:2) a +0 hunting sling 4 stones an uncursed ring of flight (46, -4, D:2) a stone (47, -4, D:2) a stone (50, -17, D:2) a -2 ring of dexterity Level 3 of the Dungeon (11, 12, D:3) 17 arrows (12, -19, D:3) a +0 rapier (18, 4, D:3) a +0 cloak (22, -6, D:3) a +0 club (25, 2, D:3) a +0 ring mail (25, 22, D:3) a +0 spear (34, 26, D:3) a +0 club (38, 23, D:3) a +0 dagger (47, 3, D:3) a +0 mace (48, 15, D:3) a +0 club (54, 26, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (13, 18, D:4) a +0 giant spiked club (15, 9, D:4) a +2 war axe of freezing (17, 9, D:4) a +0 leather armour a +0 flail (18, 13, D:4) a +0 leather armour (19, -1, D:4) 28 arrows (21, 12, D:4) 26 stones (23, 15, D:4) a +0 dagger (24, 13, D:4) a +0 scale mail a cursed -3 falchion (24, 14, D:4) a cursed +0 leather armour a cursed +0 scale mail a +0 club (27, -7, D:4) an arrow (27, -6, D:4) a +0 shortbow 18 arrows (47, 20, D:4) a +0 quarterstaff (47, 40, D:4) a +0 short sword (47, 41, D:4) a +0 giant club a +0 dagger a +0 leather armour (48, 47, D:4) a +0 dagger (51, -8, D:4) a +0 trident (56, -3, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a -1 mace (3, 19, D:5) 16 stones (11, -2, D:5) a +0 club (20, -2, D:5) a +0 spear (27, -20, D:5) a +0 mace (27, -17, D:5) a +0 chain mail (27, 8, D:5) a +0 trident (27, 9, D:5) a +0 dagger (28, -4, D:5) a +1 scale mail of cold resistance a +0 cloak (31, 7, D:5) a +1 hunting sling of velocity (34, 29, D:5) 13 sling bullets (35, 8, D:5) a +0 whip (35, 22, D:5) a +0 chain mail a +0 flail (35, 36, D:5) a +0 short sword (36, 20, D:5) a +0 scale mail a +0 club (37, 22, D:5) a +0 giant club (38, 7, D:5) a +0 rapier (38, 8, D:5) a +0 hand axe (41, 9, D:5) a +0 glaive (49, -15, D:5) a +0 mace (51, 0, D:5) a +0 long sword Level 6 of the Dungeon [Shop] Caenes's Magic Scroll Shoppe a scroll of enchant weapon (90 gold) a scroll of fear (42 gold) a scroll of identify (24 gold) 2 scrolls of identify (48 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) a scroll of identify (24 gold) a scroll of holy word (90 gold) [Shop] Zargh's Jewellery Emporium a cursed ring of attention (45 gold) a +2 ring of intelligence (75 gold) a +1 ring of protection (30 gold) the ring of Odghuily {Dex+3 SInv} (283 gold) [ring of see invisible] It affects your dexterity (+3). It lets you see invisible. a cursed ring of magical power (170 gold) an uncursed ring of see invisible (150 gold) a cursed ring of teleportation (45 gold) a cursed ring of attention (45 gold) a +6 ring of slaying (1438 gold) an uncursed amulet of faith (400 gold) an uncursed ring of protection from fire (250 gold) a cursed ring of attention (45 gold) (0, 0, D:6) a scroll of random uselessness (4, 4, D:6) a +0 shortbow 14 arrows (4, 5, D:6) 2 arrows (5, -13, D:6) 19 stones (5, -2, D:6) 2 arrows (5, 6, D:6) 2 arrows (6, -1, D:6) an arrow (6, 0, D:6) an arrow (7, 9, D:6) a +0 hunting sling (12, -17, D:6) a +0 dagger (20, -25, D:6) a +0 scale mail (22, -7, D:6) 2 stones (22, -6, D:6) a stone (23, -21, D:6) a +0 short sword (31, -15, D:6) a +0 leather armour (31, -13, D:6) 2 stones (31, -12, D:6) a stone (32, -15, D:6) a +0 robe a +1 dagger (33, -13, D:6) a +2 whip of draining a +0 club a +5 battleaxe a +0 robe a +5 halberd a +0 robe (34, -14, D:6) a +0 falchion (34, -13, D:6) a +0 hand axe 12 stones a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 robe (23, 13, D:7) a +0 ring mail (25, 1, D:7) a +0 robe (27, 44, D:7) a +0 giant spiked club (30, 46, D:7) a +0 war axe (31, 43, D:7) a +0 shortbow 14 arrows (34, 36, D:7) a +0 battleaxe a +0 plate armour (34, 37, D:7) the +4 spear of Sysaocwae {protect, +Rage rF- rC+++ Dex-3} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (-3). It makes you vulnerable to fire. It renders you almost immune to cold. It lets you go berserk. (35, 2, D:7) an arrow (36, 2, D:7) 2 arrows (36, 37, D:7) a +0 long sword (38, 4, D:7) 4 arrows a +0 shortbow (39, -2, D:7) 12 poisoned needles (39, 51, D:7) a +1 dagger of venom the +0 leather armour "Pot Ynausaa" {rElec MR+ Regen+} It insulates you from electricity. It affects your resistance to hostile enchantments. It increases your rate of regeneration. (40, 51, D:7) a +4 long sword 21 stones a +0 chain mail a +0 whip a +0 dagger a +0 short sword a +0 ring mail a cursed -1 mace a +0 robe (41, 51, D:7) 2 stones (43, 9, D:7) 22 stones (52, 28, D:7) a +0 cloak (53, 40, D:7) a +0 scimitar a +0 chain mail (54, 40, D:7) a +0 flail a +0 leather armour a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 giant club 6 chunks of flesh an ogre skeleton (5, 4, D:8) a +0 giant spiked club a +0 giant club a two-headed ogre skeleton (21, -1, D:8) 8 sling bullets (22, -2, D:8) a +0 scale mail (24, 1, D:8) a +0 dagger a +0 war axe a +0 chain mail (25, 5, D:8) a +0 plate armour a +0 trident (26, 3, D:8) a +0 club a +0 whip a +0 leather armour (27, -3, D:8) 9 stones (33, -11, D:8) a +0 dagger (39, -5, D:8) a +1 vampiric spear (41, -4, D:8) an arrow (43, -4, D:8) a +0 club a +0 shortbow of freezing 9 arrows (45, -3, D:8) 26 bolts the Ecumenical Temple