Dungeon Sprint DCSS version 0.22.0-76-g6cd1571672 (webtiles) character file. 48 ICC the Conjurer (level 3, -3/19 HPs) Began as a Gargoyle Air Elementalist on Sept 16, 2018. Was an Initiate of Vehumet. Slain by a centaur (5 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:04:03 (388 turns). ICC the Conjurer (Gargoyle Air Elementalist) Turns: 388, Time: 00:04:03 Health: -3/19 AC: 8 Str: 14 XL: 3 Next: 72% Magic: 3/9 EV: 12 Int: 16 God: Vehumet [......] Gold: 0 SH: 0 Dex: 10 Spells: 5/11 levels left rFire . . . SeeInvis . w - staff of energy rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois ∞ Spirit . n - +0 helmet rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn p - +2 ring of protection MPRegen 0.11/turn q - +3 ring of strength @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - the +2 dire flail of the Valley {protect, rN+ Str+5} (You found it in the Dungeon) It protects the one who uses it against injury (+AC on strike). It affects your strength (+5). It protects you from negative energy. Armour b - a +0 robe (worn) n - a +0 helmet (worn) o - a +1 chain mail Magical Staves w - an uncursed staff of energy (weapon) Jewellery p - a +2 ring of protection (left hand) q - a +3 ring of strength (right hand) Wands m - a wand of acid (10) Scrolls i - 2 scrolls of blinking k - 3 scrolls of remove curse l - 2 scrolls of amnesia Potions d - 5 potions of curing e - 3 potions of heal wounds f - a potion of haste g - 4 potions of magic j - a potion of invisibility Comestibles c - a ration Skills: - Level 2.0 Dodging - Level 2.1 Stealth + Level 4.7 Spellcasting + Level 4.8 Conjurations - Level 3.0 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ###. 3% 1 None b - Swiftness Chrm/Air #....... 13% 2 None c - Static Discharge Conj/Air ###..... 10% 3 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Airstrike Air ##........ 41% 4 None Lightning Bolt Conj/Air ###....... 65% 5 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The zap hits something. The zap hits the black bear. The black bear is severely wounded. The zap hits the ogre. The ogre is heavily wounded. The centaur misses you. The centaur hits you! * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur (severely wounded) The zap misses the centaur. The zap hits the orc wizard. The orc wizard appears unharmed. The orc wizard is severely wounded. The zap hits something. The zap hits the black bear. The black bear is severely wounded. The zap hits the ogre. The ogre is severely wounded. The centaur hits you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ______'..)(.[...@co{hO.+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a black bear, an ogre, a centaur and an orc wizard. Vanquished Creatures A quasit (D) A worm (D) A leopard gecko (D) An orc (D) 2 bat skeletons (D) A bat zombie (D) A giant cockroach (D) A hobgoblin (D) A kobold (D) A rat (D) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ICC the Gargoyle Air Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 22 | D | Reached XP level 2. HP: 8/15 MP: 0/5 29 | D | Learned a level 2 spell: Swiftness 171 | D | Reached XP level 3. HP: 17/19 MP: 0/9 299 | D | Found a roughly hewn altar of Beogh. 299 | D | Found a snail-covered altar of Cheibriados. 299 | D | Found a shadowy altar of Dithmenos. 299 | D | Found a white marble altar of Elyvilon. 299 | D | Found a blossoming altar of Fedhas. 299 | D | Found an opulent altar of Gozag. 300 | D | Found a hazy altar of Hepliaklqana. 301 | D | Found a viscous altar of Jiyva. 302 | D | Found an ancient bone altar of Kikubaaqudgha. 303 | D | Found a corrupted altar of Lugonu. 304 | D | Found a burning altar of Makhleb. 305 | D | Found a sparkling altar of Nemelex Xobeh. 306 | D | Found an iron altar of Okawaru. 307 | D | Found a stormy altar of Qazlal. 308 | D | Found a sacrificial altar of Ru. 309 | D | Found a deep blue altar of Sif Muna. 310 | D | Found a bloodstained altar of Trog. 311 | D | Found a hide-covered altar of Uskayaw. 312 | D | Found a radiant altar of Vehumet. 313 | D | Found an ornate altar of the Wu Jian Council. 314 | D | Found a shimmering altar of Xom. 315 | D | Found a basalt altar of Yredelemnul. 316 | D | Found a glowing silver altar of Zin. 317 | D | Found a glowing golden altar of the Shining One. 320 | D | Became a worshipper of Vehumet 338 | D | Got the +2 dire flail of the Valley {protect, rN+ Str+5} 371 | D | Learned a level 3 spell: Static Discharge 381 | D | Noticed a centaur 381 | D | Noticed a sky beast 381 | D | Noticed a black bear 381 | D | Noticed an ogre 388 | D | Slain by a centaur Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Conjurations | 2 4 | 4.8 Spellcasting | 4 | 4.7 Air Magic | 3 | 3.0 Stealth | | 2.1 Action || total -------------------------++------- Melee: Unarmed || 9 Short sword || 6 Cast: Shock || 14 Use: Potion || 1 Armor: Robe || 13 Dodge: Dodged || 17