Hyperion Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (5, 2, D:1) 27 sling bullets (22, -4, D:1) a +0 club a +0 whip (29, -5, D:1) a +0 club (38, 13, D:1) a +0 whip 5 stones (39, -14, D:1) 5 large rocks (40, -2, D:1) 26 sling bullets (44, -3, D:1) a +0 scale mail (52, 19, D:1) a potion of heal wounds (57, -12, D:1) a +0 dagger 3 stones (57, 14, D:1) a +0 dagger (57, 15, D:1) a +0 dagger (58, 5, D:1) a +0 short sword 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (12, -6, D:2) a +0 rapier (26, 15, D:2) a +0 flail (34, -14, D:2) a +0 dagger (34, 31, D:2) a +0 leather armour (38, 6, D:2) a +0 ring mail (39, 6, D:2) a +0 robe (55, -5, D:2) a +0 dagger a +0 robe (63, -10, D:2) a +0 club Level 3 of the Dungeon (13, 14, D:3) a +0 falchion (23, -1, D:3) a +0 flail (25, 20, D:3) a +0 flail (27, 37, D:3) a +0 dagger a stone (28, 18, D:3) a +0 dagger (29, -1, D:3) a +0 leather armour (30, 17, D:3) a +0 flail (32, 1, D:3) 23 stones (34, 11, D:3) 22 stones (35, 33, D:3) a +0 plate armour Level 4 of the Dungeon (0, 0, D:4) a +0 whip (0, 1, D:4) a +0 robe (7, -15, D:4) a potion of heal wounds (13, -28, D:4) 29 stones (18, 1, D:4) a +0 giant spiked club (18, 3, D:4) a +0 club (19, 3, D:4) a +0 halberd (23, 5, D:4) a +0 dagger (32, -17, D:4) a +0 leather armour (33, -3, D:4) 22 stones (35, 14, D:4) 21 stones (37, -20, D:4) a stone a +0 whip (38, -34, D:4) a +0 dagger (40, -35, D:4) a +0 robe (40, 4, D:4) a +0 dagger (40, 10, D:4) a +0 club (41, 10, D:4) a +0 club a +0 dagger a +0 club (42, 10, D:4) a +0 mace a +0 dagger (45, 12, D:4) a potion of degeneration (47, 11, D:4) a +0 hunting sling 16 stones (47, 12, D:4) a +0 club a +0 dagger (47, 13, D:4) a +0 dagger (51, 3, D:4) a +0 hunting sling 15 stones (54, 13, D:4) a +0 club (54, 17, D:4) a +0 hunting sling 10 stones (59, 6, D:4) a +0 leather armour (59, 13, D:4) a +0 dagger (59, 14, D:4) a +0 club (60, 5, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 flail (10, 14, D:5) 21 arrows (10, 24, D:5) a +0 halberd a +0 robe (15, 44, D:5) a +0 ring mail (20, 53, D:5) a +0 leather armour (22, 41, D:5) a book of Changes (31, 35, D:5) 15 arrows a +0 shortbow (33, 51, D:5) a +0 robe (41, 2, D:5) a +0 shortbow 16 arrows (42, 19, D:5) a +0 hand axe (43, 11, D:5) a +0 giant spiked club (47, 31, D:5) a +0 club a +0 scale mail a +0 dagger (47, 32, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (51, 42, D:5) a +0 plate armour (57, 32, D:5) a +0 flail (58, 34, D:5) a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (1, 53, D:6) a +0 war axe (2, 19, D:6) a +0 dagger (6, 2, D:6) a +0 ring mail (9, 7, D:6) a +0 falchion (9, 8, D:6) a +0 falchion (10, 7, D:6) a +0 short sword (10, 8, D:6) a +0 club a +0 scale mail (11, 8, D:6) a +0 hand axe (17, 7, D:6) 22 sling bullets (25, 0, D:6) a +0 dagger a +0 robe a +0 flail a +2 whip of flaming a +0 robe (25, 51, D:6) a +0 robe (28, 0, D:6) a +0 club a +0 ring mail (34, 10, D:6) 14 sling bullets (37, 6, D:6) a +0 leather armour a +2 vorpal flail (51, 47, D:6) 19 stones Level 7 of the Dungeon (0, 0, D:7) 21 arrows (6, 14, D:7) 10 arrows (15, 16, D:7) a +0 flail a +0 hand axe of flaming a +0 hand axe (20, 24, D:7) 13 gold pieces (20, 26, D:7) a stone (21, 21, D:7) a stone (21, 22, D:7) 6 large rocks (22, 25, D:7) a stone (23, -2, D:7) 20 sling bullets (23, 23, D:7) a stone (24, 26, D:7) a stone (26, 18, D:7) a +0 ring mail (33, 42, D:7) the +1 plate armour "Dididic" {Dex+3} Dex: It affects your dexterity (+3). (35, 9, D:7) a potion of heal wounds (37, 12, D:7) a +0 dagger (38, 12, D:7) a +0 flail (39, 6, D:7) a +0 robe (40, 23, D:7) 20 stones (44, 9, D:7) a +0 dire flail a +0 robe (44, 28, D:7) a +0 helmet (45, 26, D:7) 26 stones (47, 3, D:7) 20 arrows (50, 22, D:7) a +0 robe a +4 long sword of freezing Level 8 of the Dungeon (5, 14, D:8) 12 stones (8, 11, D:8) a +0 mace (13, 6, D:8) a +0 short sword (14, 6, D:8) a +0 flail (15, 6, D:8) a +0 falchion (15, 7, D:8) a +0 ring mail (still there?) a +0 dagger (still there?) (19, 16, D:8) a +0 robe a +1 vorpal falchion (21, 17, D:8) 31 arrows (22, 6, D:8) a +0 hand axe (23, 10, D:8) 18 stones (23, 11, D:8) a +0 robe a +2 flail (24, -3, D:8) a +0 ring mail (24, 21, D:8) a +0 shortbow 3 arrows (25, 22, D:8) a +0 mace (36, 7, D:8) a +0 long sword Level 9 of the Dungeon (15, 0, D:9) 23 stones (28, 16, D:9) 33 stones (35, 20, D:9) a +0 shortbow 13 arrows (47, 9, D:9) a potion of heal wounds Level 10 of the Dungeon (0, 0, D:10) a staff of conjuration (4, 32, D:10) a +0 mace (27, -11, D:10) a potion of degeneration (30, 17, D:10) a +0 mace (31, 17, D:10) a +0 falchion (31, 37, D:10) a +0 morningstar (32, 5, D:10) a +0 chain mail a +0 short sword a +2 flail of protection (35, 19, D:10) a +0 robe a +2 dagger of venom (38, 7, D:10) 10 sling bullets (40, -6, D:10) a +0 ring mail (48, 34, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe (0, 3, D:11) a +0 robe a +0 dagger (1, 5, D:11) a +0 dagger a +0 robe (1, 17, D:11) a +0 dagger 17 stones (3, 31, D:11) a +0 ring mail (4, -5, D:11) a +0 quarterstaff (6, 31, D:11) a +0 leather armour a +0 hand axe a +0 mace (7, 4, D:11) a +0 flail (7, 5, D:11) a +0 ring mail a +0 club a +0 flail (7, 6, D:11) a +0 whip (7, 31, D:11) a +0 flail a +0 leather armour a +0 whip a +0 short sword a +0 plate armour a +2 hand axe of freezing a +0 plate armour a +0 halberd a +0 hand axe a +0 short sword a +0 short sword (7, 38, D:11) a +0 dagger (10, 35, D:11) 4 large rocks (11, 2, D:11) a +0 club a +0 buckler a +0 ring mail a +2 spear of freezing (12, 3, D:11) a +0 spear (13, 40, D:11) a +0 short sword (18, 24, D:11) a +0 dagger (22, 6, D:11) an amulet of faith (24, 21, D:11) 15 sling bullets (25, 22, D:11) a +0 mace a +0 plate armour a +0 morningstar a +0 plate armour a +0 long sword (25, 23, D:11) a +0 robe a +0 dagger (31, 5, D:11) a potion of heal wounds (37, 20, D:11) a +0 robe (still there?) a +0 dagger (still there?) (37, 24, D:11) a +0 robe a +0 dagger (37, 30, D:11) 20 arrows (38, 36, D:11) a +0 robe a +2 dagger of chaos a +0 animal skin (41, 53, D:11) a +0 scale mail (46, 16, D:11) a +0 robe a +0 dagger (46, 37, D:11) 27 sling bullets (53, 8, D:11) a +0 whip (57, 0, D:11) a +0 spear (58, 33, D:11) a +0 dagger a +0 cloak Level 12 of the Dungeon (0, 0, D:12) 20 arrows (5, -25, D:12) 24 arrows (7, -11, D:12) 23 stones (12, -38, D:12) a +0 halberd (17, -50, D:12) a +2 morningstar of holy wrath (18, -51, D:12) a +0 shortbow 16 arrows (20, -16, D:12) a staff of air (20, -1, D:12) 19 sling bullets (21, -51, D:12) a +3 chain mail of cold resistance (21, -44, D:12) a +0 long sword (22, -47, D:12) a +0 robe (22, -42, D:12) a staff of cold (23, -47, D:12) a +2 dire flail of holy wrath (23, -42, D:12) a potion of curing (24, -24, D:12) a +0 troll leather armour Level 13 of the Dungeon (0, 0, D:13) 26 stones (0, 12, D:13) a potion of heal wounds (28, -20, D:13) the +6 dagger of Voits {spect, rPois rN+ rCorr MP-9} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rPois: It protects you from poison. rN: It protects you from negative energy. MP: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion. the +4 dagger of Mana {pain, rPois} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rPois: It protects you from poison. +0 acid dragon scales (32, -22, D:13) a +0 mace (35, -15, D:13) a +0 robe Level 14 of the Dungeon (0, 0, D:14) 16 gold pieces (7, -9, D:14) 12 stones the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 mace (1, 1, Orc:1) a +0 short sword (2, -1, Orc:1) a +0 plate armour a +1 halberd of venom (5, 8, Orc:1) 24 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a yak corpse (6, 3, Lair:1) a wolf corpse