Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 1207896703057406349 336 Hyperion the Magician (level 6, 33/33 HPs) Began as a Vine Stalker Air Elementalist on July 26, 2022. Quit the game on level 4 of the Dungeon. The game lasted 00:16:37 (4734 turns). Hyperion the Magician (VSAE) Turns: 4734, Time: 00:16:37 Health: 33/33 AC: 4 Str: 13 XL: 6 Next: 54% Magic: 2/13 EV: 12 Int: 17 God: Gold: 169 SH: 0 Dex: 11 Spells: 9/13 levels left rFire + . . SeeInvis . s - +0 falchion rCold . . . Faith . (no shield) rNeg . . . Spirit + o - +2 robe of Tufuuk {rElec rF+ Regen+ Str+3 Dex-4} rPois . Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 1.71/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 169 gold pieces. Inventory: Hand Weapons s - a +0 falchion (weapon) Armour a - a +0 robe e - a +0 leather armour o - the +2 robe of Tufuuk (worn) {rElec rF+ Regen+ Str+3 Dex-4} (You found it on level 3 of the Dungeon) Str: It affects your strength (+3). Dex: It affects your dexterity (-4). rF: It protects you from fire. rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. Jewellery v - a ring of see invisible Wands k - a wand of paralysis (9) Scrolls b - a scroll of noise {unknown} c - a scroll of magic mapping {unknown} d - a scroll of brand weapon {unknown} f - a scroll of fear {unknown} g - a scroll of fog {unknown} j - 3 scrolls of identify {unknown} l - 2 scrolls of immolation {unknown} m - a scroll of summoning {unknown} n - a scroll of enchant weapon {unknown} r - a scroll of teleportation {unknown} w - a scroll of silence {unknown} Potions h - 2 potions of curing {unknown} i - a potion of might {unknown} p - a potion of haste {unknown} q - a potion of degeneration {unknown} t - 2 potions of mutation {unknown} u - a potion of lignification {unknown} Skills: + Level 3.9 Fighting - Level 1.5 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting - Level 1.1 Conjurations - Level 4.0 Air Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 5% 1 b - Swiftness Air 17% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 12% N/A 9% 2 Foxfire Conj/Fire 20% 2x1d5 12% 1 Airstrike Air 8% N/A 30% 4 Conjure Flame Conj/Fire 5% 6-21 36% 3 Inner Flame Hex/Fire 3% N/A 43% 3 Flame Wave Conj/Fire 5% 2d5 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Vehumet Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The ogre is moderately wounded. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, 85% to hit) The zap hits the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! Your magical contamination has completely faded away. You see here a +0 club. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (10% risk of failure)! Continue anyway? You feel quick. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You start to feel a little slower. Casting: Swiftness (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, 85% to hit) The zap hits the ogre. The ogre is almost dead. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (almost dead, 85% to hit) The zap hits the ogre. You kill the ogre! You feel sluggish. Your Spellcasting skill increases to level 4! You see here a +0 giant club. You start to feel a little faster. You no longer feel sluggish. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..#).## . #).##..## #.# #.# ##..## ##.# #. ##..###.^## .# ##.......### #. ##..###...# .. ##...###.# #........###### ##@####....)...# ##.#####.## ####...### #........# ##### ## #........## ##.## ..###.........## ###...# #........>.....####...### #......###.###......## #........#.# ###...## #.#.......## ##.## There were no monsters in sight! Vanquished Creatures An ogre (D:4) A water moccasin skeleton (D:4) 2 vampire bats (D:3) 2 adders (D:2) 2 worms 2 dart slugs 9 orcs (D:3) 3 endoplasms 3 giant cockroaches 7 goblins 12 hobgoblins 3 jackals (D:1) 5 kobolds 4 quokkas 8 ball pythons 15 bats 2 frilled lizards 7 rats 88 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hyperion the Vine Stalker Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 381 | D:1 | Reached XP level 2. HP: 14/14 MP: 0/6 533 | D:1 | Found a faded altar of an unknown god. 631 | D:1 | Reached skill level 1 in Fighting 1155 | D:1 | Reached XP level 3. HP: 18/18 MP: 4/7 1774 | D:2 | Learned a level 3 spell: Swiftness 1986 | D:2 | Gained mutation: Your natural rate of healing is unusually | fast. [Vine Stalker growth] 1986 | D:2 | Reached XP level 4. HP: 22/23 MP: 2/8 2419 | D:2 | Found a runed translucent door. 2420 | D:2 | Noticed Crazy Yiuf 2903 | D:3 | Identified the +2 robe of Tufuuk {rElec rF+ Regen+ Str+3 | Dex-4} 3118 | D:3 | Reached XP level 5. HP: 28/28 MP: 4/10 3319 | D:3 | Found a radiant altar of Vehumet. 4526 | D:4 | Reached XP level 6. HP: 28/32 MP: 5/12 4734 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_ring, chequers_ecumenical_altar_island D:2: layout_basic, minmay_small_reverse_x, uniq_crazy_yiuf_cottage D:3: layout_basic, nicolae_vehumet_altar_sigil, roderic_batcave, grunt_ministairs_7 D:4: layout_layer_cave Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 | 3.9 Air Magic | 4 | 4.0 Spellcasting | 3 4 | 4.2 Dodging | | 1.5 Stealth | | 2.4 Conjurations | | 1.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Long sword | 22 | 15 || 37 Bite | 3 | 5 || 8 Falchion | | 12 || 12 Cast: Shock | 95 | 104 || 199 Swiftness | | 1 || 1 Armor: Leather armour | 9 | 2 || 11 Robe | | 16 || 16 Dodge: Dodged | 17 | 24 || 41