Hyperion Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (0, 1, D:1) a +0 whip 3 stones a ball python skeleton a rat skeleton (4, -25, D:1) a +0 spear (6, -15, D:1) a +0 ring mail (6, 11, D:1) a +0 long sword (8, -30, D:1) a +0 dagger (11, 22, D:1) a +0 sling (13, -4, D:1) a +0 chain mail (14, -18, D:1) a +0 club (14, 12, D:1) a +0 short sword 5 stones a +0 dagger a goblin skeleton (19, 2, D:1) a +0 short sword 3 stones a rat corpse (skeletalised by now) (19, 30, D:1) a quokka corpse (skeletalised by now) (23, -23, D:1) a stone (30, 13, D:1) a rat corpse (skeletalised by now) (30, 14, D:1) a +0 dagger (31, 2, D:1) a +0 spear (31, 13, D:1) a +0 whip 5 stones (40, -9, D:1) a quokka corpse (skeletalised by now) (43, -4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (16, 17, D:2) a +0 scale mail (19, -6, D:2) a +0 ring mail (31, -32, D:2) a ball python corpse (skeletalised by now) (32, 3, D:2) a +0 club (32, 8, D:2) 6 stones (33, 1, D:2) an adder skeleton (34, -37, D:2) a +0 club a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (37, 7, D:2) a hobgoblin corpse (skeletalised by now) (39, -15, D:2) a +0 short sword of electrocution (43, -4, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a bat skeleton (5, -28, D:3) a +0 club (6, -7, D:3) a quokka skeleton (9, -9, D:3) a bat skeleton (29, -6, D:3) 5 stones (31, -10, D:3) a ball python skeleton Level 4 of the Dungeon (0, 0, D:4) 6 stones (4, 25, D:4) a +0 flail (15, 3, D:4) a +0 quarterstaff (16, 2, D:4) a +0 leather armour (20, -4, D:4) a +0 club a goblin skeleton (21, -10, D:4) a +0 giant club (29, 7, D:4) a ball python corpse (skeletalised by now) (29, 14, D:4) a scroll of enchant weapon (30, 9, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (35, 2, D:4) a +0 spear (39, 24, D:4) a quokka corpse (skeletalised by now) (43, 12, D:4) a +0 mace of protection (52, -7, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Cufusmet's Book Shop a book of Blood (352 gold) a book of Transmutation (440 gold) a book of Iron (418 gold) a book of Scorching (330 gold) a book of Wicked Creation (484 gold) a book of Cantrips (176 gold) a book of Dreams (264 gold) (0, 0, D:5) 4 stones (6, 10, D:5) a +0 leather armour (7, 16, D:5) 6 stones (11, -1, D:5) a +0 club a hound skeleton an orc skeleton (11, 0, D:5) a +0 dagger a +0 chain mail (14, -1, D:5) a +0 club an orc skeleton (21, -15, D:5) the +6 battleaxe of Fate {vamp, rN+ Int+3} Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. (22, -16, D:5) a +0 mace (24, -13, D:5) a rat corpse (skeletalised by now) (25, -13, D:5) a quokka corpse (skeletalised by now) (27, -8, D:5) a +0 hand axe a +0 animal skin (37, -24, D:5) 4 stones (51, -2, D:5) a hound skeleton (62, -1, D:5) a +0 giant club an ogre skeleton (62, 7, D:5) a +0 falchion Level 6 of the Dungeon [Shop] Lueceto's Jewellery Emporium a ring of protection from cold (325 gold) a +6 ring of dexterity (468 gold) a ring of see invisible (195 gold) a ring of fire (325 gold) the maw talisman of Jokke {rC- rN++ Dex+4} (1400 gold) [maw talisman] Dex+4: It affects your dexterity (+4). rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. a ring of willpower (325 gold) an amulet of the acrobat (390 gold) a ring of wizardry (390 gold) a ring of magical power (260 gold) a ring of see invisible (195 gold) (0, 0, D:6) a +0 short sword (3, -21, D:6) a hound corpse (skeletalised by now) (5, 2, D:6) a +0 flail (7, 1, D:6) a +0 robe (7, 7, D:6) a +0 short sword a +0 flail an orc corpse (skeletalised by now) (8, 8, D:6) a +0 dagger a +0 chain mail (14, -27, D:6) a +0 leather armour (15, -30, D:6) an adder corpse (skeletalised by now) (17, -16, D:6) a +0 dagger (23, 11, D:6) 6 stones (24, -3, D:6) a +0 buckler (27, 1, D:6) a +0 falchion (28, 10, D:6) 7 stones (29, 1, D:6) a +0 flail (30, -12, D:6) a black bear skeleton (31, -1, D:6) a +0 flail (31, 9, D:6) a +0 leather armour (32, 0, D:6) a +0 dagger a +0 robe (32, 7, D:6) 6 stones (36, -16, D:6) a +0 morningstar (41, -1, D:6) a +0 war axe (42, -30, D:6) 6 stones Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (0, 1, D:7) a +0 club 7 poisoned darts a +0 flail a +0 chain mail a kobold corpse (skeletalised by now) (0, 2, D:7) a +0 whip a +0 leather armour a +0 club an orc corpse (skeletalised by now) (0, 23, D:7) a water moccasin skeleton (1, 2, D:7) a +0 dagger 8 poisoned darts a +0 hand axe a +0 scale mail a kobold corpse (skeletalised by now) an orc corpse (skeletalised by now) a black bear corpse (skeletalised by now) (1, 3, D:7) a +2 vampiric dagger (2, 3, D:7) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (8, 8, D:7) a +0 leather armour (14, -3, D:7) a +0 leather armour (15, -12, D:7) a +0 dagger (16, -2, D:7) a +0 leather armour a +0 dagger an orc skeleton (17, -9, D:7) a +0 flail (21, -3, D:7) a +0 war axe (24, -7, D:7) a +0 robe (34, 13, D:7) 7 stones (37, 34, D:7) a +0 flail a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (37, 36, D:7) a +0 short sword a +0 leather armour (38, 13, D:7) a +0 leather armour (38, 35, D:7) a +0 whip an orc corpse (skeletalised by now) (39, 11, D:7) a +0 dagger a curare-tipped dart a kobold corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (6, -50, D:8) 4 stones (7, -45, D:8) a +0 dagger of chaos (7, -22, D:8) 7 stones (13, 0, D:8) a +0 short sword 3 poisoned darts a +0 short sword a +0 short sword 4 stones a kobold corpse (skeletalised by now) (13, 1, D:8) a +0 dagger a +0 short sword 4 stones a kobold corpse (skeletalised by now) (13, 2, D:8) a +0 dagger 3 poisoned darts (23, -36, D:8) a +0 scale mail (29, -21, D:8) a +1 flail of draining (unseen) (30, 6, D:8) 3 stones (33, -22, D:8) a +0 flail an orc skeleton (33, -20, D:8) a +0 flail an orc skeleton (33, 6, D:8) a stone (34, -21, D:8) a +0 scale mail a +0 dagger an orc skeleton (35, -16, D:8) 7 stones (37, -3, D:8) a +0 spear a +0 scale mail a +2 buckler a gnoll skeleton (40, -3, D:8) a +0 spear a +0 spear a gnoll corpse (skeletalised by now) (41, -3, D:8) a +0 whip (43, -10, D:8) a +0 great sword (48, 2, D:8) a +3 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 dagger 4 poisoned darts (3, -1, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (5, -1, D:9) a yak corpse (skeletalised by now) (7, -14, D:9) a +0 war axe (11, 29, D:9) a +0 leather armour (17, 24, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (17, 25, D:9) a +0 hand axe a +0 ring mail (17, 26, D:9) a +0 short sword a +0 leather armour (24, -9, D:9) a +0 quarterstaff (27, 6, D:9) a +0 helmet a +0 pair of gloves (37, -14, D:9) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (38, -14, D:9) a +0 dagger a +0 robe a +0 orcbow an orc corpse (skeletalised by now) (38, -13, D:9) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (40, 6, D:9) a +0 dagger (42, 22, D:9) a +0 scale mail (42, 23, D:9) the +8 orcbow of the Scorching Sybil {speed, rPois rF+ Str+3} Str+3: It affects your strength (+3). rF+: It protects you from fire. rPois: It protects you from poison. (unseen) (43, 21, D:9) 2 stones (43, 23, D:9) 6 boomerangs (44, 21, D:9) a +6 ring of dexterity (44, 22, D:9) a +0 trident (44, 23, D:9) the ring of the Indestructible God {Fire rCorr Int-2 Stlth+} [ring of fire] Fire: It enhances your fire magic. Int-2: It affects your intelligence (-2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (unseen) (45, -24, D:9) a ring of poison resistance (46, -5, D:9) a +0 pair of gloves Level 10 of the Dungeon (0, 0, D:10) a ring of poison resistance (2, 10, D:10) a +0 club (8, 36, D:10) a +0 falchion (9, 9, D:10) 3 curare-tipped darts a +2 short sword of venom (11, 9, D:10) a +0 robe a +0 dagger of chaos the human skeleton of Psyche (14, 9, D:10) a troll skeleton (21, 4, D:10) a +0 scale mail (27, 35, D:10) a +4 spear (28, 36, D:10) a +0 spear a goblin skeleton (29, -5, D:10) a stone (29, 8, D:10) a +0 ring mail (29, 11, D:10) 3 stones (29, 18, D:10) a +0 dagger a +0 robe the human corpse of Josephine (skeletalised by now) (29, 19, D:10) a +0 spear a goblin corpse (skeletalised by now) (31, -7, D:10) a +0 dagger (32, 32, D:10) a +0 mace (33, 32, D:10) a +0 spear a goblin skeleton (35, 1, D:10) a +0 orcbow (39, 41, D:10) 3 stones (41, 16, D:10) a +0 hand axe (42, -2, D:10) 6 javelins (42, 16, D:10) a +0 orcbow a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 dagger an orc skeleton (44, 31, D:10) a +0 pair of gloves (48, 21, D:10) a +0 plate armour (49, 9, D:10) a +0 buckler Level 11 of the Dungeon [Shop] Xuubak's Jewellery Shop a +6 ring of dexterity (504 gold) the ring of Hoffol {rElec rN+ Will- Str+4 Dex-2} (476 gold) [ring of positive energy] Str+4: It affects your strength (+4). Dex-2: It affects your dexterity (-2). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will-: It decreases your willpower. a ring of positive energy (280 gold) a ring of poison resistance (280 gold) a storm talisman (1120 gold) a +6 ring of strength (504 gold) a blade talisman (420 gold) a serpent talisman (420 gold) the ring of the Median {*Corrode rElec rF+ Will+ Dex+3} (653 gold) [ring of willpower] Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rElec: It insulates you from electricity. Will+: It increases your willpower. *Corrode: It may corrode you when you take damage. (0, 0, D:11) a +0 robe (2, 20, D:11) a +0 ring mail (11, 27, D:11) a manticore corpse (skeletalised by now) (19, -2, D:11) a +0 spear (29, 31, D:11) a +0 orcbow a centaur corpse (skeletalised by now) (30, 5, D:11) a manticore corpse (skeletalised by now) (31, 2, D:11) 6 large rocks (31, 30, D:11) a +0 shortbow a centaur corpse (skeletalised by now) (31, 31, D:11) a +0 shortbow a centaur corpse (skeletalised by now) (36, -7, D:11) 5 poisoned darts (39, 17, D:11) a +0 hand axe (42, 16, D:11) a +0 dagger a +0 robe (42, 17, D:11) a +0 hand axe a +0 ring mail an orc skeleton (47, 9, D:11) 6 poisoned darts (50, 20, D:11) a +0 orcbow a centaur skeleton (51, -1, D:11) 2 stones (54, -8, D:11) a +0 chain mail a +0 trident an orc skeleton (54, -7, D:11) a +0 mace an orc skeleton (55, -6, D:11) a +0 leather armour a +0 club an orc skeleton (57, -19, D:11) the +4 long sword "Ymecu" {distort, rF++ Will- Dex+3} Dex+3: It affects your dexterity (+3). rF++: It greatly protects you from fire. Will-: It decreases your willpower. (58, -3, D:11) 6 poisoned darts the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 8 gold pieces (3, 9, Orc:1) a +0 flail an orc corpse (6, 5, Orc:1) a +0 club a +0 chain mail (6, 7, Orc:1) a +0 short sword Level 1 of the Lair of Beasts (0, 0, Lair:1) a black mamba corpse (0, 1, Lair:1) a bullfrog corpse a bullfrog corpse (0, 2, Lair:1) a +3 trident of draining a +0 robe an orb of guile the barachi corpse of Jeremiah (0, 15, Lair:1) a cane toad skeleton (5, 12, Lair:1) 5 stones a wyvern corpse (7, 7, Lair:1) a +0 orcbow (11, 3, Lair:1) a +0 quarterstaff (12, -3, Lair:1) a scroll of immolation (20, -4, Lair:1) a water moccasin corpse (21, -14, Lair:1) 18 gold pieces (22, -10, Lair:1) a dream sheep corpse a dream sheep corpse (22, -5, Lair:1) a +0 club