ICC the Dungeon (0, 0, D) a +0 spear a +0 leather armour (0, 8, D) a +0 giant club (0, 11, D) a +0 plate armour (0, 14, D) a +2 scimitar of flaming a +4 quarterstaff of speed a +2 dire flail of protection a +3 war axe of chopping a +2 rapier of electrocution (0, 16, D) 3 potions of heal wounds (0, 49, D) a +0 leather armour (0, 55, D) a +0 club (4, 28, D) a wyvern skeleton a porcupine skeleton (4, 34, D) a crocodile skeleton (4, 38, D) a hydra corpse (4, 48, D) 2 potions of haste (4, 51, D) 2 potions of heal wounds