Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 923656278636851757 62 Hyperion the Vexing (level 4, 13/33 HPs) Began as a Formicid Arcane Marksman on July 28, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:19:53 (3069 turns). Hyperion the Vexing (Formicid Arcane Marksman) Turns: 3069, Time: 00:19:53 Health: 13/33 AC: 3 Str: 15 XL: 4 Next: 28% Magic: 4/5 EV: 11 Int: 12 God: Gold: 45 SH: 0 Dex: 13 Spells: 1/5 levels left rFire . . . SeeInvis + a - +0 hunting sling rCold . . . Faith . (no shield) rNeg . . . Spirit . i - +0 leather armour rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling (weapon) h - a +0 dagger of speed Missiles b - 44 stones c - 4 sling bullets (quivered ammo) n - a throwing net Armour d - a +0 robe i - a +0 leather armour (worn) Scrolls e - a scroll of fog {unknown} f - a scroll of holy word {unknown} g - a scroll of identify {unknown} j - a scroll of teleportation {unknown} k - a scroll of fear {unknown} m - a scroll of enchant armour {unknown} Potions l - a potion of cancellation {unknown} Skills: + Level 2.2 Fighting + Level 3.0 Slings + Level 1.4 Armour - Level 1.8 Dodging - Level 1.1 Spellcasting + Level 4.3 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 44% N/A 6% 1 b - Portal Projectile Hex/Tloc 10% N/A 41% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 5% N/A 41% 3 Cause Fear Hex 5% N/A 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ru Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The adder seems to slow down. Casting: Slow (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (slow, chance to affect: 58%) The adder resists with significant effort. Casting: Slow (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (slow, chance to affect: 58%) The adder resists with significant effort. The adder is no longer moving slowly. Casting: Slow (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (chance to affect: 58%) The adder seems to slow down. The adder bites you. You are poisoned. The adder poisons you! You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. Fire: 6 sling bullets Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (slow, 40% to hit) You shoot a sling bullet. The sling bullet barely misses the adder. Fire: 5 sling bullets Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (slow, 40% to hit) You shoot a sling bullet. The sling bullet barely misses the adder. The adder barely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########### ############# ######.........####...........# #...................###.......# #.#############.##### #.......## #..#...#P#.P.#..#### #...(...). #..#.#.#P#.#.#.....# #.......## #......P.P.PP...##)# #.......# ##..#.#.#.#.#.#..##.####.....).## #...#...#_#.P.#.@##.##......##### #...#.#.#.#.#.#.S##.##......# #. #......P...P..P...#.##......# #. #...#.#.#P#.#.#......#......## #. #...#...#.#...#......#.......# #. #..#############.#.>.#.......# #. #................#####.......# #. ..#########.####(# ##.#....# ## .## #......# #.####.#### You could see an adder (slow). Vanquished Creatures 3 gnolls (D:1) 4 bats 6 endoplasms A giant cockroach (D:1) 5 goblins (D:1) A hobgoblin (D:2) 3 kobolds 2 quokkas (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 3 rats 31 creatures vanquished. Vanquished Creatures (others) A fungus (D:1) 2 plants (D:1) 3 creatures vanquished. Grand Total: 34 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hyperion the Formicid Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 420 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/3 1326 | D:1 | Reached skill level 4 in Hexes 1353 | D:1 | Reached XP level 3. HP: 27/27 MP: 1/4 1423 | D:1 | Reached skill level 1 in Armour 1778 | D:1 | Found a faded altar of an unknown god. 2001 | D:2 | Learned a level 3 spell: Portal Projectile 2167 | D:2 | Found a sacrificial altar of Ru. 2167 | D:2 | Noticed Terence 2544 | D:1 | Reached XP level 4. HP: 10/32 MP: 5/5 3069 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_loops_cross, shapermc_ecumenical_altar_mp_urbaneastern D:2: minmay_skewed_foursquare, layout_rooms, basic_altar, glass_columns_b, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 4 | 4.3 Armour | 1 | 1.4 Fighting | 2 | 2.2 Slings | 3 | 3.0 Dodging | | 1.8 Spellcasting | | 1.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 62 | || 62 Punch | 2 | || 2 Fire: Hunting sling | 73 | 14 || 87 Cast: Slow | 46 | 19 || 65 Abil: Dig | 2 | || 2 Armor: Leather armour | 30 | 2 || 32 Dodge: Dodged | 40 | 11 || 51