Hystorical Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (0, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (0, 2, D:1) a bat corpse (skeletalised by now) (1, 8, D:1) a bat corpse (skeletalised by now) (1, 10, D:1) a +0 club (2, 4, D:1) a +0 robe (17, 49, D:1) 2 stones (19, 33, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, 35, D:1) a +0 short sword a kobold corpse (skeletalised by now) (20, 33, D:1) 2 stones a +0 dagger a kobold corpse (skeletalised by now) (22, 0, D:1) a maw talisman (25, 42, D:1) a bat corpse (skeletalised by now) (26, 17, D:1) a frilled lizard skeleton (27, 11, D:1) a bat corpse (skeletalised by now) (28, 2, D:1) 7 stones (34, 46, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) (44, 45, D:1) a ball python corpse (45, 46, D:1) a +0 club (50, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (51, 23, D:1) a +0 whip of electrocution (52, 45, D:1) a dart slug corpse (54, 19, D:1) a rat skeleton (54, 20, D:1) a rat skeleton (56, 17, D:1) 6 stones (59, 40, D:1) a quokka corpse