Hystorical Level 1 of the Dungeon [Shop] Juvin's Weapon Shop a stone (1 gold) 4 stones (5 gold) a +0 mace (42 gold) 5 stones (7 gold) a +0 dagger (28 gold) a +0 long sword (49 gold) a +6 demon blade of electrocution (973 gold) a +2 mace of protection (218 gold) a +2 war axe of freezing (256 gold) (0, 0, D:1) 4 stones (9, 15, D:1) a +0 leather armour (13, -23, D:1) a rat skeleton (14, -23, D:1) a jackal skeleton (14, -22, D:1) a jackal skeleton (15, 22, D:1) a +0 club a goblin corpse (skeletalised by now) (15, 29, D:1) a hobgoblin corpse (skeletalised by now) (26, -19, D:1) a +0 club a goblin skeleton (29, 9, D:1) a +0 spear (36, 14, D:1) a quokka corpse (skeletalised by now) (41, 6, D:1) a bat skeleton (41, 7, D:1) a hobgoblin skeleton (42, 3, D:1) a hobgoblin skeleton (43, -6, D:1) a flux talisman (57, -16, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, -12, D:2) a ball python corpse (skeletalised by now) (6, -10, D:2) a +0 chain mail (8, -7, D:2) a rat corpse (skeletalised by now) (9, -5, D:2) a +0 club a rat corpse (skeletalised by now) an adder corpse (skeletalised by now) (10, -17, D:2) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (10, -14, D:2) a bat corpse (skeletalised by now) (13, 12, D:2) a +1 heavy hand axe a +0 scale mail the human corpse of Terence (skeletalised by now) (14, 9, D:2) a +0 rapier (18, 4, D:2) a ball python skeleton (25, 0, D:2) a +2 whip of pain (25, 3, D:2) a +0 dagger 4 stones a kobold skeleton (26, -18, D:2) a +0 long sword (26, 17, D:2) a +0 dagger 2 stones (28, 3, D:2) a +0 dagger (35, -2, D:2) a +0 dagger (41, -22, D:2) a +0 sling (43, -12, D:2) a +0 ring mail (45, -2, D:2) 3 stones (47, 10, D:2) a +0 rapier Level 3 of the Dungeon [Shop] Olyt Mol's General Store 7 stones (7 gold) a +0 hand axe (33 gold) a +0 robe (7 gold) an amulet of magic regeneration (330 gold) a wand of mindburst (7) (107 gold) an orb of mayhem (143 gold) the +3 acid dragon scales of the Bruised Lies {rF+ rC- rN+++ rCorr Slay-5} (682 gold) Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. (0, 0, D:3) a +0 short sword 2 boomerangs an orc corpse (skeletalised by now) (2, -7, D:3) a stone (9, -8, D:3) a +0 dagger a kobold corpse (skeletalised by now) (9, -7, D:3) a quokka corpse (skeletalised by now) (22, -6, D:3) an adder corpse (skeletalised by now) (22, 35, D:3) a +0 mace (26, 2, D:3) a +0 quarterstaff (28, -6, D:3) a +0 whip a kobold skeleton (30, -6, D:3) a +0 short sword (32, 5, D:3) a +0 robe (40, 21, D:3) a stone (43, -5, D:3) a bat skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (4, 3, D:4) a potion of curing (16, -2, D:4) 2 stones (18, -3, D:4) a +0 spear 6 poisoned darts (18, -1, D:4) a +0 club a goblin corpse (20, 6, D:4) a quokka skeleton (21, 11, D:4) a +0 trident (29, 11, D:4) 8 stones (31, 12, D:4) 2 stones a +6 short sword a kobold skeleton (31, 17, D:4) a +0 dagger (33, 11, D:4) a jackal skeleton (33, 13, D:4) a +0 club