Dungeon Sprint DCSS version 0.23-a0-175-g97aacdb306 (webtiles) character file. 219 ICC the Insei (level 5, -1/43 HPs) Began as a Gnoll Transmuter on Sept 17, 2018. Was an Initiate of Okawaru. Slain by a two-headed ogre ... wielding a cursed -1 giant spiked club (10 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:02:33 (174 turns). ICC the Insei (Gnoll Transmuter) Turns: 174, Time: 00:02:35 Health: -1/43 AC: 12 Str: 12 XL: 5 Next: 96% Magic: 13/13 EV: 12 Int: 18 God: Okawaru [......] Gold: 0 SH: 0 Dex: 17 Spells: 10/16 levels left rFire . . . SeeInvis . w - +2 halberd of Charity {freeze, rPois} rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . p - +1 scale mail rPois + Spirit . n - +0 helmet rElec . Reflect . o - +0 cloak rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.14/turn r - +2 ring of protection MPRegen 0.13/turn s - +3 ring of intelligence @: very slightly contaminated, invisible A: distributed training, fangs 1, strong nose a: Renounce Religion You were in the Dungeon. You worshipped Okawaru. Okawaru was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons w - the +2 halberd of Charity (weapon) {freeze, rPois} (You found it in the Dungeon) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. Missiles a - 12 arrows Armour b - a +0 robe n - a +0 helmet (worn) o - a +0 cloak (worn) p - a +1 scale mail (worn) Magical Staves q - an uncursed staff of energy Jewellery r - a +2 ring of protection (left hand) s - a +3 ring of intelligence (right hand) Wands m - a wand of acid (10) Scrolls j - 2 scrolls of blinking k - 3 scrolls of remove curse l - 2 scrolls of amnesia Potions e - 5 potions of curing g - a potion of haste h - 4 potions of magic i - 2 potions of heal wounds Comestibles c - 8 chunks of flesh d - a ration Skills: + Level 4.7 Fighting + Level 3.9 Short Blades + Level 3.9 Long Blades + Level 3.9 Axes + Level 3.9 Maces & Flails + Level 3.9 Polearms + Level 3.9 Staves + Level 3.9 Slings + Level 3.9 Bows + Level 3.9 Crossbows + Level 3.9 Throwing + Level 3.9 Armour + Level 6.1 Dodging + Level 3.9 Stealth + Level 3.9 Shields + Level 7.7 Unarmed Combat + Level 6.4 Spellcasting + Level 3.2 Conjurations + Level 3.2 Hexes + Level 3.2 Charms + Level 3.2 Summonings + Level 3.2 Necromancy + Level 3.2 Translocations + Level 5.0 Transmutations + Level 3.2 Fire Magic + Level 3.2 Ice Magic + Level 3.2 Air Magic + Level 3.2 Earth Magic + Level 3.2 Poison Magic + Level 4.3 Invocations + Level 3.9 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut ###... 7% 1 None b - Blade Hands Tmut ###....... 88% 5 #####.. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Sticks to Snakes Tmut ###..... 11% 2 None Spider Form Tmut/Pois ###....... 30% 3 ##..... Ice Form Ice/Tmut ###..... 69% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the two-headed ogre! You freeze the two-headed ogre. Your bite misses the two-headed ogre. The two-headed ogre is severely wounded. The black bear growls angrily. The two-headed ogre barely misses you. The two-headed ogre hits you with a giant club. * * * LOW HITPOINT WARNING * * * You catch the helpless two-headed ogre completely off-guard! You puncture the two-headed ogre! You freeze the two-headed ogre. The two-headed ogre is almost dead. Your talons disappear. The two-headed ogre misses you. The two-headed ogre hits you with a giant club! You die... ∆∆∆∆ ∆ ∆ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ___________'...)@O...oTh.Y.Y ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a two-headed ogre, a troll, a black bear (wandering) and an orc. Vanquished Creatures 2 ice beasts (D) A worker ant (D) An orc (D) A hobgoblin (D) A bat (D) A giant cockroach zombie (D) A goblin (D) 2 rats (D) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ICC the Gnoll Transmuter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 6/6 11 | D | Reached skill level 5 in Spellcasting 26 | D | Noticed an ice beast 26 | D | Noticed an ice beast 26 | D | Noticed a worker ant 33 | D | Killed an ice beast 33 | D | Reached skill level 5 in Dodging 33 | D | Reached skill level 7 in Unarmed Combat 33 | D | Reached XP level 2. HP: 25/25 MP: 6/8 33 | D | Reached XP level 3. HP: 30/30 MP: 7/10 33 | D | Reached XP level 4. HP: 37/37 MP: 7/11 38 | D | Killed an ice beast 38 | D | Reached skill level 5 in Transmutations 38 | D | Reached XP level 5. HP: 43/43 MP: 7/13 59 | D | Found a roughly hewn altar of Beogh. 59 | D | Found a snail-covered altar of Cheibriados. 59 | D | Found a shadowy altar of Dithmenos. 59 | D | Found a white marble altar of Elyvilon. 59 | D | Found a blossoming altar of Fedhas. 59 | D | Found an opulent altar of Gozag. 60 | D | Found a hazy altar of Hepliaklqana. 61 | D | Found a viscous altar of Jiyva. 62 | D | Found an ancient bone altar of Kikubaaqudgha. 63 | D | Found a corrupted altar of Lugonu. 64 | D | Found a burning altar of Makhleb. 65 | D | Found a sparkling altar of Nemelex Xobeh. 66 | D | Found an iron altar of Okawaru. 67 | D | Found a stormy altar of Qazlal. 68 | D | Found a sacrificial altar of Ru. 69 | D | Found a deep blue altar of Sif Muna. 70 | D | Found a bloodstained altar of Trog. 71 | D | Found a hide-covered altar of Uskayaw. 72 | D | Found a radiant altar of Vehumet. 73 | D | Found an ornate altar of the Wu Jian Council. 74 | D | Became a worshipper of Warmaster Okawaru 75 | D | Found a shimmering altar of Xom. 76 | D | Found a basalt altar of Yredelemnul. 77 | D | Found a glowing silver altar of Zin. 78 | D | Found a glowing golden altar of the Shining One. 102 | D | Got the +2 halberd of Charity {freeze, rPois} 139 | D | Learned a level 5 spell: Blade Hands 163 | D | Noticed a two-headed ogre 163 | D | Noticed a troll 163 | D | Noticed a black bear 163 | D | Noticed an ice beast 163 | D | Noticed an ice beast 174 | D | Slain by a two-headed ogre Vault maps used: D: linesprint Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 6 | 6.4 Fighting | 3 4 | 4.7 Short Blades | 2 3 | 3.9 Long Blades | 2 3 | 3.9 Axes | 2 3 | 3.9 Maces & Flails | 2 3 | 3.9 Polearms | 2 3 | 3.9 Staves | 2 3 | 3.9 Slings | 2 3 | 3.9 Bows | 2 3 | 3.9 Crossbows | 2 3 | 3.9 Throwing | 2 3 | 3.9 Armour | 2 3 | 3.9 Dodging | 5 6 | 6.1 Stealth | 2 3 | 3.9 Shields | 2 3 | 3.9 Unarmed Combat | 7 | 7.7 Conjurations | 2 3 | 3.2 Hexes | 2 3 | 3.2 Charms | 2 3 | 3.2 Summonings | 2 3 | 3.2 Necromancy | 2 3 | 3.2 Translocations | 2 3 | 3.2 Transmutations | 4 5 | 5.0 Fire Magic | 2 3 | 3.2 Ice Magic | 2 3 | 3.2 Air Magic | 2 3 | 3.2 Earth Magic | 2 3 | 3.2 Poison Magic | 2 3 | 3.2 Invocations | 3 4 | 4.3 Evocations | 2 3 | 3.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 13 | 16 || 29 Bite | 2 | 2 || 4 Halberd | | 6 || 6 Cast: Beastly Appendage | | 1 || 1 Use: Potion | 2 | 1 || 3 Stab: Sleeping | 1 | || 1 Invisible | | 2 || 2 Armor: Robe | 3 | || 3 Dodge: Dodged | 9 | 18 || 27 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 314 | 100.0 | 0 | 10 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 314 | 100.0 | 0 | 10 | 100.0 +---------+---------+-------+---------+---------+-------