HypnoRock Level 1 of the Dungeon (0, 0, D:1) a cursed -1 leather armour (8, -14, D:1) a +0 dagger (9, -14, D:1) a +0 club (9, 13, D:1) a +0 club (18, 15, D:1) a +0 club (22, -1, D:1) a +0 robe (28, 13, D:1) 27 arrows (34, -11, D:1) a +0 club (36, -33, D:1) a +0 club (36, -11, D:1) a cursed +0 club (36, -5, D:1) a +0 short sword (37, -5, D:1) a +0 club (44, -10, D:1) a +0 club (48, -31, D:1) a +0 club (50, -20, D:1) a +0 ring mail Level 2 of the Dungeon (20, -25, D:2) a +0 ring mail (27, -39, D:2) a cursed -1 hand axe (33, -36, D:2) a cursed -3 club (33, -35, D:2) a +0 short sword (52, -25, D:2) 24 sling bullets Level 3 of the Dungeon (0, 0, D:3) a cursed -3 dagger (0, 3, D:3) a +0 quarterstaff (2, 6, D:3) 7 javelins (3, 6, D:3) a +0 spear (3, 17, D:3) a +0 hand axe (5, 5, D:3) a +0 ring mail (5, 14, D:3) a +0 rapier (13, -16, D:3) 3 tomahawks (16, 3, D:3) a +6 short sword of protection (18, 1, D:3) a +0 hand axe (23, 19, D:3) a +0 ring mail (26, -3, D:3) a +0 ring mail (29, -2, D:3) a +0 club (31, 14, D:3) a +0 robe (32, 21, D:3) a +0 club (33, 15, D:3) a +0 robe (41, -12, D:3) a +0 whip (42, -13, D:3) a +0 halberd (42, 18, D:3) a +0 club (43, -13, D:3) a +0 halberd (44, -20, D:3) a +0 leather armour (44, -11, D:3) a +0 club (45, 0, D:3) a +0 club Level 4 of the Dungeon [Shop] Boxu's Food Shop a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) (0, 0, D:4) a +0 hunting sling (1, 19, D:4) a +0 leather armour (7, 45, D:4) 16 arrows (10, 44, D:4) a cursed -3 club (10, 45, D:4) a +0 whip (10, 46, D:4) a +0 spear (13, 19, D:4) a +4 quarterstaff of chaos (13, 27, D:4) a +0 club (15, 20, D:4) a +0 mace (17, 51, D:4) a cursed +0 ring mail (25, 7, D:4) a +0 robe (31, 26, D:4) a +0 robe (36, 31, D:4) a +1 antimagic dagger a +0 robe (38, 31, D:4) a +0 leather armour a cursed -3 whip the +5 hunting sling of Nogrus {flame, MR+ Dex+6} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+6). It affects your resistance to hostile enchantments. a cursed -3 club (50, 3, D:4) a +0 ring mail a +0 short sword a +0 ring mail (50, 18, D:4) a +0 dagger a +0 robe (50, 19, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (51, 4, D:4) a +0 whip (51, 19, D:4) a +0 hunting sling (58, -3, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (3, 12, D:5) a +0 flail a +0 club a +0 war axe (5, -8, D:5) a cursed -1 giant club (6, 18, D:5) 8 sling bullets (11, 21, D:5) a +0 club (18, 0, D:5) the cursed +1 robe "Alih" {rElec Regen+ Dex+4 Slay-3} It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It insulates you from electricity. It increases your rate of regeneration. It has a curse placed upon it. (19, -24, D:5) a +0 short sword (21, -2, D:5) 6 javelins (31, -13, D:5) a +0 dagger (32, 4, D:5) a +0 falchion a +1 leather armour of fire resistance (34, 5, D:5) a +0 falchion (37, 16, D:5) 16 sling bullets (39, 14, D:5) 26 arrows (48, -25, D:5) a +0 robe (49, -14, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a cursed +0 robe